Player Matchup

Chernobog
Chernobog
DirtusBurtis
Chernobog
Level 59
God Stats
2W - 0L
1,533 SR
Queue Stats
21W - 30L
1,414 Elo+
Party 3
Chang'e
Chang'e
Popsycles
Chang'e
Level 63
God Stats
1W - 0L
2,002 SR
Queue Stats
21W - 26L
1,424 Elo+
Party 3
Odin
Odin
SCOOBSTER96
Odin
Level 84
God Stats
2W - 0L
1,579 SR
Queue Stats
21W - 30L
1,414 Elo+
Party 3
Fenrir
Fenrir
SkionDion
Fenrir
Level 29
God Stats
3W - 4L
1,584 SR
Queue Stats
15W - 22L
1,415 Elo+
Party 3
Athena
Athena
tgbrock
Athena
Level 68
God Stats
2W - 0L
1,848 SR
Queue Stats
21W - 27L
1,432 Elo+
Party 3
Team Averages
Level 61
1,709 SR
1,420 Elo+

VS

Team Averages
Level 65
1,444 SR
1,363 Elo+
Bellona
Bellona
BitDrgn26
Bellona
Level 49
God Stats
0W - 1L
1,394 SR
Queue Stats
13W - 16L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
BloodKing247
Danzaburou
Level 36
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 6L
1,217 Elo+
Party 1
Anubis
Anubis
LilRavnos05
Anubis
Level 126
God Stats
30W - 19L
1,660 SR
Queue Stats
130W - 140L
1,436 Elo+
Party 1
Arachne
Arachne
x22Canadians
Arachne
Level 63
God Stats
65W - 74L
1,413 SR
Queue Stats
142W - 199L
1,318 Elo+
Party 2
Cupid
Cupid
x22D Rock H
Cupid
Level 49
God Stats
28W - 36L
1,434 SR
Queue Stats
157W - 221L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DirtusBurtis
Chernobog
18
15 / 2 / 8
11,644
613
18,900
14,995
7,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Popsycles
Chang'e
16
8 / 4 / 12
10,782
567
9,879
13,606
7,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 11
9,804
516
6,318
15,119
14,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
SkionDion
Fenrir
17
8 / 1 / 9
11,061
582
8,492
12,135
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
tgbrock
Athena
15
6 / 3 / 17
10,803
569
9,589
13,097
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BitDrgn26
Bellona
10
1 / 2 / 2
7,547
397
4,452
6,157
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
BloodKing247
Danzaburou
13
2 / 10 / 4
8,484
447
4,354
14,448
5,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
14
3 / 11 / 5
9,722
512
13,131
14,653
6,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
x22Canadians
Arachne
16
6 / 8 / 2
11,002
579
10,666
19,167
8,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 9 / 3
7,984
420
2,775
15,009
5,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
40
Kills
13
15
Deaths
40
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
BitDrgn26
Bellona
1
2
2
1
L
Danzaburou
BloodKing247
Danzaburou
2
10
4
0.4
W
Chernobog
DirtusBurtis
Chernobog
15
2
8
9.5
L
Anubis
3
11
5
0.5
W
Chang'e
Popsycles
Chang'e
8
4
12
3.5
W
3
5
11
1.7
W
Fenrir
SkionDion
Fenrir
8
1
9
12.5
W
Athena
tgbrock
Athena
6
3
17
4.83
L
Arachne
x22Canadians
Arachne
6
8
2
0.88
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,178
Damage
35,378
68,952
Taken
69,434
46,106
Mitigated
31,292
19,807
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BitDrgn26
Bellona
4,452
1,061
183
1,364
6,157
4,691
426
496
5,461
0
22,866
L
Danzaburou
BloodKing247
Danzaburou
4,354
2,287
0
357
14,448
5,064
480
4,152
10,200
0
35,612
W
Chernobog
DirtusBurtis
Chernobog
18,900
11,335
0
4,775
14,995
7,377
4,013
425
14,505
0
92,942
L
Anubis
13,131
263
0
1,772
14,653
6,982
815
5,539
8,620
53,769
0
W
Chang'e
Popsycles
Chang'e
9,879
1,137
3,805
4,859
13,606
7,244
2,648
4,689
8,517
43,190
0
W
6,318
1,195
0
1,190
15,119
14,007
1,762
1,890
12,865
0
39,735
W
Fenrir
SkionDion
Fenrir
8,492
697
0
4,501
12,135
5,211
0
2,680
8,707
0
61,017
W
Athena
tgbrock
Athena
9,589
2,132
0
677
13,097
12,267
329
2,642
10,341
32,238
0
L
Arachne
x22Canadians
Arachne
10,666
6,846
0
3,890
19,167
8,797
319
3,046
15,917
0
62,753
L
2,775
654
149
1,859
15,009
5,758
460
5,557
9,318
0
30,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
44,739
415
Minions Killed
368
0
Camps Cleared
0
1,937,415
Distance Traveled
1,400,472
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,547
397
43
2
0
207,098
2
L
Danzaburou
8,484
447
59
3
0
297,914
1
W
Chernobog
11,644
613
113
6
0
335,679
5
L
Anubis
9,722
512
97
5
0
233,980
0
W
Chang'e
10,782
567
78
4
0
381,381
2
W
Odin
9,804
516
83
4
0
363,636
1
W
Fenrir
11,061
582
100
5
0
431,343
5
W
Athena
10,803
569
41
2
0
425,376
10
L
Arachne
11,002
579
107
6
0
357,062
0
L
Cupid
7,984
420
62
3
0
304,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role