Player Matchup

Thanatos
Thanatos
Jugador86880326
Thanatos
Level 25
God Stats
27W - 20L
1,468 SR
Queue Stats
102W - 81L
1,326 Elo+
Solo
Jing Wei
Jing Wei
OozyDAS tuff
Jing Wei
Level 18
God Stats
3W - 3L
1,499 SR
Queue Stats
37W - 56L
1,268 Elo+
Solo
Khepri
Khepri
WizPTheif
Khepri
Level 12
God Stats
17W - 16L
1,530 SR
Queue Stats
33W - 33L
1,451 Elo+
Solo
Chaac
Chaac
lavishpluto729
Chaac
Level 25
God Stats
13W - 10L
1,149 SR
Queue Stats
35W - 24L
1,210 Elo+
Solo
Hera
Hera
xXxSpiritNovaxXx
Hera
Level 6
God Stats
7W - 14L
1,518 SR
Queue Stats
23W - 34L
1,222 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,295 Elo+

VS

Team Averages
Level 18
1,480 SR
1,318 Elo+
Sol
Sol
DARKLORDEVIL62
Sol
Level 26
God Stats
100W - 138L
1,327 SR
Queue Stats
116W - 164L
1,252 Elo+
Solo
Hades
Hades
FazeDerm2983
Hades
Level 15
God Stats
7W - 6L
1,464 SR
Queue Stats
23W - 20L
1,413 Elo+
Party 1
Cerberus
Cerberus
SplashDaddy2
Cerberus
Level 12
God Stats
7W - 5L
1,472 SR
Queue Stats
26W - 24L
1,350 Elo+
Party 1
Fenrir
Fenrir
daditsbeen-
Fenrir
Level 22
God Stats
71W - 64L
1,457 SR
Queue Stats
160W - 165L
1,354 Elo+
Solo
Arachne
Arachne
strawberrysoda80
Arachne
Level 13
God Stats
13W - 1L
1,678 SR
Queue Stats
47W - 55L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
13 / 7 / 3
18,525
1,029
34,606
30,219
12,535
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
OozyDAS tuff
Jing Wei
20
1 / 2 / 5
14,782
821
12,011
15,380
5,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
WizPTheif
Khepri
20
0 / 9 / 8
14,990
833
8,525
30,873
37,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 6 / 4
13,669
759
8,630
19,876
10,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 8 / 10
16,672
926
27,419
23,238
8,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 11
16,813
934
23,552
20,311
12,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 2 / 12
17,453
970
36,446
22,237
24,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
SplashDaddy2
Cerberus
20
3 / 2 / 21
17,233
957
25,218
32,446
32,689
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
15 / 5 / 7
17,986
999
26,564
25,142
15,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 0 / 0
12,370
687
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
16
Kills
32
32
Deaths
16
30
Assists
51
Player
Kills
Deaths
Assists
KDA
W
7
7
11
1.79
W
7
2
12
6.5
L
Thanatos
13
7
3
2.07
L
Jing Wei
OozyDAS tuff
Jing Wei
1
2
5
1.75
W
Cerberus
SplashDaddy2
Cerberus
3
2
21
6.75
L
Khepri
WizPTheif
Khepri
0
9
8
0.44
W
Fenrir
15
5
7
3.7
L
0
6
4
0.33
W
0
0
0
0
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,191
Damage
111,780
119,586
Taken
100,136
73,888
Mitigated
85,205
24,697
Healing
24,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,552
7,582
0
4,442
20,311
12,670
0
8,654
11,657
71,031
0
W
36,446
5,200
1,407
9,941
22,237
24,087
0
5,939
16,298
78,608
0
L
Thanatos
34,606
15,684
0
17,418
30,219
12,535
0
18,108
11,559
0
55,270
L
Jing Wei
OozyDAS tuff
Jing Wei
12,011
10,991
0
982
15,380
5,134
0
9,856
5,127
0
34,942
W
Cerberus
SplashDaddy2
Cerberus
25,218
2,454
0
6,842
32,446
32,689
0
12,593
19,853
63,422
0
L
Khepri
WizPTheif
Khepri
8,525
85
0
0
30,873
37,436
0
22,786
7,444
42,530
0
W
Fenrir
26,564
9,008
0
2,148
25,142
15,759
0
8,758
16,384
0
61,824
L
8,630
1,181
0
3,743
19,876
10,346
0
14,519
5,357
0
24,495
W
0
0
0
0
0
0
0
0
0
0
0
L
27,419
8,860
584
1,970
23,238
8,437
0
18,355
4,883
79,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,638
Gold Earned
81,855
319
Minions Killed
377
1
Camps Cleared
13
1,652,545
Distance Traveled
1,216,841
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,813
934
94
5
1
249,834
0
W
Hades
17,453
970
90
5
7
322,235
0
L
Thanatos
18,525
1,029
55
3
0
373,694
1
L
Jing Wei
14,782
821
54
3
1
482,285
1
W
Cerberus
17,233
957
123
7
2
325,986
0
L
Khepri
14,990
833
59
3
0
327,320
2
W
Fenrir
17,986
999
70
4
3
318,786
4
L
Chaac
13,669
759
34
2
0
178,842
0
W
Arachne
12,370
687
0
0
0
0
0
L
Hera
16,672
926
117
7
0
290,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role