Player Matchup

Raijin
Raijin
Gold IV
LordFlammer
Raijin
Gold IV
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,761 MMR
Party 1
Anhur
Anhur
Silver I
Pwnâge
Anhur
Silver I
Level 148
God Stats
1W - 1L
1,736 SR
Queue Stats
13W - 12L
1,653 MMR
Party 1
Terra
Terra
Silver IV
xlioonx
Terra
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,579 SR
1,638 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 68
1,400 SR
1,489 MMR
Chaac
Chaac
Gold II
Ojaimes24
Chaac
Gold II
Level 116
God Stats
16W - 15L
1,695 SR
Queue Stats
130W - 171L
1,566 MMR
Solo
Pele
Pele
Bronze III
iBlezZ
Pele
Bronze III
Level 44
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Janus
Janus
Bronze III
xCorii098
Janus
Bronze III
Level 45
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 2 / 9
9,918
661
9,494
10,504
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Pwnâge
Anhur
14
6 / 3 / 5
10,876
725
9,842
12,447
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
xlioonx
Terra
14
3 / 1 / 8
10,133
676
8,877
11,634
9,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
SetCthulhuThothDanzaburouCabrakan

VS

Bans
TsukuyomiScyllaSobekMerlinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ojaimes24
Chaac
13
3 / 3 / 2
9,044
603
14,966
15,345
11,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
iBlezZ
Pele
11
0 / 3 / 4
8,567
571
3,935
11,205
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
xCorii098
Janus
13
3 / 5 / 1
9,426
628
5,969
8,670
2,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
11
Kills
6
6
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
2
9
3.25
L
Chaac
Ojaimes24
Chaac
3
3
2
1.33
W
Anhur
Pwnâge
Anhur
6
3
5
2.83
L
Pele
iBlezZ
Pele
0
3
4
0.67
L
Janus
xCorii098
Janus
3
5
1
0.7
W
Terra
xlioonx
Terra
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
24,870
34,585
Taken
35,220
18,350
Mitigated
18,417
9,607
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
9,494
410
0
1,310
10,504
3,991
666
533
9,671
48,296
0
L
Chaac
Ojaimes24
Chaac
14,966
1,114
0
6,361
15,345
11,748
0
6,857
8,121
0
39,614
W
Anhur
Pwnâge
Anhur
9,842
4,142
0
4,047
12,447
4,536
1,692
2,015
10,032
0
58,529
L
Pele
iBlezZ
Pele
3,935
735
0
1,983
11,205
4,248
0
6,597
4,185
0
26,833
L
Janus
xCorii098
Janus
5,969
106
0
688
8,670
2,421
0
4,015
4,499
33,932
0
W
Terra
xlioonx
Terra
8,877
900
1,658
2,592
11,634
9,823
347
3,475
8,035
25,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
27,037
188
Minions Killed
147
0
Camps Cleared
0
843,864
Distance Traveled
872,535
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,918
661
79
5
0
266,085
2
L
Chaac
9,044
603
42
3
0
291,450
5
W
Anhur
10,876
725
81
5
0
255,647
5
L
Pele
8,567
571
43
3
0
310,958
4
L
Janus
9,426
628
62
4
0
270,127
2
W
Terra
10,133
676
28
2
0
322,132
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role