Player Matchup

Neith
Neith
DemiCres
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Kirvram420
Loki
Level 23
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Fenrir
Fenrir
NikeBauer24
Fenrir
Level 17
God Stats
4W - 5L
1,572 SR
Queue Stats
23W - 28L
1,322 Elo+
Solo
Olorun
Olorun
RoyalBlacks
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,333 Elo+
Solo
Da Ji
Da Ji
jonnybgood1580
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,420 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,368 Elo+

VS

Team Averages
Level 17
1,555 SR
1,457 Elo+
Loki
Loki
DemiGodS5
Loki
Level 8
God Stats
4W - 2L
1,831 SR
Queue Stats
44W - 45L
1,764 Elo+
Solo
Zeus
Zeus
G-D-Jake
Zeus
Level 28
God Stats
15W - 13L
1,527 SR
Queue Stats
143W - 178L
1,391 Elo+
Solo
Fenrir
Fenrir
OroAsesino24
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Raizon2
Anhur
Level 23
God Stats
1W - 1L
1,195 SR
Queue Stats
41W - 49L
1,245 Elo+
Solo
Ra
Ra
SuperToaster3D
Ra
Level 7
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 8L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DemiCres
Neith
15
1 / 5 / 8
9,201
1,022
7,221
13,251
5,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 10 / 9
10,993
1,221
10,581
13,740
5,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
15
4 / 9 / 4
9,566
1,063
7,931
18,300
11,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
15
3 / 12 / 8
9,911
1,101
9,616
18,180
6,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 1
7,887
876
1,642
3,030
725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

70

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
7 / 2 / 19
11,093
1,233
5,086
5,792
2,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
18
13 / 1 / 17
12,961
1,440
23,736
9,715
3,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
10 / 3 / 14
11,281
1,253
14,813
7,329
3,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Raizon2
Anhur
18
6 / 5 / 21
10,974
1,219
10,144
8,643
3,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 4 / 17
9,616
1,068
7,520
10,134
4,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
126
15
Kills
38
39
Deaths
15
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Neith
DemiCres
Neith
1
5
8
1
W
Loki
7
2
19
8.25
W
Zeus
13
1
17
21.5
L
6
10
9
1.05
L
Fenrir
4
9
4
0.67
W
Fenrir
10
3
14
5.67
W
Anhur
Raizon2
Anhur
6
5
21
3.3
L
Olorun
3
12
8
0.58
W
2
4
17
2.63
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,991
Damage
61,299
66,501
Taken
41,613
29,781
Mitigated
16,274
2,920
Healing
6,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DemiCres
Neith
7,221
3,943
0
640
13,251
5,064
0
6,380
6,871
0
24,978
W
Loki
5,086
2,044
0
242
5,792
2,169
0
407
5,385
0
9,470
W
Zeus
23,736
6,501
0
1,364
9,715
3,702
0
3,256
6,459
43,349
0
L
10,581
1,988
0
0
13,740
5,256
0
4,897
8,843
0
27,868
L
Fenrir
7,931
2,285
0
477
18,300
11,754
0
11,323
6,977
0
12,348
W
Fenrir
14,813
7,548
0
1,162
7,329
3,004
0
1,026
6,303
0
24,171
W
Anhur
Raizon2
Anhur
10,144
5,613
0
0
8,643
3,213
0
2,929
5,714
0
22,700
L
Olorun
9,616
4,637
502
1,301
18,180
6,982
0
8,096
10,084
28,037
0
W
7,520
454
1,541
1,794
10,134
4,186
0
1,998
8,136
31,859
0
L
1,642
455
0
0
3,030
725
0
560
2,470
0
2,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,558
Gold Earned
55,925
124
Minions Killed
160
1
Camps Cleared
4
707,132
Distance Traveled
833,070
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,201
1,022
40
4
1
147,606
0
W
Loki
11,093
1,233
17
2
0
171,407
0
W
Zeus
12,961
1,440
42
5
0
183,698
1
L
Loki
10,993
1,221
38
4
0
196,720
0
L
Fenrir
9,566
1,063
7
1
0
172,108
0
W
Fenrir
11,281
1,253
14
2
3
174,334
0
W
Anhur
10,974
1,219
33
4
0
136,971
0
L
Olorun
9,911
1,101
36
4
0
140,882
0
W
Ra
9,616
1,068
54
6
1
166,660
0
L
Da Ji
7,887
876
3
0
0
49,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role