Player Matchup

Cthulhu
Cthulhu
FelipePalma
Cthulhu
Level 8
God Stats
13W - 29L
1,200 SR
Queue Stats
26W - 47L
1,326 Elo+
Solo
Ra
Ra
Hitsuruga
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,410 Elo+
Party 1
Zeus
Zeus
Prodecius
Zeus
Level 15
God Stats
6W - 19L
1,294 SR
Queue Stats
25W - 43L
1,264 Elo+
Party 1
Set
Set
Shemhamphorae
Set
Level 14
God Stats
9W - 23L
1,327 SR
Queue Stats
58W - 93L
1,342 Elo+
Party 1
King Arthur
King Arthur
Stompwaffle
King Arthur
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 69L
1,226 Elo+
Party 1
Team Averages
Level 35
1,364 SR
1,314 Elo+

VS

Team Averages
Level 33
1,466 SR
1,369 Elo+
Scylla
Scylla
Headshotz1o1
Scylla
Level 71
God Stats
18W - 15L
1,500 SR
Queue Stats
388W - 486L
1,416 Elo+
Party 2
Nemesis
Nemesis
Neverbackupjr
Nemesis
Level 6
God Stats
8W - 8L
1,468 SR
Queue Stats
8W - 8L
1,403 Elo+
Party 2
Ares
Ares
SirWaythebrave
Ares
Level 18
God Stats
37W - 36L
1,459 SR
Queue Stats
1,460W - 1,989L
1,382 Elo+
Party 2
Janus
Janus
ftlog99
Janus
Level 24
God Stats
6W - 7L
1,401 SR
Queue Stats
27W - 38L
1,348 Elo+
Solo
Freya
Freya
ghstfcekil
Freya
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FelipePalma
Cthulhu
19
0 / 10 / 7
11,980
856
15,845
28,314
33,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
5 / 1 / 4
13,766
983
19,654
16,255
7,308
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
19
2 / 7 / 7
12,448
889
20,215
14,422
8,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 0
11,283
806
2,691
4,599
1,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Stompwaffle
King Arthur
19
2 / 14 / 5
12,250
875
7,842
34,276
30,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 0 / 17
14,237
1,017
19,489
5,622
2,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
20
14 / 4 / 14
14,669
1,048
29,376
16,783
8,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 28
13,530
966
10,017
21,576
25,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
ftlog99
Janus
19
2 / 1 / 18
12,482
892
10,816
8,314
4,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
20
8 / 5 / 15
13,297
950
21,526
19,051
8,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
127
12
Kills
35
35
Deaths
12
23
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FelipePalma
Cthulhu
0
10
7
0.35
W
Scylla
8
0
17
16.5
L
5
1
4
7
W
Nemesis
14
4
14
5.25
L
Zeus
2
7
7
0.79
L
3
3
0
1
W
3
2
28
8.5
L
King Arthur
Stompwaffle
King Arthur
2
14
5
0.32
W
Janus
ftlog99
Janus
2
1
18
11
W
Freya
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,247
Damage
91,224
97,866
Taken
71,346
80,553
Mitigated
50,277
8,284
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FelipePalma
Cthulhu
15,845
1,250
121
159
28,314
33,111
0
20,988
7,326
38,245
0
W
Scylla
19,489
2,710
534
644
5,622
2,933
0
4,636
986
59,738
0
L
19,654
1,040
1,400
2,723
16,255
7,308
0
11,503
4,752
80,407
0
W
Nemesis
29,376
21,448
0
1,235
16,783
8,673
0
12,614
4,169
0
39,526
L
Zeus
20,215
2,595
0
668
14,422
8,431
0
5,607
8,815
41,416
0
L
2,691
1,131
0
74
4,599
1,702
0
2,809
1,790
0
7,496
W
10,017
1,500
0
932
21,576
25,489
0
16,922
4,654
15,989
0
L
King Arthur
Stompwaffle
King Arthur
7,842
1,513
0
3,139
34,276
30,001
0
20,941
13,335
0
14,112
W
Janus
ftlog99
Janus
10,816
1,701
0
0
8,314
4,204
0
6,460
1,854
45,916
0
W
Freya
21,526
7,335
0
6,220
19,051
8,978
0
15,082
3,969
47,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,727
Gold Earned
68,215
272
Minions Killed
292
3
Camps Cleared
5
1,103,649
Distance Traveled
1,259,025
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,980
856
47
3
0
267,123
0
W
Scylla
14,237
1,017
113
8
1
250,835
0
L
Ra
13,766
983
152
11
0
296,922
0
W
Nemesis
14,669
1,048
28
2
1
268,686
1
L
Zeus
12,448
889
50
4
3
245,370
0
L
Set
11,283
806
11
1
0
84,005
1
W
Ares
13,530
966
2
0
0
270,904
1
L
King Arthur
12,250
875
12
1
0
210,229
0
W
Janus
12,482
892
105
8
1
238,482
0
W
Freya
13,297
950
44
3
2
230,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role