Player Matchup

Vulcan
Vulcan
Demiiiurge
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 12L
1,697 Elo+
Party 1
Medusa
Medusa
I am Demiiurge
Medusa
Level 46
God Stats
5W - 1L
1,597 SR
Queue Stats
23W - 11L
1,697 Elo+
Party 1
Nemesis
Nemesis
xXFlyy-PrinceXx
Nemesis
Level 29
God Stats
47W - 53L
1,546 SR
Queue Stats
290W - 248L
1,512 Elo+
Solo
Team Averages
Level 34
1,548 SR
1,635 Elo+

VS

Team Averages
Level 28
1,647 SR
1,693 Elo+
Achilles
Achilles
Niiitrogen
Achilles
Level 18
God Stats
57W - 22L
1,671 SR
Queue Stats
223W - 99L
1,709 Elo+
Party 2
Anhur
Anhur
xXMr ChEeZiTsXx
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Aphrodite
Aphrodite
öxÿgën
Aphrodite
Level 60
God Stats
232W - 92L
1,771 SR
Queue Stats
341W - 181L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Demiiiurge
Vulcan
16
7 / 4 / 5
12,252
721
15,060
10,137
4,198
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 8 / 6
11,580
681
13,039
14,933
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 6
10,068
592
8,568
16,827
14,530
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Niiitrogen
Achilles
16
8 / 3 / 6
12,086
711
20,548
22,833
20,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 4
8,491
499
1,507
4,586
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
öxÿgën
Aphrodite
17
7 / 6 / 7
12,454
733
11,527
16,429
8,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
15
15
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Demiiiurge
Vulcan
7
4
5
2.38
W
4
8
6
0.88
L
Achilles
Niiitrogen
Achilles
8
3
6
3.67
W
1
3
6
1.33
L
0
3
4
0.67
L
Aphrodite
öxÿgën
Aphrodite
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,667
Damage
33,582
41,897
Taken
43,848
25,344
Mitigated
29,885
11,026
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Demiiiurge
Vulcan
15,060
4,585
306
2,250
10,137
4,198
518
2,120
7,619
60,815
0
W
13,039
6,164
0
2,217
14,933
6,616
2,086
4,369
10,005
0
43,957
L
Achilles
Niiitrogen
Achilles
20,548
8,342
0
6,066
22,833
20,141
1,182
7,633
15,200
0
56,268
W
8,568
3,436
183
6,070
16,827
14,530
0
4,458
11,804
0
42,205
L
1,507
776
0
452
4,586
1,307
0
1,523
3,063
0
5,455
L
Aphrodite
öxÿgën
Aphrodite
11,527
506
6,991
9,553
16,429
8,437
86
6,074
10,355
57,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
33,031
193
Minions Killed
178
0
Camps Cleared
0
838,307
Distance Traveled
696,556
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,252
721
95
6
0
285,139
0
W
Medusa
11,580
681
49
3
0
262,621
0
L
Achilles
12,086
711
60
4
0
320,664
3
W
Nemesis
10,068
592
49
3
0
290,547
4
L
Anhur
8,491
499
11
1
0
95,499
0
L
Aphrodite
12,454
733
107
6
0
280,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role