Player Matchup

Chaac
Chaac
Ataraxia13
Chaac
Level 17
God Stats
4W - 3L
1,759 SR
Queue Stats
36W - 37L
1,564 Elo+
Solo
Artemis
Artemis
BackshotsInUrMom
Artemis
Level 22
God Stats
18W - 9L
1,798 SR
Queue Stats
102W - 106L
1,581 Elo+
Solo
Khepri
Khepri
Berry_Mekokiner
Khepri
Level 28
God Stats
2W - 0L
1,758 SR
Queue Stats
85W - 95L
1,529 Elo+
Solo
Anubis
Anubis
Imaginewagons337
Anubis
Level 18
God Stats
161W - 101L
1,793 SR
Queue Stats
239W - 190L
1,692 Elo+
Solo
Cernunnos
Cernunnos
iTsNotLag
Cernunnos
Level 3
God Stats
3W - 0L
1,793 SR
Queue Stats
8W - 2L
1,901 Elo+
Solo
Team Averages
Level 18
1,780 SR
1,653 Elo+

VS

Team Averages
Level 19
1,580 SR
1,584 Elo+
Thanatos
Thanatos
Gamerlegacy159
Thanatos
Level 29
God Stats
2W - 1L
1,773 SR
Queue Stats
23W - 33L
1,580 Elo+
Solo
Guan Yu
Guan Yu
KoshikiFurikku
Guan Yu
Level 28
God Stats
1W - 3L
1,447 SR
Queue Stats
71W - 68L
1,504 Elo+
Solo
Anhur
Anhur
Sr_diez
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,670 Elo+
Solo
Ymir
Ymir
Whiteshadow76552
Ymir
Level 22
God Stats
5W - 5L
1,611 SR
Queue Stats
72W - 71L
1,522 Elo+
Solo
Scylla
Scylla
terminatorgen001
Scylla
Level 11
God Stats
14W - 15L
1,570 SR
Queue Stats
121W - 116L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 0 / 0
7,061
706
2,909
6,233
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 2
5,593
559
3,157
3,168
1,027
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 0 / 4
5,701
570
1,854
3,169
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 1
6,202
620
6,152
6,587
3,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
iTsNotLag
Cernunnos
9
7 / 0 / 2
6,218
622
7,960
6,451
1,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 6 / 1
4,985
499
3,555
7,365
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,800
480
5,501
8,838
5,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Sr_diez
Anhur
9
0 / 2 / 0
4,708
471
1,265
4,580
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 2 / 0
5,378
538
1,932
6,975
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 1
5,893
589
3,410
3,950
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
3
3
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
0
0
1
W
3
1
2
4
W
0
0
4
2
L
Thanatos
1
6
1
0.25
W
4
2
1
2.25
L
0
3
0
0
L
Anhur
Sr_diez
Anhur
0
2
0
0
L
1
2
0
0.5
W
Cernunnos
iTsNotLag
Cernunnos
7
0
2
8
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
15,663
25,608
Taken
31,708
9,681
Mitigated
11,677
11,125
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
2,909
840
0
3,351
6,233
2,603
0
0
5,958
0
43,348
W
3,157
1,521
0
1,166
3,168
1,027
737
751
2,417
0
26,781
W
1,854
123
0
1,927
3,169
1,355
89
850
2,319
21,311
0
L
Thanatos
3,555
1,426
0
4,016
7,365
1,740
0
1,726
5,639
0
18,272
W
6,152
387
0
2,358
6,587
3,027
0
2,794
3,538
34,150
0
L
5,501
1,804
50
2,756
8,838
5,763
0
343
8,495
0
22,362
L
Anhur
Sr_diez
Anhur
1,265
988
0
1,430
4,580
973
0
1,108
3,472
0
22,259
L
1,932
417
0
2,252
6,975
2,384
0
1,974
5,001
20,470
0
W
Cernunnos
iTsNotLag
Cernunnos
7,960
5,511
0
2,323
6,451
1,669
0
633
5,659
0
30,992
L
3,410
756
0
732
3,950
817
114
2,855
1,095
28,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,775
Gold Earned
25,764
301
Minions Killed
220
0
Camps Cleared
0
949,717
Distance Traveled
890,407
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,061
706
95
10
0
210,180
0
W
Artemis
5,593
559
62
6
0
165,574
4
W
Khepri
5,701
570
37
4
0
193,406
2
L
Thanatos
4,985
499
47
5
0
174,189
0
W
Anubis
6,202
620
54
5
0
182,728
1
L
Guan Yu
4,800
480
45
5
0
197,986
0
L
Anhur
4,708
471
35
4
0
154,675
2
L
Ymir
5,378
538
36
4
0
190,369
2
W
Cernunnos
6,218
622
53
5
0
197,829
0
L
Scylla
5,893
589
57
6
0
173,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role