Player Matchup

Kumbhakarna
Kumbhakarna
PogoLogo
Kumbhakarna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,811 Elo+
Party 1
Vamana
Vamana
RoiRichard
Vamana
Level 18
God Stats
0W - 1L
1,445 SR
Queue Stats
2W - 2L
1,699 Elo+
Party 1
Raijin
Raijin
YLKLRs
Raijin
Level 17
God Stats
0W - 1L
1,588 SR
Queue Stats
2W - 2L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
badface_14
Danzaburou
Level 12
God Stats
0W - 1L
1,783 SR
Queue Stats
2W - 2L
1,699 Elo+
Party 1
Tyr
Tyr
ℓσкι
Tyr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,500 Elo+
Party 1
Team Averages
Level 43
1,563 SR
1,682 Elo+

VS

Team Averages
Level 20
1,541 SR
1,512 Elo+
Skadi
Skadi
IMMAEATJOEMAMMA
Skadi
Level 22
God Stats
3W - 5L
1,282 SR
Queue Stats
76W - 62L
1,547 Elo+
Party 2
Hel
Hel
Pedr1nFT1
Hel
Level 28
God Stats
3W - 0L
1,885 SR
Queue Stats
114W - 95L
1,608 Elo+
Solo
Da Ji
Da Ji
Shucklesss
Da Ji
Level 17
God Stats
38W - 34L
1,537 SR
Queue Stats
66W - 54L
1,522 Elo+
Party 2
Ganesha
Ganesha
Snxged
Ganesha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 112L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
goyukudo
Cu Chulainn
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 115L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PogoLogo
Kumbhakarna
12
0 / 6 / 11
8,683
434
7,499
20,995
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
RoiRichard
Vamana
11
6 / 11 / 2
8,423
421
11,329
22,319
11,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
YLKLRs
Raijin
12
0 / 4 / 6
8,006
400
12,376
12,033
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
badface_14
Danzaburou
14
4 / 4 / 4
9,887
494
5,777
10,410
3,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 4 / 2
9,514
476
8,893
16,979
9,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,500
475
10,258
16,021
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 2 / 6
11,608
580
17,012
13,555
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
16
12 / 4 / 6
11,249
562
15,561
13,834
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Snxged
Ganesha
14
0 / 3 / 16
9,632
482
9,943
11,268
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
goyukudo
Cu Chulainn
17
6 / 2 / 4
11,183
559
16,343
19,535
17,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
13
Kills
29
29
Deaths
13
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
7
2
6
5
L
Kumbhakarna
PogoLogo
Kumbhakarna
0
6
11
0.92
L
Vamana
RoiRichard
Vamana
6
11
2
0.64
W
Da Ji
12
4
6
3.75
W
Ganesha
Snxged
Ganesha
0
3
16
2.67
L
Raijin
YLKLRs
Raijin
0
4
6
0.75
L
Danzaburou
badface_14
Danzaburou
4
4
4
1.5
W
Cu Chulainn
goyukudo
Cu Chulainn
6
2
4
4
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,874
Damage
69,117
82,736
Taken
74,213
44,855
Mitigated
43,130
14,446
Healing
35,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,258
5,142
0
7,822
16,021
5,742
682
3,520
12,383
0
76,760
W
17,012
835
4,362
8,367
13,555
5,939
1,555
5,459
7,610
95,071
0
L
Kumbhakarna
PogoLogo
Kumbhakarna
7,499
1,441
368
2,464
20,995
16,089
999
5,704
15,164
19,731
0
L
Vamana
RoiRichard
Vamana
11,329
8,716
0
3,977
22,319
11,370
432
10,412
11,907
0
41,984
W
Da Ji
15,561
4,985
0
3,397
13,834
5,689
0
3,948
9,688
0
59,852
W
Ganesha
Snxged
Ganesha
9,943
1,197
321
2,783
11,268
8,736
154
2,402
8,734
23,684
0
L
Raijin
YLKLRs
Raijin
12,376
339
0
1,521
12,033
4,032
446
4,956
7,025
45,193
0
L
Danzaburou
badface_14
Danzaburou
5,777
2,209
0
1,363
10,410
3,871
1,663
5,292
5,068
0
32,385
W
Cu Chulainn
goyukudo
Cu Chulainn
16,343
2,385
0
8,828
19,535
17,024
603
3,444
15,923
11,476
60,628
L
8,893
610
0
4,753
16,979
9,493
0
3,879
12,406
0
34,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
53,172
270
Minions Killed
508
0
Camps Cleared
0
1,808,991
Distance Traveled
1,831,647
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,500
475
112
6
0
345,326
1
W
Hel
11,608
580
176
9
0
393,834
3
L
Kumbhakarna
8,683
434
14
1
0
376,161
3
L
Vamana
8,423
421
56
3
0
314,153
0
W
Da Ji
11,249
562
86
4
0
330,383
1
W
Ganesha
9,632
482
3
0
0
344,495
0
L
Raijin
8,006
400
75
4
0
336,851
2
L
Danzaburou
9,887
494
69
3
0
376,290
1
W
Cu Chulainn
11,183
559
131
7
0
417,609
4
L
Tyr
9,514
476
56
3
0
405,536
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role