Player Matchup

Freya
Freya
AdmiralDalton
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,445 Elo+
Party 1
Osiris
Osiris
DiscoGumby
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,402 Elo+
Party 1
Izanami
Izanami
NoB3ansPlease
Izanami
Level 23
God Stats
11W - 10L
1,375 SR
Queue Stats
34W - 38L
1,509 Elo+
Solo
Artio
Artio
ZappyZ
Artio
Level 72
God Stats
5W - 3L
1,402 SR
Queue Stats
77W - 58L
1,507 Elo+
Party 1
Fenrir
Fenrir
Zelmec
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,897 Elo+
Party 1
Team Averages
Level 48
1,455 SR
1,552 Elo+

VS

Team Averages
Level 16
1,572 SR
1,763 Elo+
King Arthur
King Arthur
Avuja
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Jaarsh
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,526 Elo+
Solo
Merlin
Merlin
Nobu231
Merlin
Level 22
God Stats
3W - 2L
1,860 SR
Queue Stats
6W - 2L
1,920 Elo+
Party 2
Olorun
Olorun
SerenityReaper22
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,920 Elo+
Party 2
Izanami
Izanami
Understep
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,947 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 25
13,200
1,200
19,497
14,968
5,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
DiscoGumby
Osiris
20
7 / 0 / 36
13,117
1,192
16,438
17,240
12,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
20
20 / 2 / 22
14,839
1,349
36,942
17,408
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
ZappyZ
Artio
20
7 / 3 / 35
13,495
1,227
13,664
23,249
29,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Zelmec
Fenrir
18
5 / 5 / 21
11,736
1,067
10,941
15,345
9,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avuja
King Arthur
16
0 / 7 / 7
9,974
907
8,555
21,720
19,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Jaarsh
Serqet
16
2 / 16 / 4
10,422
947
7,226
21,141
8,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Nobu231
Merlin
17
4 / 8 / 4
11,605
1,055
27,991
21,549
8,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 10 / 9
11,010
1,001
15,940
21,553
10,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Understep
Izanami
17
6 / 10 / 2
12,140
1,104
20,360
16,821
6,351
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
39
51
Kills
13
13
Deaths
51
139
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
3
25
8.17
L
King Arthur
Avuja
King Arthur
0
7
7
0.5
W
Osiris
DiscoGumby
Osiris
7
0
36
25
L
Serqet
Jaarsh
Serqet
2
16
4
0.25
W
Izanami
20
2
22
15.5
L
Merlin
Nobu231
Merlin
4
8
4
0.75
L
1
10
9
0.55
L
Izanami
Understep
Izanami
6
10
2
0.7
W
Artio
ZappyZ
Artio
7
3
35
8.17
W
Fenrir
Zelmec
Fenrir
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,482
Damage
80,072
88,210
Taken
102,784
65,411
Mitigated
52,631
26,977
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,497
7,692
0
4,504
14,968
5,998
0
7,029
7,256
37,701
0
L
King Arthur
Avuja
King Arthur
8,555
891
0
2,984
21,720
19,689
0
7,700
14,020
938
18,398
W
Osiris
DiscoGumby
Osiris
16,438
5,382
1,293
2,493
17,240
12,852
0
9,776
7,050
0
32,850
L
Serqet
Jaarsh
Serqet
7,226
1,992
0
0
21,141
8,254
0
8,125
13,016
0
16,614
W
Izanami
36,942
30,272
0
6,983
17,408
7,521
0
9,586
7,822
0
70,325
L
Merlin
Nobu231
Merlin
27,991
2,287
0
1,125
21,549
8,150
0
6,172
15,377
60,695
0
L
15,940
8,585
2,042
3,544
21,553
10,187
0
5,784
15,769
38,785
0
L
Izanami
Understep
Izanami
20,360
18,216
0
120
16,821
6,351
0
5,380
11,441
0
34,908
W
Artio
ZappyZ
Artio
13,664
607
4,452
6,728
23,249
29,737
0
11,977
10,990
23,510
0
W
Fenrir
Zelmec
Fenrir
10,941
2,634
0
524
15,345
9,303
0
6,432
8,745
0
19,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,387
Gold Earned
55,151
211
Minions Killed
183
7
Camps Cleared
4
1,104,768
Distance Traveled
913,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,200
1,200
50
5
0
217,106
0
L
King Arthur
9,974
907
13
1
0
173,253
0
W
Osiris
13,117
1,192
38
3
1
256,014
0
L
Serqet
10,422
947
18
2
1
169,003
0
W
Izanami
14,839
1,349
90
8
6
195,211
0
L
Merlin
11,605
1,055
83
8
1
192,663
0
L
Olorun
11,010
1,001
43
4
1
189,570
0
L
Izanami
12,140
1,104
26
2
1
188,839
0
W
Artio
13,495
1,227
14
1
0
227,306
0
W
Fenrir
11,736
1,067
19
2
0
209,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role