Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AshJo
Bellona
Level 77
God Stats
7W - 5L
1,465 SR
Queue Stats
42W - 57L
1,436 Elo+
Party 1
Cerberus
Cerberus
Big_G236
Cerberus
Level 81
God Stats
6W - 0L
1,838 SR
Queue Stats
104W - 124L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
Lawful-evil242
Zhong Kui
Level 125
God Stats
1W - 2L
1,545 SR
Queue Stats
97W - 130L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tage_Hearn
Ah Muzen Cab
Level 147
God Stats
10W - 7L
1,522 SR
Queue Stats
453W - 535L
1,483 Elo+
Party 1
Team Averages
Level 114
1,574 SR
1,467 Elo+

VS

Team Averages
Level 117
1,518 SR
1,574 Elo+
Artemis
Artemis
CXT PaRaNoiA
Artemis
Level 121
God Stats
32W - 38L
1,270 SR
Queue Stats
164W - 174L
1,438 Elo+
Solo
Achilles
Achilles
HeroicCommand
Achilles
Level 86
God Stats
2W - 5L
1,742 SR
Queue Stats
35W - 41L
1,822 Elo+
Solo
Nox
Nox
Luminouslolipop_
Nox
Level 139
God Stats
18W - 15L
1,578 SR
Queue Stats
121W - 102L
1,608 Elo+
Solo
Hel
Hel
SaraiU
Hel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Susetsu
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
10 / 3 / 18
12,496
1,136
16,644
11,209
5,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
AshJo
Bellona
18
3 / 0 / 23
11,371
1,034
9,650
9,612
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Big_G236
Cerberus
17
2 / 2 / 20
10,325
939
12,376
16,789
14,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Lawful-evil242
Zhong Kui
18
12 / 2 / 13
12,803
1,164
19,992
12,025
8,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Tage_Hearn
Ah Muzen Cab
18
3 / 1 / 16
11,050
1,005
11,259
9,291
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

255

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CXT PaRaNoiA
Artemis
16
2 / 6 / 4
10,311
937
14,574
14,965
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
HeroicCommand
Achilles
17
3 / 6 / 5
11,135
1,012
10,022
21,371
24,968
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 6 / 2
10,442
949
8,961
11,807
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
SaraiU
Hel
15
0 / 6 / 4
9,439
858
5,930
16,011
6,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Susetsu
Tiamat
16
1 / 6 / 6
10,278
934
9,465
12,976
7,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
30
Kills
8
8
Deaths
30
90
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
3
18
6.33
W
Bellona
AshJo
Bellona
3
0
23
14.5
W
Cerberus
Big_G236
Cerberus
2
2
20
6
L
Artemis
CXT PaRaNoiA
Artemis
2
6
4
0.67
L
Achilles
HeroicCommand
Achilles
3
6
5
0.92
W
Zhong Kui
Lawful-evil242
Zhong Kui
12
2
13
9.25
L
2
6
2
0.5
L
Hel
SaraiU
Hel
0
6
4
0.33
L
Tiamat
Susetsu
Tiamat
1
6
6
0.67
W
Ah Muzen Cab
Tage_Hearn
Ah Muzen Cab
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,921
Damage
48,952
58,926
Taken
77,130
40,113
Mitigated
49,310
17,271
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,644
3,537
0
1,220
11,209
5,870
0
2,971
8,188
0
23,860
W
Bellona
AshJo
Bellona
9,650
2,008
794
1,971
9,612
7,936
0
3,245
6,242
8,983
20,821
W
Cerberus
Big_G236
Cerberus
12,376
686
510
3,809
16,789
14,725
0
9,591
7,098
18,396
0
L
Artemis
CXT PaRaNoiA
Artemis
14,574
6,896
533
2,127
14,965
5,533
0
7,697
7,268
0
30,482
L
Achilles
HeroicCommand
Achilles
10,022
3,008
77
3,661
21,371
24,968
0
8,276
13,095
0
28,465
W
Zhong Kui
Lawful-evil242
Zhong Kui
19,992
1,119
0
3,992
12,025
8,230
0
3,906
7,967
44,864
0
L
8,961
327
0
171
11,807
4,866
0
5,648
6,159
27,690
0
L
Hel
SaraiU
Hel
5,930
805
1,599
2,084
16,011
6,699
0
7,798
8,213
18,471
0
L
Tiamat
Susetsu
Tiamat
9,465
489
144
2,353
12,976
7,244
0
5,085
7,891
25,818
0
W
Ah Muzen Cab
Tage_Hearn
Ah Muzen Cab
11,259
8,663
0
4,975
9,291
3,352
0
4,643
4,573
0
45,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,045
Gold Earned
51,605
229
Minions Killed
186
8
Camps Cleared
3
1,045,039
Distance Traveled
857,931
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,496
1,136
16
1
2
226,286
0
W
Bellona
11,371
1,034
45
4
4
218,997
0
W
Cerberus
10,325
939
12
1
1
198,991
1
L
Artemis
10,311
937
42
4
0
150,998
0
L
Achilles
11,135
1,012
33
3
0
178,824
0
W
Zhong Kui
12,803
1,164
82
7
1
208,698
0
L
Nox
10,442
949
52
5
2
148,983
0
L
Hel
9,439
858
31
3
1
175,684
1
L
Tiamat
10,278
934
28
3
0
203,442
0
W
Ah Muzen Cab
11,050
1,005
74
7
0
192,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role