Player Matchup

Mulan
Mulan
BlueNewt13
Mulan
Level 47
God Stats
15W - 6L
1,395 SR
Queue Stats
420W - 393L
1,192 Elo+
Party 1
Anubis
Anubis
Captaincatesman4
Anubis
Level 29
God Stats
20W - 23L
1,376 SR
Queue Stats
66W - 68L
1,220 Elo+
Party 1
Susano
Susano
Daniel10258326
Susano
Level 49
God Stats
29W - 45L
1,289 SR
Queue Stats
308W - 363L
1,296 Elo+
Solo
Tyr
Tyr
DylanTheNinja64
Tyr
Level 50
God Stats
13W - 8L
1,164 SR
Queue Stats
315W - 266L
1,192 Elo+
Party 1
Cthulhu
Cthulhu
reecekc
Cthulhu
Level 28
God Stats
26W - 20L
1,333 SR
Queue Stats
80W - 93L
1,226 Elo+
Party 1
Team Averages
Level 41
1,312 SR
1,225 Elo+

VS

Team Averages
Level 43
1,460 SR
1,280 Elo+
Ah Muzen Cab
Ah Muzen Cab
Albertokirmi
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 186L
1,186 Elo+
Party 2
Nemesis
Nemesis
Amalie21
Nemesis
Level 44
God Stats
4W - 11L
1,482 SR
Queue Stats
295W - 338L
1,254 Elo+
Solo
Amaterasu
Amaterasu
NewWaffles
Amaterasu
Level 48
God Stats
6W - 2L
1,500 SR
Queue Stats
517W - 494L
1,375 Elo+
Solo
Arachne
Arachne
NuoniuNinja
Arachne
Level 49
God Stats
39W - 33L
1,565 SR
Queue Stats
388W - 413L
1,374 Elo+
Solo
Ymir
Ymir
Tiizway-_-
Ymir
Level 29
God Stats
1W - 4L
1,255 SR
Queue Stats
60W - 111L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
5 / 8 / 10
12,277
512
12,932
22,750
9,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
19 / 4 / 3
13,720
572
27,703
24,463
11,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 6 / 3
12,063
503
3,938
15,859
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
9 / 4 / 8
12,726
530
14,989
20,795
12,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
reecekc
Cthulhu
16
2 / 4 / 11
10,516
438
10,232
13,030
13,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Albertokirmi
Ah Muzen Cab
16
3 / 8 / 7
10,581
441
11,662
13,610
3,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Amalie21
Nemesis
18
4 / 4 / 4
11,539
481
9,841
15,218
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
NewWaffles
Amaterasu
20
7 / 4 / 5
12,767
532
20,967
23,332
21,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
NuoniuNinja
Arachne
17
7 / 8 / 4
11,805
492
14,331
21,553
9,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 11 / 7
9,661
403
11,510
18,110
8,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
51
35
Kills
24
26
Deaths
35
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Albertokirmi
Ah Muzen Cab
3
8
7
0.81
L
Nemesis
Amalie21
Nemesis
4
4
4
1.5
W
Mulan
5
8
10
1.25
W
19
4
3
5.13
W
0
6
3
0.25
W
9
4
8
3.25
L
Amaterasu
NewWaffles
Amaterasu
7
4
5
2.38
L
Arachne
NuoniuNinja
Arachne
7
8
4
1.13
L
3
11
7
0.59
W
Cthulhu
reecekc
Cthulhu
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,794
Damage
68,311
96,897
Taken
91,823
54,193
Mitigated
51,003
37,828
Healing
20,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Albertokirmi
Ah Muzen Cab
11,662
3,618
0
732
13,610
3,748
768
7,258
6,352
0
39,814
L
Nemesis
Amalie21
Nemesis
9,841
4,909
0
1,713
15,218
6,978
1,113
3,744
11,474
0
72,599
W
Mulan
12,932
1,779
984
8,868
22,750
9,973
432
2,766
19,984
0
74,105
W
27,703
895
159
12,822
24,463
11,782
1,112
3,454
21,009
69,110
0
W
3,938
815
0
3,802
15,859
6,951
4,596
92
15,767
0
93,253
W
14,989
4,463
573
9,192
20,795
12,141
1,049
3,353
17,442
0
62,196
L
Amaterasu
NewWaffles
Amaterasu
20,967
8,774
0
10,481
23,332
21,604
2,107
8,431
14,901
0
78,775
L
Arachne
NuoniuNinja
Arachne
14,331
8,218
962
5,601
21,553
9,790
0
7,822
13,731
0
58,319
L
11,510
2,165
0
653
18,110
8,883
0
10,680
7,430
32,448
0
W
Cthulhu
reecekc
Cthulhu
10,232
208
633
795
13,030
13,346
325
1,845
11,185
40,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,302
Gold Earned
56,353
535
Minions Killed
426
0
Camps Cleared
0
2,164,085
Distance Traveled
2,066,696
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,581
441
51
2
0
372,413
2
L
Nemesis
11,539
481
117
5
0
463,261
0
W
Mulan
12,277
512
114
5
0
468,719
0
W
Anubis
13,720
572
112
5
0
340,758
0
W
Susano
12,063
503
157
7
0
458,027
6
W
Tyr
12,726
530
91
4
0
450,623
1
L
Amaterasu
12,767
532
138
6
0
463,329
7
L
Arachne
11,805
492
76
3
0
388,583
3
L
Ymir
9,661
403
44
2
0
379,110
0
W
Cthulhu
10,516
438
61
3
0
445,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role