Player Matchup

Chronos
Chronos
BigTDogGaming
Chronos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,378 Elo+
Party 2
Ullr
Ullr
DarkShadowMac
Ullr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,356 Elo+
Party 2
Geb
Geb
SpecularHat13
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,379 Elo+
Party 2
Janus
Janus
the1percent
Janus
Level 67
God Stats
5W - 2L
1,763 SR
Queue Stats
334W - 341L
1,433 Elo+
Solo
Ah Puch
Ah Puch
thehumanzack
Ah Puch
Level 123
God Stats
5W - 0L
1,864 SR
Queue Stats
136W - 152L
1,472 Elo+
Party 2
Team Averages
Level 67
1,626 SR
1,404 Elo+

VS

Team Averages
Level 81
1,426 SR
1,442 Elo+
Nemesis
Nemesis
GroestenHaus665
Nemesis
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 23L
1,418 Elo+
Party 3
Neith
Neith
GusgusTheRussian
Neith
Level 68
God Stats
2W - 1L
1,491 SR
Queue Stats
25W - 15L
1,467 Elo+
Party 3
Cabrakan
Cabrakan
Incaedium
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 85L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
Volpion
Jormungandr
Level 73
God Stats
1W - 3L
1,525 SR
Queue Stats
19W - 26L
1,445 Elo+
Party 1
Serqet
Serqet
micky33
Serqet
Level 69
God Stats
0W - 2L
1,329 SR
Queue Stats
225W - 242L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
2 / 2 / 16
11,301
706
14,665
18,098
8,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 4 / 12
11,421
714
11,569
14,016
6,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 14
11,673
730
10,752
20,972
24,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 2 / 13
11,939
746
21,473
12,037
5,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
thehumanzack
Ah Puch
20
14 / 3 / 11
14,304
894
36,072
19,611
9,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 6
10,369
648
15,135
21,666
12,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
4 / 5 / 6
10,612
663
15,944
22,327
10,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Incaedium
Cabrakan
18
4 / 6 / 6
10,579
661
10,009
17,468
22,520
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Volpion
Jormungandr
18
1 / 5 / 12
9,941
621
17,453
26,213
23,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
micky33
Serqet
17
0 / 4 / 10
9,121
570
6,382
17,435
9,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
29
Kills
15
16
Deaths
29
66
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chronos
2
2
16
5
W
5
4
12
2.75
L
6
9
6
1
L
4
5
6
1.4
L
Cabrakan
Incaedium
Cabrakan
4
6
6
1.17
W
4
5
14
2.2
L
Jormungandr
Volpion
Jormungandr
1
5
12
1.4
L
Serqet
micky33
Serqet
0
4
10
1.25
W
4
2
13
5.25
W
Ah Puch
thehumanzack
Ah Puch
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,531
Damage
64,923
84,734
Taken
105,109
54,454
Mitigated
78,966
33,593
Healing
33,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
14,665
5,433
1,563
3,394
18,098
8,906
1,600
5,641
12,217
30,758
0
W
11,569
6,567
2,082
3,201
14,016
6,335
1,865
4,775
9,155
0
23,606
L
15,135
2,953
1,322
4,703
21,666
12,947
0
16,076
5,464
0
25,636
L
15,944
2,942
2,834
7,967
22,327
10,091
110
17,989
4,016
0
44,328
L
Cabrakan
Incaedium
Cabrakan
10,009
901
1,807
1,485
17,468
22,520
0
13,476
3,733
14,141
0
W
10,752
594
2,461
2,478
20,972
24,302
142
7,435
12,715
20,923
0
L
Jormungandr
Volpion
Jormungandr
17,453
2,215
1,186
7,283
26,213
23,466
72
20,271
5,742
38,852
0
L
Serqet
micky33
Serqet
6,382
324
2,236
2,700
17,435
9,942
0
14,165
3,192
0
12,375
W
21,473
1,837
3,000
3,032
12,037
5,047
1,714
3,478
8,531
40,391
0
W
Ah Puch
thehumanzack
Ah Puch
36,072
1,881
4,369
8,013
19,611
9,864
599
6,133
13,478
67,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,638
Gold Earned
50,622
185
Minions Killed
168
0
Camps Cleared
0
1,467,224
Distance Traveled
1,380,874
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,301
706
45
3
0
312,183
0
W
Ullr
11,421
714
21
1
0
255,872
0
L
Nemesis
10,369
648
16
1
0
280,625
0
L
Neith
10,612
663
73
5
0
244,653
0
L
Cabrakan
10,579
661
6
0
0
266,238
0
W
Geb
11,673
730
16
1
0
324,534
0
L
Jormungandr
9,941
621
60
4
0
269,750
0
L
Serqet
9,121
570
13
1
0
319,608
4
W
Janus
11,939
746
39
2
0
296,911
0
W
Ah Puch
14,304
894
64
4
0
277,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role