Player Matchup

Tiamat
Tiamat
CLIFFBOYS1
Tiamat
Level 109
God Stats
0W - 2L
1,470 SR
Queue Stats
24W - 22L
1,691 Elo+
Party 2
Mulan
Mulan
MisterStink
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,707 Elo+
Party 3
Merlin
Merlin
RUSweaty
Merlin
Level 127
God Stats
1W - 1L
1,659 SR
Queue Stats
21W - 20L
1,644 Elo+
Party 2
Vamana
Vamana
RicardoRiviera
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,748 Elo+
Party 3
Bacchus
Bacchus
ThePantz
Bacchus
Level 154
God Stats
0W - 1L
1,686 SR
Queue Stats
27W - 19L
1,636 Elo+
Party 2
Team Averages
Level 128
1,563 SR
1,685 Elo+

VS

Team Averages
Level 137
1,496 SR
1,549 Elo+
Zeus
Zeus
Cocoredxd
Zeus
Level 156
God Stats
3W - 0L
1,699 SR
Queue Stats
70W - 55L
1,509 Elo+
Party 1
Medusa
Medusa
MightyMason13
Medusa
Level 89
God Stats
2W - 1L
1,224 SR
Queue Stats
227W - 223L
1,595 Elo+
Solo
Sol
Sol
Skips McFly
Sol
Level 129
God Stats
2W - 1L
1,218 SR
Queue Stats
67W - 63L
1,561 Elo+
Solo
Odin
Odin
Tenshi7Wings
Odin
Level 151
God Stats
1W - 0L
1,841 SR
Queue Stats
104W - 79L
1,581 Elo+
Party 1
Agni
Agni
XxPriosxX
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CLIFFBOYS1
Tiamat
13
1 / 4 / 4
7,229
723
9,387
9,575
7,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 2
7,391
739
8,299
13,552
14,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
RUSweaty
Merlin
16
3 / 4 / 3
8,225
823
9,825
6,851
2,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 6
7,471
747
8,143
16,720
24,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
ThePantz
Bacchus
12
3 / 5 / 2
7,522
752
6,725
16,293
18,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
7 / 4 / 13
9,341
934
16,152
12,320
4,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 2 / 17
9,018
902
9,953
9,308
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 1 / 15
9,147
915
11,365
8,561
3,351
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 2 / 18
9,117
912
8,138
14,238
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
5 / 2 / 17
8,710
871
11,480
6,708
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
10
Kills
25
25
Deaths
11
17
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CLIFFBOYS1
Tiamat
1
4
4
0.75
W
Zeus
7
4
13
3.38
W
5
2
17
6.75
L
2
5
2
0.6
L
Merlin
RUSweaty
Merlin
3
4
3
1.13
L
1
7
6
0.57
W
5
1
15
12.5
W
3
2
18
6
L
Bacchus
ThePantz
Bacchus
3
5
2
0.8
W
Agni
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,379
Damage
57,088
62,991
Taken
51,135
67,473
Mitigated
22,508
20,359
Healing
28,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CLIFFBOYS1
Tiamat
9,387
657
1,556
2,781
9,575
7,423
0
6,254
3,321
19,450
0
W
Zeus
16,152
1,664
2,201
5,439
12,320
4,762
414
4,872
7,448
26,633
0
W
9,953
5,572
1,027
2,807
9,308
3,740
1,580
4,367
4,941
0
22,265
L
8,299
574
1,732
3,609
13,552
14,979
0
7,773
5,779
0
14,338
L
Merlin
RUSweaty
Merlin
9,825
428
347
619
6,851
2,630
78
4,855
1,996
27,440
0
L
8,143
4,839
586
3,819
16,720
24,317
44
9,293
7,427
0
16,369
W
11,365
4,685
1,500
3,803
8,561
3,351
2,965
5,560
3,001
22,981
0
W
8,138
1,671
2,403
5,969
14,238
8,202
262
7,009
7,229
0
13,247
L
Bacchus
ThePantz
Bacchus
6,725
376
1,226
4,084
16,293
18,124
0
10,822
5,471
9,001
0
W
Agni
11,480
806
1,240
1,938
6,708
2,453
570
4,129
2,579
19,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
45,333
102
Minions Killed
116
0
Camps Cleared
0
843,293
Distance Traveled
890,854
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,229
723
28
3
0
162,086
0
W
Zeus
9,341
934
23
2
0
168,665
0
W
Medusa
9,018
902
23
2
0
190,668
0
L
Mulan
7,391
739
18
2
0
174,509
0
L
Merlin
8,225
823
42
4
0
165,775
0
L
Vamana
7,471
747
13
1
0
171,201
1
W
Sol
9,147
915
39
4
0
169,356
0
W
Odin
9,117
912
9
1
0
182,094
1
L
Bacchus
7,522
752
1
0
0
169,722
0
W
Agni
8,710
871
22
2
0
180,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role