Player Matchup

Kuzenbo
Kuzenbo
Braclosp
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,387 Elo+
Solo
Thor
Thor
EnjoiMarcos
Thor
Level 14
God Stats
0W - 1L
1,602 SR
Queue Stats
16W - 12L
1,567 Elo+
Party 2
Anubis
Anubis
JJ5757
Anubis
Level 18
God Stats
7W - 5L
1,482 SR
Queue Stats
52W - 46L
1,492 Elo+
Party 2
Apollo
Apollo
NateBK44
Apollo
Level 29
God Stats
22W - 20L
1,556 SR
Queue Stats
145W - 134L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
TheSandyToes
Cthulhu
Level 3
God Stats
5W - 10L
1,146 SR
Queue Stats
10W - 21L
1,094 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,409 Elo+

VS

Team Averages
Level 26
1,583 SR
1,479 Elo+
Arachne
Arachne
DannySeven
Arachne
Level 28
God Stats
21W - 18L
1,614 SR
Queue Stats
55W - 65L
1,488 Elo+
Solo
Kukulkan
Kukulkan
JuanchyFer
Kukulkan
Level 16
God Stats
11W - 10L
1,304 SR
Queue Stats
35W - 41L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxEVOLUTIONS
Cu Chulainn
Level 50
God Stats
6W - 4L
1,429 SR
Queue Stats
150W - 153L
1,511 Elo+
Party 1
Ymir
Ymir
aWeebVibing
Ymir
Level 28
God Stats
7W - 2L
1,744 SR
Queue Stats
93W - 75L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
joshdarnet
Danzaburou
Level 6
God Stats
3W - 0L
1,821 SR
Queue Stats
8W - 3L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Braclosp
Kuzenbo
7
3 / 3 / 2
5,295
530
4,618
7,668
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

3
0 / 1 / 0
3,795
380
33
1,903
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
JJ5757
Anubis
11
3 / 2 / 0
6,117
612
3,143
5,948
2,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
NateBK44
Apollo
9
2 / 2 / 2
5,277
528
4,406
6,198
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
TheSandyToes
Cthulhu
7
0 / 4 / 0
4,291
429
1,712
6,496
4,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DannySeven
Arachne
10
5 / 1 / 2
6,248
625
3,087
4,786
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
JuanchyFer
Kukulkan
10
1 / 1 / 1
6,030
603
2,346
3,491
858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
XxEVOLUTIONS
Cu Chulainn
9
1 / 1 / 1
5,689
569
2,295
6,279
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 4
5,391
539
5,523
6,340
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
joshdarnet
Danzaburou
9
4 / 2 / 1
6,071
607
5,160
6,309
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
12
12
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Braclosp
Kuzenbo
3
3
2
1.33
W
Arachne
DannySeven
Arachne
5
1
2
6
L
0
1
0
0
L
Anubis
JJ5757
Anubis
3
2
0
1.5
W
Kukulkan
JuanchyFer
Kukulkan
1
1
1
1.5
L
Apollo
NateBK44
Apollo
2
2
2
1.5
L
Cthulhu
TheSandyToes
Cthulhu
0
4
0
0
W
Cu Chulainn
XxEVOLUTIONS
Cu Chulainn
1
1
1
1.5
W
1
3
4
1
W
Danzaburou
joshdarnet
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,912
Damage
18,411
28,213
Taken
27,205
15,527
Mitigated
11,596
8,094
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Braclosp
Kuzenbo
4,618
2,070
0
2,059
7,668
5,644
0
2,687
4,981
12,203
0
W
Arachne
DannySeven
Arachne
3,087
2,006
0
1,773
4,786
1,606
666
1,505
3,256
0
27,089
L
33
0
0
565
1,903
390
0
0
1,903
0
5,313
L
Anubis
JJ5757
Anubis
3,143
166
0
2,036
5,948
2,919
0
2,117
3,806
35,259
0
W
Kukulkan
JuanchyFer
Kukulkan
2,346
443
0
0
3,491
858
528
1,016
2,475
31,179
0
L
Apollo
NateBK44
Apollo
4,406
2,386
0
2,284
6,198
1,836
0
2,836
3,362
0
29,500
L
Cthulhu
TheSandyToes
Cthulhu
1,712
360
0
1,150
6,496
4,738
0
229
6,062
11,396
0
W
Cu Chulainn
XxEVOLUTIONS
Cu Chulainn
2,295
476
0
2,404
6,279
4,013
778
2,184
3,970
0
21,699
W
5,523
2,062
0
752
6,340
3,438
0
2,194
4,146
16,426
0
W
Danzaburou
joshdarnet
Danzaburou
5,160
3,067
0
1,992
6,309
1,681
0
2,424
3,885
0
20,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,775
Gold Earned
29,429
194
Minions Killed
234
0
Camps Cleared
0
829,706
Distance Traveled
935,984
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,295
530
18
2
0
199,822
2
W
Arachne
6,248
625
58
6
0
233,453
1
L
Thor
3,795
380
19
2
0
88,976
0
L
Anubis
6,117
612
77
8
0
167,783
1
W
Kukulkan
6,030
603
65
7
0
163,582
0
L
Apollo
5,277
528
60
6
0
186,319
0
L
Cthulhu
4,291
429
20
2
0
186,806
0
W
Cu Chulainn
5,689
569
44
4
0
173,157
0
W
Ymir
5,391
539
25
3
0
186,139
2
W
Danzaburou
6,071
607
42
4
0
179,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role