Player Matchup

Sobek
Sobek
BrezzyGravy
Sobek
Level 17
God Stats
26W - 29L
1,485 SR
Queue Stats
55W - 69L
1,373 Elo+
Solo
Danzaburou
Danzaburou
CenterBlack
Danzaburou
Level 8
God Stats
2W - 2L
1,745 SR
Queue Stats
160W - 143L
1,519 Elo+
Solo
Set
Set
ImDinosaurz
Set
Level 8
God Stats
0W - 3L
1,269 SR
Queue Stats
14W - 11L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Unhookedbow98
Cthulhu
Level 5
God Stats
1W - 3L
1,255 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo
Ra
Ra
eternalswords
Ra
Level 27
God Stats
11W - 6L
1,650 SR
Queue Stats
45W - 41L
1,564 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,472 Elo+

VS

Team Averages
Level 39
1,553 SR
1,485 Elo+
Chronos
Chronos
Braclosp
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,329 Elo+
Solo
Thor
Thor
Cyrax444
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mulan
Mulan
LusciousBallz
Mulan
Level 30
God Stats
12W - 7L
1,769 SR
Queue Stats
235W - 229L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
MegaSwetteBalls
Sylvanus
Level 12
God Stats
4W - 1L
1,661 SR
Queue Stats
12W - 9L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
SauceConnoisseur
Hou Yi
Level 125
God Stats
5W - 4L
1,334 SR
Queue Stats
169W - 152L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,445
574
533
3,102
1,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
CenterBlack
Danzaburou
6
0 / 2 / 0
3,494
582
1,042
3,348
626
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,233
206
0
0
0
Cthulhu
2
0 / 0 / 0
2,967
495
0
569
233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 0 / 0
4,281
714
443
1,583
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Braclosp
Chronos
9
0 / 0 / 0
4,591
765
571
2,065
576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
6
0 / 1 / 2
3,785
631
566
1,803
504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 0
4,329
722
1,332
1,704
779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sylvanus
6
1 / 0 / 1
4,169
695
1,091
1,572
647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 0 / 1
4,304
717
1,330
1,853
364
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
Braclosp
Chronos
0
0
0
0
L
1
2
0
0.5
L
Danzaburou
CenterBlack
Danzaburou
0
2
0
0
W
Thor
0
1
2
1
L
0
0
0
0
W
2
0
0
2
W
Sylvanus
1
0
1
1.5
W
1
0
1
1.5
L
Cthulhu
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,018
Damage
4,890
8,602
Taken
8,997
2,755
Mitigated
2,870
2,423
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Braclosp
Chronos
571
0
0
1,425
2,065
576
0
443
1,622
26,263
0
L
533
156
0
598
3,102
1,455
0
0
3,002
4,208
0
L
Danzaburou
CenterBlack
Danzaburou
1,042
312
0
1,075
3,348
626
0
922
2,426
0
12,788
W
Thor
566
261
0
0
1,803
504
74
381
1,422
0
4,002
L
0
0
0
0
0
0
0
0
0
0
0
W
1,332
144
0
399
1,704
779
88
152
1,552
0
12,462
W
Sylvanus
1,091
527
387
588
1,572
647
367
0
1,572
9,823
1,909
W
1,330
468
111
820
1,853
364
660
0
1,853
0
17,282
L
Cthulhu
0
0
0
0
569
233
0
0
569
2,766
0
L
443
48
92
658
1,583
441
0
571
1,012
22,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,420
Gold Earned
21,178
93
Minions Killed
159
0
Camps Cleared
0
405,971
Distance Traveled
612,307
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,591
765
54
9
0
130,951
0
L
Sobek
3,445
574
8
1
0
128,340
2
L
Danzaburou
3,494
582
25
4
0
105,746
2
W
Thor
3,785
631
10
2
0
142,959
2
L
Set
1,233
206
0
0
0
0
0
W
Mulan
4,329
722
26
4
0
115,535
0
W
Sylvanus
4,169
695
29
5
0
104,867
0
W
Hou Yi
4,304
717
40
7
0
117,995
0
L
Cthulhu
2,967
495
6
1
0
49,723
0
L
Ra
4,281
714
54
9
0
122,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role