Player Matchup

Ne Zha
Ne Zha
CMoSlatt
Ne Zha
Level 18
God Stats
4W - 9L
1,135 SR
Queue Stats
23W - 55L
1,120 Elo+
Party 1
Janus
Janus
DjdXpertSniper
Janus
Level 23
God Stats
0W - 1L
1,675 SR
Queue Stats
95W - 149L
1,194 Elo+
Party 1
Skadi
Skadi
xX__Ramz__Xx
Skadi
Level 26
God Stats
11W - 8L
1,568 SR
Queue Stats
64W - 115L
1,171 Elo+
Party 1
Team Averages
Level 22
1,459 SR
1,161 Elo+

VS

Team Averages
Level 57
1,408 SR
1,301 Elo+
Neith
Neith
Ladydragon607
Neith
Level 28
God Stats
68W - 97L
1,412 SR
Queue Stats
630W - 879L
1,288 Elo+
Solo
Ah Puch
Ah Puch
M_HATTER10_6
Ah Puch
Level 59
God Stats
1W - 3L
1,311 SR
Queue Stats
45W - 59L
1,280 Elo+
Solo
Athena
Athena
gambling_panda
Athena
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
351W - 480L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CMoSlatt
Ne Zha
19
11 / 4 / 13
16,785
671
18,424
19,813
7,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 11 / 15
16,110
644
19,839
22,647
10,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 6 / 12
18,222
729
35,490
17,846
7,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 14
15,069
603
8,607
25,009
19,659
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
M_HATTER10_6
Ah Puch
20
9 / 10 / 10
18,417
737
24,628
24,328
10,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
10 / 11 / 9
17,168
687
19,045
37,616
45,093
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
54
30
Kills
21
21
Deaths
30
40
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CMoSlatt
Ne Zha
11
4
13
4.38
L
4
11
15
1.05
W
2
9
14
1
W
Ah Puch
M_HATTER10_6
Ah Puch
9
10
10
1.4
W
10
11
9
1.32
L
15
6
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,753
Damage
52,280
60,306
Taken
86,953
25,915
Mitigated
75,087
6,583
Healing
20,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CMoSlatt
Ne Zha
18,424
8,492
0
3,258
19,813
7,955
0
14,452
5,361
0
47,594
L
19,839
1,367
0
2,938
22,647
10,816
693
16,844
5,803
87,528
0
W
8,607
1,437
1,450
6,533
25,009
19,659
499
7,563
17,446
0
64,844
W
Ah Puch
M_HATTER10_6
Ah Puch
24,628
1,943
68
6,509
24,328
10,335
1,809
5,343
18,985
109,825
0
W
19,045
5,540
474
5,508
37,616
45,093
1,159
7,738
29,878
45,936
0
L
35,490
23,962
0
387
17,846
7,144
2,485
12,412
5,434
0
107,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,117
Gold Earned
50,654
266
Minions Killed
239
0
Camps Cleared
0
1,190,425
Distance Traveled
1,131,955
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
16,785
671
34
1
0
420,660
0
L
Janus
16,110
644
121
5
0
382,762
0
W
Neith
15,069
603
94
4
0
398,286
7
W
Ah Puch
18,417
737
116
5
0
342,046
0
W
Athena
17,168
687
29
1
0
391,623
0
L
Skadi
18,222
729
111
4
0
387,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role