Player Matchup

Ymir
Ymir
Dazzeed
Ymir
Level 119
God Stats
9W - 4L
1,729 SR
Queue Stats
378W - 386L
1,559 Elo+
Party 1
Osiris
Osiris
EgTheWarrior
Osiris
Level 104
God Stats
6W - 5L
1,636 SR
Queue Stats
222W - 229L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
MoneyMike464682
Jormungandr
Level 87
God Stats
16W - 24L
1,460 SR
Queue Stats
295W - 303L
1,521 Elo+
Party 1
Cerberus
Cerberus
StainMySheets
Cerberus
Level 88
God Stats
52W - 37L
1,594 SR
Queue Stats
199W - 198L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
The Prospect142
Cthulhu
Level 27
God Stats
7W - 3L
1,231 SR
Queue Stats
267W - 249L
1,457 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,500 Elo+

VS

Team Averages
Level 113
1,541 SR
1,503 Elo+
Thor
Thor
 
Thor
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
FLiNcHop
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 37L
1,575 Elo+
Party 2
Bacchus
Bacchus
Projecthavoc-_-
Bacchus
Level 119
God Stats
3W - 2L
1,501 SR
Queue Stats
70W - 62L
1,561 Elo+
Party 2
Neith
Neith
bugkissersux
Neith
Level 127
God Stats
10W - 9L
1,674 SR
Queue Stats
108W - 109L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
icecube2525
Baron Samedi
Level 139
God Stats
1W - 2L
1,528 SR
Queue Stats
61W - 75L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dazzeed
Ymir
10
3 / 1 / 3
6,062
606
3,263
5,462
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
8
0 / 2 / 4
4,778
478
2,698
6,028
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Jormungandr
MoneyMike464682
Jormungandr
10
3 / 3 / 3
5,949
595
4,326
7,111
3,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
StainMySheets
Cerberus
9
2 / 1 / 4
5,609
561
4,833
7,324
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 2 / 3
4,400
440
2,090
5,749
2,343
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 2
5,352
535
2,139
6,900
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
8
0 / 3 / 0
4,825
483
2,698
6,628
4,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 1 / 5
5,651
565
4,755
6,501
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
4 / 1 / 1
5,404
540
6,144
4,024
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
icecube2525
Baron Samedi
8
1 / 1 / 2
5,015
502
1,845
4,540
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
8
Kills
9
9
Deaths
8
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
2
1
W
Ymir
Dazzeed
Ymir
3
1
3
4.5
W
Osiris
0
2
4
1
L
Odin
0
3
0
0
W
Jormungandr
MoneyMike464682
Jormungandr
3
3
3
1.5
L
3
1
5
5.5
W
Cerberus
StainMySheets
Cerberus
2
1
4
4
W
0
2
3
0.75
L
4
1
1
4.5
L
Baron Samedi
icecube2525
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
17,581
31,674
Taken
28,593
14,848
Mitigated
13,686
10,367
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,139
384
0
1,456
6,900
2,027
0
1,930
4,884
0
27,505
W
Ymir
Dazzeed
Ymir
3,263
283
0
783
5,462
2,345
224
1,006
4,293
27,614
0
W
Osiris
2,698
540
0
1,964
6,028
4,016
0
1,025
5,001
0
15,036
L
Odin
2,698
997
0
1,619
6,628
4,071
320
3,520
3,104
0
17,412
W
Jormungandr
MoneyMike464682
Jormungandr
4,326
947
238
2,479
7,111
3,172
912
1,471
5,640
29,806
0
L
4,755
300
424
1,478
6,501
3,860
0
4,063
2,400
12,620
0
W
Cerberus
StainMySheets
Cerberus
4,833
289
0
2,793
7,324
2,972
588
849
6,339
26,194
0
W
2,090
219
784
1,326
5,749
2,343
465
1,946
3,801
11,703
0
L
6,144
2,373
0
1,634
4,024
1,117
58
2,125
1,899
0
24,961
L
Baron Samedi
icecube2525
Baron Samedi
1,845
84
223
966
4,540
2,611
0
2,672
1,794
18,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,798
Gold Earned
26,247
268
Minions Killed
187
0
Camps Cleared
0
943,668
Distance Traveled
908,194
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,352
535
58
6
0
159,823
1
W
Ymir
6,062
606
71
7
0
200,745
5
W
Osiris
4,778
478
41
4
0
165,075
0
L
Odin
4,825
483
36
4
0
191,170
2
W
Jormungandr
5,949
595
68
7
0
183,458
2
L
Bacchus
5,651
565
24
2
0
202,493
1
W
Cerberus
5,609
561
70
7
0
201,276
0
W
Cthulhu
4,400
440
18
2
0
193,114
1
L
Neith
5,404
540
35
4
0
176,264
3
L
Baron Samedi
5,015
502
34
3
0
178,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role