Player Matchup

Ymir
Ymir
Avatuur
Ymir
Level 28
God Stats
57W - 37L
1,526 SR
Queue Stats
157W - 139L
1,499 Elo+
Party 1
Izanami
Izanami
Cleindellyyyyyy
Izanami
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
JungleOrJungle
Vamana
Level 45
God Stats
19W - 16L
1,601 SR
Queue Stats
249W - 191L
1,556 Elo+
Party 1
Osiris
Osiris
NOAHTHO0
Osiris
Level 14
God Stats
12W - 12L
1,600 SR
Queue Stats
191W - 137L
1,568 Elo+
Party 1
Merlin
Merlin
rc350f
Merlin
Level 16
God Stats
8W - 12L
1,374 SR
Queue Stats
30W - 31L
1,488 Elo+
Party 1
Team Averages
Level 32
1,520 SR
1,522 Elo+

VS

Team Averages
Level 18
1,621 SR
1,639 Elo+
Ao Kuang
Ao Kuang
AnthonyMarquez
Ao Kuang
Level 26
God Stats
7W - 2L
1,609 SR
Queue Stats
334W - 210L
1,663 Elo+
Solo
Erlang Shen
Erlang Shen
BlinkSunderGG
Erlang Shen
Level 27
God Stats
26W - 10L
1,702 SR
Queue Stats
196W - 110L
1,654 Elo+
Solo
Baba Yaga
Baba Yaga
Contramundum159
Baba Yaga
Level 7
God Stats
13W - 6L
1,500 SR
Queue Stats
70W - 44L
1,767 Elo+
Solo
Heimdallr
Heimdallr
Kallonpointe
Heimdallr
Level 14
God Stats
1W - 0L
1,639 SR
Queue Stats
10W - 6L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
PsychoJ45
Sun Wukong
Level 14
God Stats
8W - 6L
1,656 SR
Queue Stats
21W - 29L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Avatuur
Ymir
12
0 / 11 / 5
8,306
361
7,509
22,384
17,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 4
10,004
435
10,892
15,196
6,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 4 / 0
11,165
485
15,364
18,509
9,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
NOAHTHO0
Osiris
14
1 / 4 / 1
8,978
390
3,785
13,389
10,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
rc350f
Merlin
14
0 / 9 / 2
8,967
390
7,876
12,308
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
15 / 1 / 7
13,882
604
19,450
21,221
9,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
BlinkSunderGG
Erlang Shen
16
3 / 0 / 20
12,240
532
8,449
21,482
22,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Contramundum159
Baba Yaga
19
8 / 2 / 16
13,219
575
22,043
14,534
6,470
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Kallonpointe
Heimdallr
15
2 / 6 / 6
11,082
482
6,017
16,378
6,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
PsychoJ45
Sun Wukong
18
5 / 1 / 15
12,510
544
9,797
17,849
17,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
97
9
Kills
33
33
Deaths
10
12
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
15
1
7
18.5
L
Ymir
Avatuur
Ymir
0
11
5
0.23
W
Erlang Shen
BlinkSunderGG
Erlang Shen
3
0
20
13
L
2
5
4
0.8
W
Baba Yaga
Contramundum159
Baba Yaga
8
2
16
8
L
6
4
0
1.5
W
Heimdallr
Kallonpointe
Heimdallr
2
6
6
0.83
L
Osiris
NOAHTHO0
Osiris
1
4
1
0.38
W
Sun Wukong
PsychoJ45
Sun Wukong
5
1
15
12.5
L
Merlin
rc350f
Merlin
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,426
Damage
65,756
81,786
Taken
91,464
48,408
Mitigated
62,886
12,801
Healing
37,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
19,450
4,380
0
12,785
21,221
9,634
1,840
3,122
17,995
122,048
0
L
Ymir
Avatuur
Ymir
7,509
965
0
915
22,384
17,460
62
13,937
8,447
19,833
0
W
Erlang Shen
BlinkSunderGG
Erlang Shen
8,449
2,879
0
9,839
21,482
22,617
789
6,156
15,192
0
41,533
L
10,892
7,127
0
3,678
15,196
6,169
804
4,050
11,146
0
93,096
W
Baba Yaga
Contramundum159
Baba Yaga
22,043
1,095
1,644
5,973
14,534
6,470
2,199
4,366
9,810
99,893
0
L
15,364
8,630
0
7,003
18,509
9,726
0
8,525
9,984
0
75,074
W
Heimdallr
Kallonpointe
Heimdallr
6,017
2,342
0
4,977
16,378
6,510
2,164
4,208
12,138
0
59,900
L
Osiris
NOAHTHO0
Osiris
3,785
765
0
1,205
13,389
10,439
0
6,680
6,709
0
46,008
W
Sun Wukong
PsychoJ45
Sun Wukong
9,797
1,649
0
1,948
17,849
17,655
1,152
2,985
14,764
8
58,989
L
Merlin
rc350f
Merlin
7,876
250
0
0
12,308
4,614
0
8,301
4,007
49,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,420
Gold Earned
62,933
459
Minions Killed
501
0
Camps Cleared
0
2,267,655
Distance Traveled
2,268,801
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,882
604
138
6
0
472,097
5
L
Ymir
8,306
361
17
1
0
466,050
2
W
Erlang Shen
12,240
532
35
2
0
461,310
9
L
Izanami
10,004
435
152
7
0
434,461
0
W
Baba Yaga
13,219
575
140
6
0
436,032
2
L
Vamana
11,165
485
110
5
0
560,426
1
W
Heimdallr
11,082
482
87
4
0
420,244
5
L
Osiris
8,978
390
81
4
0
410,906
9
W
Sun Wukong
12,510
544
101
4
0
479,118
2
L
Merlin
8,967
390
99
4
0
395,812
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role