Player Matchup

Anhur
Anhur
BloodyAmmo7375
Anhur
Level 6
God Stats
5W - 5L
1,280 SR
Queue Stats
17W - 22L
1,385 Elo+
Party 1
King Arthur
King Arthur
JayWalrus
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Smallppt69
Tsukuyomi
Level 27
God Stats
4W - 8L
1,500 SR
Queue Stats
103W - 114L
1,417 Elo+
Party 2
Athena
Athena
Zugzwang2388
Athena
Level 18
God Stats
3W - 6L
1,430 SR
Queue Stats
30W - 38L
1,334 Elo+
Party 1
Discordia
Discordia
snollygoster4
Discordia
Level 28
God Stats
59W - 37L
1,624 SR
Queue Stats
112W - 106L
1,493 Elo+
Party 2
Team Averages
Level 19
1,467 SR
1,411 Elo+

VS

Team Averages
Level 21
1,513 SR
1,436 Elo+
Jormungandr
Jormungandr
BickeringM16
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,422 Elo+
Solo
Anubis
Anubis
Checko Gang
Anubis
Level 29
God Stats
119W - 112L
1,584 SR
Queue Stats
120W - 126L
1,503 Elo+
Solo
Cerberus
Cerberus
Kevrev777
Cerberus
Level 29
God Stats
9W - 11L
1,477 SR
Queue Stats
78W - 79L
1,393 Elo+
Party 3
Medusa
Medusa
Stooplick_er17
Medusa
Level 23
God Stats
16W - 21L
1,446 SR
Queue Stats
60W - 58L
1,433 Elo+
Party 3
Bakasura
Bakasura
xXRe4ver_22Xx
Bakasura
Level 16
God Stats
4W - 2L
1,557 SR
Queue Stats
7W - 5L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 7
10,560
440
13,011
18,249
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
JayWalrus
King Arthur
17
5 / 7 / 4
10,765
449
8,894
17,762
11,228
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
Smallppt69
Tsukuyomi
18
4 / 9 / 2
11,485
479
10,057
22,734
8,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
18
10 / 3 / 11
13,464
561
13,357
21,913
23,716
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
snollygoster4
Discordia
19
6 / 7 / 7
12,076
503
23,968
17,621
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BickeringM16
Jormungandr
12
0 / 9 / 4
9,362
390
3,914
25,643
10,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
20
17 / 3 / 2
15,493
646
31,488
24,513
14,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Kevrev777
Cerberus
17
6 / 6 / 2
11,679
487
10,852
18,819
15,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 10 / 5
11,148
465
9,259
15,531
5,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
xXRe4ver_22Xx
Bakasura
20
10 / 3 / 4
13,918
580
15,349
22,679
10,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
51
31
Kills
34
34
Deaths
31
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BickeringM16
Jormungandr
0
9
4
0.22
L
6
8
7
1.19
W
Anubis
17
3
2
6
L
King Arthur
JayWalrus
King Arthur
5
7
4
1
W
Cerberus
Kevrev777
Cerberus
6
6
2
1.17
L
Tsukuyomi
Smallppt69
Tsukuyomi
4
9
2
0.56
W
1
10
5
0.35
L
Athena
10
3
11
5.17
L
Discordia
snollygoster4
Discordia
6
7
7
1.36
W
Bakasura
xXRe4ver_22Xx
Bakasura
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,287
Damage
70,862
98,279
Taken
107,185
53,738
Mitigated
56,672
18,879
Healing
31,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BickeringM16
Jormungandr
3,914
1,407
0
3,829
25,643
10,691
204
7,366
18,047
27,885
0
L
13,011
8,648
0
4,660
18,249
4,454
955
10,329
7,920
0
53,319
W
Anubis
31,488
2,906
0
17,275
24,513
14,301
3,583
10,958
13,343
112,810
0
L
King Arthur
JayWalrus
King Arthur
8,894
2,043
0
950
17,762
11,228
262
12,440
4,969
652
39,752
W
Cerberus
Kevrev777
Cerberus
10,852
1,091
684
4,818
18,819
15,894
414
3,992
14,727
61,893
0
L
Tsukuyomi
Smallppt69
Tsukuyomi
10,057
3,059
0
6,639
22,734
8,924
0
7,135
14,892
0
78,663
W
9,259
4,761
0
435
15,531
5,567
2,006
6,558
8,871
0
66,038
L
Athena
13,357
3,133
0
3,907
21,913
23,716
57
8,791
11,722
41,670
0
L
Discordia
snollygoster4
Discordia
23,968
871
0
2,723
17,621
5,416
0
7,559
9,494
101,573
0
W
Bakasura
xXRe4ver_22Xx
Bakasura
15,349
10,680
0
4,419
22,679
10,219
4,290
7,797
14,596
0
83,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,350
Gold Earned
61,600
486
Minions Killed
571
0
Camps Cleared
0
2,063,108
Distance Traveled
1,992,481
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,362
390
35
1
0
277,244
0
L
Anhur
10,560
440
80
3
0
343,603
2
W
Anubis
15,493
646
183
8
0
368,799
0
L
King Arthur
10,765
449
69
3
0
384,023
1
W
Cerberus
11,679
487
123
5
0
419,554
0
L
Tsukuyomi
11,485
479
125
5
0
447,113
0
W
Medusa
11,148
465
89
4
0
401,973
1
L
Athena
13,464
561
54
2
0
461,685
6
L
Discordia
12,076
503
158
7
0
426,684
0
W
Bakasura
13,918
580
141
6
0
524,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role