Player Matchup

Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MYLLES95
Jormungandr
Level 20
God Stats
7W - 10L
1,347 SR
Queue Stats
25W - 34L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrBones757
Tsukuyomi
Level 29
God Stats
20W - 17L
1,588 SR
Queue Stats
97W - 94L
1,486 Elo+
Party 2
Odin
Odin
Nexodas2
Odin
Level 27
God Stats
15W - 11L
1,613 SR
Queue Stats
66W - 59L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
SkagSlayer757
Hou Yi
Level 27
God Stats
3W - 1L
1,745 SR
Queue Stats
54W - 51L
1,435 Elo+
Party 2
Team Averages
Level 38
1,558 SR
1,457 Elo+

VS

Team Averages
Level 17
1,565 SR
1,438 Elo+
Bellona
Bellona
FrostyKM
Bellona
Level 18
God Stats
1W - 5L
1,755 SR
Queue Stats
98W - 114L
1,470 Elo+
Party 1
Janus
Janus
OD-Snlpez
Janus
Level 26
God Stats
10W - 12L
1,576 SR
Queue Stats
117W - 97L
1,482 Elo+
Solo
Sylvanus
Sylvanus
SawntyJim
Sylvanus
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 15L
1,468 Elo+
Solo
Danzaburou
Danzaburou
Tk2Toxic
Danzaburou
Level 28
God Stats
35W - 37L
1,678 SR
Queue Stats
275W - 272L
1,486 Elo+
Party 1
Thor
Thor
littletrump
Thor
Level 7
God Stats
0W - 2L
1,315 SR
Queue Stats
13W - 31L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 5 / 3
9,784
576
12,805
11,790
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MYLLES95
Jormungandr
11
0 / 2 / 5
7,419
436
5,073
10,356
6,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
MrBones757
Tsukuyomi
15
10 / 2 / 3
9,857
580
7,335
11,849
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
16
5 / 0 / 3
9,708
571
9,360
9,877
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 4 / 2
6,751
397
4,498
7,933
2,673
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrostyKM
Bellona
13
2 / 5 / 0
8,472
498
6,907
11,790
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
OD-Snlpez
Janus
15
7 / 5 / 1
9,351
550
12,894
13,027
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
SawntyJim
Sylvanus
11
1 / 3 / 1
6,794
400
5,508
12,021
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Tk2Toxic
Danzaburou
9
3 / 5 / 2
7,137
420
5,169
8,849
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 2
5,634
331
1,379
7,265
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
22
Kills
13
13
Deaths
22
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
5
3
1.7
L
Bellona
FrostyKM
Bellona
2
5
0
0.4
W
Jormungandr
MYLLES95
Jormungandr
0
2
5
1.25
W
Tsukuyomi
MrBones757
Tsukuyomi
10
2
3
5.75
W
Odin
5
0
3
6.5
L
Janus
OD-Snlpez
Janus
7
5
1
1.5
L
Sylvanus
SawntyJim
Sylvanus
1
3
1
0.5
W
0
4
2
0.25
L
Danzaburou
Tk2Toxic
Danzaburou
3
5
2
0.8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,071
Damage
31,857
51,805
Taken
52,952
25,255
Mitigated
25,713
16,219
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,805
2,405
446
3,830
11,790
4,994
208
6,397
5,172
66,224
0
L
Bellona
FrostyKM
Bellona
6,907
2,911
111
3,411
11,790
7,121
176
0
11,390
0
36,547
W
Jormungandr
MYLLES95
Jormungandr
5,073
1,531
0
1,916
10,356
6,022
74
4,077
6,151
36,350
0
W
Tsukuyomi
MrBones757
Tsukuyomi
7,335
1,504
0
3,888
11,849
4,325
1,020
4,358
7,440
0
45,049
W
Odin
9,360
2,810
0
3,829
9,877
7,241
336
270
9,587
0
49,466
L
Janus
OD-Snlpez
Janus
12,894
473
18
3,166
13,027
4,734
0
6,236
6,551
68,252
0
L
Sylvanus
SawntyJim
Sylvanus
5,508
2,269
1,483
1,847
12,021
8,876
210
5,264
6,579
20,180
3,693
W
4,498
1,573
0
2,310
7,933
2,673
252
2,236
5,645
0
23,862
L
Danzaburou
Tk2Toxic
Danzaburou
5,169
2,629
22
1,274
8,849
2,875
60
3,898
4,676
0
21,818
L
1,379
539
0
105
7,265
2,107
0
1,956
5,303
0
10,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
37,388
424
Minions Killed
281
0
Camps Cleared
0
1,604,031
Distance Traveled
1,439,821
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,784
576
122
7
0
326,191
1
L
Bellona
8,472
498
72
4
0
328,105
0
W
Jormungandr
7,419
436
83
5
0
321,795
0
W
Tsukuyomi
9,857
580
64
4
0
363,143
3
W
Odin
9,708
571
117
7
0
320,664
4
L
Janus
9,351
550
129
8
0
315,642
2
L
Sylvanus
6,794
400
29
2
0
208,481
0
W
Hou Yi
6,751
397
38
2
0
272,238
0
L
Danzaburou
7,137
420
29
2
0
300,845
0
L
Thor
5,634
331
22
1
0
286,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role