Player Matchup

Nike
Nike
DoubleDP
Nike
Level 28
God Stats
41W - 17L
1,720 SR
Queue Stats
51W - 23L
1,656 Elo+
Solo
Fenrir
Fenrir
Koutalilium
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,491 Elo+
Solo
Jing Wei
Jing Wei
MmmPancake
Jing Wei
Level 27
God Stats
1W - 0L
1,709 SR
Queue Stats
6W - 5L
1,559 Elo+
Solo
Khepri
Khepri
Shaboiga360
Khepri
Level 27
God Stats
40W - 36L
1,522 SR
Queue Stats
269W - 236L
1,536 Elo+
Solo
Vulcan
Vulcan
ShoToe
Vulcan
Level 14
God Stats
3W - 3L
1,340 SR
Queue Stats
79W - 70L
1,458 Elo+
Solo
Team Averages
Level 25
1,558 SR
1,540 Elo+

VS

Team Averages
Level 21
1,514 SR
1,514 Elo+
Ares
Ares
Claimss
Ares
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,617 Elo+
Party 1
Cerberus
Cerberus
CryZinator
Cerberus
Level 68
God Stats
1W - 3L
1,334 SR
Queue Stats
269W - 215L
1,585 Elo+
Party 1
Susano
Susano
DNEffan
Susano
Level 5
God Stats
5W - 3L
1,521 SR
Queue Stats
6W - 4L
1,617 Elo+
Party 1
Heimdallr
Heimdallr
MysticMayyy
Heimdallr
Level 18
God Stats
30W - 21L
1,716 SR
Queue Stats
70W - 56L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
taludi
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
1 / 1 / 8
10,227
511
10,777
15,404
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
18
11 / 3 / 9
11,310
566
11,969
20,264
8,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
MmmPancake
Jing Wei
16
4 / 3 / 7
9,644
482
9,255
9,294
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
14
3 / 3 / 10
9,573
479
5,706
11,590
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
ShoToe
Vulcan
19
15 / 4 / 8
12,205
610
17,981
10,299
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Claimss
Ares
12
2 / 6 / 7
9,150
458
6,139
18,252
15,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
CryZinator
Cerberus
17
1 / 2 / 3
10,559
528
11,319
17,511
17,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
DNEffan
Susano
16
7 / 7 / 2
10,889
544
11,089
16,052
8,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MysticMayyy
Heimdallr
15
3 / 5 / 3
9,521
476
7,759
13,234
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
taludi
Danzaburou
13
0 / 15 / 2
8,952
448
5,525
15,505
4,949
Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
34
Kills
13
14
Deaths
35
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
Claimss
Ares
2
6
7
0.92
L
Cerberus
CryZinator
Cerberus
1
2
3
1.25
L
Susano
DNEffan
Susano
7
7
2
1.14
W
Nike
1
1
8
5
W
Fenrir
11
3
9
5.17
W
Jing Wei
MmmPancake
Jing Wei
4
3
7
2.5
L
Heimdallr
MysticMayyy
Heimdallr
3
5
3
0.9
W
Khepri
3
3
10
2.67
W
Vulcan
ShoToe
Vulcan
15
4
8
4.75
L
Danzaburou
taludi
Danzaburou
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,688
Damage
41,831
66,851
Taken
80,554
32,268
Mitigated
51,942
19,218
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Claimss
Ares
6,139
779
0
3,817
18,252
15,770
85
3,882
14,304
12,358
0
L
Cerberus
CryZinator
Cerberus
11,319
1,155
0
7,972
17,511
17,712
77
776
16,152
81,554
0
L
Susano
DNEffan
Susano
11,089
3,657
0
3,525
16,052
8,225
0
2,951
13,002
0
60,346
W
Nike
10,777
2,897
0
8,197
15,404
7,222
62
7,932
7,472
0
73,044
W
Fenrir
11,969
5,592
0
7,043
20,264
8,216
0
3,620
16,644
0
80,935
W
Jing Wei
MmmPancake
Jing Wei
9,255
6,642
0
165
9,294
3,948
1,548
1,830
7,463
0
47,606
L
Heimdallr
MysticMayyy
Heimdallr
7,759
3,235
0
4,827
13,234
5,286
657
3,538
9,586
0
63,343
W
Khepri
5,706
225
0
1,967
11,590
8,945
130
3,584
8,006
24,633
0
W
Vulcan
ShoToe
Vulcan
17,981
3,731
0
1,846
10,299
3,937
820
828
9,471
91,664
0
L
Danzaburou
taludi
Danzaburou
5,525
2,242
0
127
15,505
4,949
2,458
11,919
3,150
0
41,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
49,071
539
Minions Killed
491
0
Camps Cleared
0
1,978,354
Distance Traveled
1,696,533
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,150
458
13
1
0
360,178
5
L
Cerberus
10,559
528
190
10
0
382,524
7
L
Susano
10,889
544
82
4
0
352,407
4
W
Nike
10,227
511
145
7
0
368,695
2
W
Fenrir
11,310
566
109
5
0
400,603
1
W
Jing Wei
9,644
482
92
5
0
407,348
4
L
Heimdallr
9,521
476
118
6
0
332,746
6
W
Khepri
9,573
479
29
1
0
424,937
6
W
Vulcan
12,205
610
164
8
0
376,771
9
L
Danzaburou
8,952
448
88
4
0
268,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role