Player Matchup

Achilles
Achilles
Diamond II
AstroPapi
Achilles
Diamond II
Level 158
God Stats
3W - 9L
1,644 SR
Queue Stats
510W - 392L
2,228 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond II
Gorgon Viper
Baba Yaga
Diamond II
Level 160
God Stats
1W - 3L
1,898 SR
Queue Stats
37W - 17L
2,527 MMR
Party 1
Ganesha
Ganesha
Masters
TongueDadddy
Ganesha
Masters
Level 89
God Stats
63W - 47L
1,704 SR
Queue Stats
333W - 259L
2,418 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,749 SR
2,391 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,861 SR
2,573 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Dopel Dorf
Ah Muzen Cab
Diamond III
Level 148
God Stats
44W - 29L
1,754 SR
Queue Stats
83W - 89L
2,322 MMR
Solo
Janus
Janus
Grandmaster
JoustMain
Janus
Grandmaster
Level 160
God Stats
21W - 10L
1,925 SR
Queue Stats
672W - 82L
3,049 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Veronation
Guan Yu
Diamond III
Level 143
God Stats
22W - 6L
1,903 SR
Queue Stats
79W - 56L
2,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AstroPapi
Achilles
17
4 / 1 / 1
12,829
611
17,110
19,210
20,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Gorgon Viper
Baba Yaga
16
2 / 4 / 3
12,098
576
19,209
15,124
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
TongueDadddy
Ganesha
15
0 / 2 / 6
13,050
621
2,133
18,514
19,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AthenaAphroditePersephoneThoth

VS

Bans
SobekTiamatSetChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dopel Dorf
Ah Muzen Cab
15
2 / 4 / 1
12,517
596
14,540
18,744
8,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
JoustMain
Janus
18
3 / 2 / 2
13,631
649
18,191
16,292
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Veronation
Guan Yu
17
2 / 0 / 5
12,756
607
12,971
17,972
21,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
7
7
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
AstroPapi
Achilles
4
1
1
4.5
W
Ah Muzen Cab
Dopel Dorf
Ah Muzen Cab
2
4
1
0.63
L
Baba Yaga
Gorgon Viper
Baba Yaga
2
4
3
0.88
W
Janus
JoustMain
Janus
3
2
2
2
L
Ganesha
TongueDadddy
Ganesha
0
2
6
1.5
W
Guan Yu
Veronation
Guan Yu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,452
Damage
45,702
52,848
Taken
53,008
46,806
Mitigated
35,076
13,525
Healing
26,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AstroPapi
Achilles
17,110
4,633
0
6,369
19,210
20,826
0
4,993
13,393
0
61,312
W
Ah Muzen Cab
Dopel Dorf
Ah Muzen Cab
14,540
5,801
0
6,250
18,744
8,637
1,687
7,767
10,449
0
93,397
L
Baba Yaga
Gorgon Viper
Baba Yaga
19,209
908
0
3,955
15,124
6,367
0
6,556
8,145
80,590
0
W
Janus
JoustMain
Janus
18,191
867
0
7,004
16,292
5,418
76
7,210
8,473
110,584
0
L
Ganesha
TongueDadddy
Ganesha
2,133
120
0
3,201
18,514
19,613
0
6,002
11,788
28,184
0
W
Guan Yu
Veronation
Guan Yu
12,971
1,421
4,003
8,766
17,972
21,021
42
5,780
11,298
222
44,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
38,904
275
Minions Killed
310
0
Camps Cleared
0
1,232,031
Distance Traveled
1,311,813
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,829
611
93
4
0
437,573
3
W
Ah Muzen Cab
12,517
596
94
4
0
411,254
5
L
Baba Yaga
12,098
576
178
8
0
389,231
4
W
Janus
13,631
649
172
8
0
440,417
4
L
Ganesha
13,050
621
4
0
0
405,227
8
W
Guan Yu
12,756
607
44
2
0
460,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role