Player Matchup

Jing Wei
Jing Wei
Charlieditch
Jing Wei
Level 8
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Medusa
Medusa
Savos97
Medusa
Level 47
God Stats
34W - 34L
1,496 SR
Queue Stats
240W - 302L
1,398 Elo+
Party 1
Zeus
Zeus
dZ PanIk
Zeus
Level 67
God Stats
26W - 19L
1,564 SR
Queue Stats
229W - 287L
1,400 Elo+
Party 1
Team Averages
Level 41
1,539 SR
1,495 Elo+

VS

Team Averages
Level 83
1,668 SR
1,525 Elo+
Achilles
Achilles
VRxDownUnder
Achilles
Level 122
God Stats
8W - 6L
1,682 SR
Queue Stats
130W - 153L
1,462 Elo+
Party 2
Apollo
Apollo
VRxWRLD
Apollo
Level 104
God Stats
3W - 2L
1,769 SR
Queue Stats
100W - 118L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
iiGenociderSyoii
Nu Wa
Level 23
God Stats
2W - 0L
1,555 SR
Queue Stats
22W - 8L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Charlieditch
Jing Wei
8
0 / 10 / 0
6,185
562
2,539
10,892
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Savos97
Medusa
9
0 / 4 / 1
6,379
580
5,408
11,370
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
9
2 / 5 / 0
6,788
617
7,222
6,156
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
VRxDownUnder
Achilles
12
5 / 0 / 10
8,683
789
6,037
8,750
4,875
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
VRxWRLD
Apollo
12
10 / 0 / 4
9,059
824
7,728
7,543
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 15
8,661
787
9,916
8,086
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
19
19
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Charlieditch
Jing Wei
0
10
0
0
L
Medusa
Savos97
Medusa
0
4
1
0.13
W
Achilles
VRxDownUnder
Achilles
5
0
10
10
W
Apollo
VRxWRLD
Apollo
10
0
4
12
L
Zeus
2
5
0
0.4
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,169
Damage
23,681
28,418
Taken
24,379
6,804
Mitigated
9,867
5,005
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Charlieditch
Jing Wei
2,539
2,265
0
815
10,892
3,012
172
1,749
8,793
0
10,051
L
Medusa
Savos97
Medusa
5,408
2,735
0
3,730
11,370
2,580
37
4,664
6,442
0
26,269
W
Achilles
VRxDownUnder
Achilles
6,037
1,552
0
1,242
8,750
4,875
333
1,760
6,699
0
24,917
W
Apollo
VRxWRLD
Apollo
7,728
3,601
0
1,787
7,543
2,659
1,855
1,823
5,504
0
39,313
L
Zeus
7,222
841
0
460
6,156
1,212
17
2,775
3,223
21,362
0
W
9,916
3,448
64
3,078
8,086
2,333
1,092
2,914
4,872
25,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,352
Gold Earned
26,403
91
Minions Killed
117
0
Camps Cleared
0
469,354
Distance Traveled
568,240
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,185
562
21
2
0
171,121
2
L
Medusa
6,379
580
35
3
0
153,640
2
W
Achilles
8,683
789
44
4
0
198,232
4
W
Apollo
9,059
824
53
5
0
175,863
0
L
Zeus
6,788
617
35
3
0
144,593
4
W
Nu Wa
8,661
787
20
2
0
194,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role