Player Matchup

Ra
Ra
Eleka19
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
PorFavorSinTacc
Hou Yi
Level 144
God Stats
3W - 0L
1,746 SR
Queue Stats
11W - 4L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
WoopZee
Cthulhu
Level 122
God Stats
5W - 1L
1,370 SR
Queue Stats
31W - 19L
1,652 Elo+
Party 1
Team Averages
Level 138
1,539 SR
1,570 Elo+

VS

Team Averages
Level 132
1,507 SR
1,449 Elo+
Sun Wukong
Sun Wukong
CH3R0KI
Sun Wukong
Level 139
God Stats
1W - 2L
1,505 SR
Queue Stats
14W - 18L
1,387 Elo+
Solo
Anubis
Anubis
FaaaQZa
Anubis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ReKe36
Bakasura
Level 160
God Stats
1W - 1L
1,517 SR
Queue Stats
136W - 118L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 7
11,888
699
10,947
10,518
4,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 5
10,805
636
10,612
8,950
3,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
WoopZee
Cthulhu
16
4 / 0 / 6
12,457
733
15,506
18,617
23,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CH3R0KI
Sun Wukong
14
2 / 5 / 2
10,178
599
11,012
20,319
16,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
FaaaQZa
Anubis
13
1 / 3 / 2
10,036
590
9,794
9,570
4,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ReKe36
Bakasura
13
1 / 4 / 1
9,887
582
8,589
15,738
6,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
4
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CH3R0KI
Sun Wukong
2
5
2
0.6
W
5
3
7
2.83
L
Anubis
FaaaQZa
Anubis
1
3
2
0.67
W
3
1
5
5.5
L
Bakasura
ReKe36
Bakasura
1
4
1
0.38
W
Cthulhu
WoopZee
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,065
Damage
29,395
38,085
Taken
45,627
31,426
Mitigated
27,366
13,759
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CH3R0KI
Sun Wukong
11,012
2,007
0
2,614
20,319
16,442
104
8,650
11,669
4,346
44,815
W
10,947
1,678
3,964
5,065
10,518
4,436
132
2,420
7,438
82,853
0
L
Anubis
FaaaQZa
Anubis
9,794
78
0
2,263
9,570
4,420
0
7,864
1,706
49,964
0
W
10,612
7,875
0
2,078
8,950
3,766
84
2,209
6,391
0
27,871
L
Bakasura
ReKe36
Bakasura
8,589
6,077
0
2,936
15,738
6,504
0
10,094
5,644
0
39,625
W
Cthulhu
WoopZee
Cthulhu
15,506
771
431
2,221
18,617
23,224
16
6,452
11,412
47,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,150
Gold Earned
30,101
241
Minions Killed
226
0
Camps Cleared
0
977,747
Distance Traveled
1,005,329
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,178
599
62
4
0
333,910
4
W
Ra
11,888
699
133
8
0
347,901
2
L
Anubis
10,036
590
90
5
0
313,954
0
W
Hou Yi
10,805
636
40
2
0
275,492
2
L
Bakasura
9,887
582
74
4
0
357,465
4
W
Cthulhu
12,457
733
68
4
0
354,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role