Player Matchup

Tiamat
Tiamat
ConscriptG24
Tiamat
Level 29
God Stats
18W - 19L
1,582 SR
Queue Stats
128W - 127L
1,558 Elo+
Solo
Arachne
Arachne
GurkleGranny
Arachne
Level 8
God Stats
1W - 1L
1,776 SR
Queue Stats
13W - 11L
1,742 Elo+
Solo
Heimdallr
Heimdallr
IAmNinjaButters
Heimdallr
Level 29
God Stats
2W - 4L
1,542 SR
Queue Stats
301W - 324L
1,535 Elo+
Solo
King Arthur
King Arthur
Nickls-02
King Arthur
Level 27
God Stats
18W - 28L
1,472 SR
Queue Stats
163W - 155L
1,605 Elo+
Solo
Ganesha
Ganesha
andresquitian
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,545 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,597 Elo+

VS

Team Averages
Level 43
1,521 SR
1,609 Elo+
Baba Yaga
Baba Yaga
AVALANCHE325
Baba Yaga
Level 16
God Stats
7W - 10L
1,619 SR
Queue Stats
261W - 305L
1,496 Elo+
Solo
Thoth
Thoth
AlwaysSonnyy
Thoth
Level 29
God Stats
6W - 8L
1,610 SR
Queue Stats
389W - 336L
1,568 Elo+
Solo
Fenrir
Fenrir
HiEtaRchiO
Fenrir
Level 160
God Stats
22W - 15L
1,645 SR
Queue Stats
122W - 150L
1,602 Elo+
Party 1
Mercury
Mercury
Moist4827
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,776 Elo+
Party 1
Neith
Neith
idcpnut
Neith
Level 6
God Stats
2W - 4L
1,229 SR
Queue Stats
9W - 7L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
0 / 7 / 4
12,211
436
12,555
16,512
13,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
GurkleGranny
Arachne
20
13 / 5 / 3
15,879
567
20,865
35,522
17,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
IAmNinjaButters
Heimdallr
20
5 / 6 / 4
13,354
477
16,731
21,738
10,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Nickls-02
King Arthur
20
7 / 3 / 4
14,817
529
20,903
35,909
40,923
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
18
0 / 4 / 9
12,496
446
8,988
23,065
24,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AVALANCHE325
Baba Yaga
19
3 / 5 / 5
12,351
441
20,643
16,008
7,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 7 / 8
12,162
434
18,595
17,224
6,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
HiEtaRchiO
Fenrir
18
3 / 1 / 12
13,472
481
16,698
27,718
36,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Moist4827
Mercury
20
13 / 5 / 5
17,469
624
27,113
27,580
15,825
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
idcpnut
Neith
20
5 / 7 / 6
14,368
513
16,853
20,716
9,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
61
25
Kills
25
25
Deaths
25
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AVALANCHE325
Baba Yaga
3
5
5
1.1
W
1
7
8
0.71
L
Tiamat
0
7
4
0.29
L
Arachne
GurkleGranny
Arachne
13
5
3
2.9
W
Fenrir
HiEtaRchiO
Fenrir
3
1
12
9
L
Heimdallr
IAmNinjaButters
Heimdallr
5
6
4
1.17
W
Mercury
Moist4827
Mercury
13
5
5
3.1
L
King Arthur
Nickls-02
King Arthur
7
3
4
3
L
Ganesha
0
4
9
1.13
W
Neith
idcpnut
Neith
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,042
Damage
99,902
132,746
Taken
109,246
106,420
Mitigated
74,895
51,567
Healing
31,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AVALANCHE325
Baba Yaga
20,643
1,356
0
3,635
16,008
7,054
469
2,854
13,154
69,376
0
W
18,595
1,337
0
3,962
17,224
6,582
360
5,735
11,489
75,692
0
L
Tiamat
12,555
1,019
1,278
4,453
16,512
13,496
1,543
5,240
11,180
79,056
0
L
Arachne
GurkleGranny
Arachne
20,865
12,589
0
23,669
35,522
17,147
9
9,530
25,798
0
128,500
W
Fenrir
HiEtaRchiO
Fenrir
16,698
5,483
0
11,479
27,718
36,220
53
6,176
21,542
334
54,100
L
Heimdallr
IAmNinjaButters
Heimdallr
16,731
3,673
0
4,839
21,738
10,039
2,556
4,259
17,381
0
96,464
W
Mercury
Moist4827
Mercury
27,113
15,977
0
3,503
27,580
15,825
0
4,849
22,644
0
186,626
L
King Arthur
Nickls-02
King Arthur
20,903
1,325
0
12,264
35,909
40,923
0
13,822
21,352
0
105,730
L
Ganesha
8,988
861
1,598
3,466
23,065
24,815
76
5,875
16,946
49,538
0
W
Neith
idcpnut
Neith
16,853
10,014
0
9,218
20,716
9,214
2,760
4,227
16,405
0
120,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,757
Gold Earned
69,822
698
Minions Killed
735
0
Camps Cleared
0
2,581,597
Distance Traveled
2,854,399
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,351
441
119
4
0
490,670
2
W
Thoth
12,162
434
142
5
0
489,395
1
L
Tiamat
12,211
436
147
5
0
442,714
4
L
Arachne
15,879
567
143
5
0
623,850
6
W
Fenrir
13,472
481
62
2
0
666,854
6
L
Heimdallr
13,354
477
167
6
0
463,246
2
W
Mercury
17,469
624
218
8
0
659,271
1
L
King Arthur
14,817
529
204
7
0
526,578
2
L
Ganesha
12,496
446
37
1
0
525,209
5
W
Neith
14,368
513
194
7
0
548,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role