Player Matchup

Thoth
Thoth
Cramberry101
Thoth
Level 88
God Stats
1W - 6L
1,305 SR
Queue Stats
115W - 152L
1,351 Elo+
Solo
Chaac
Chaac
N1ckeatspeas
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,210 Elo+
Party 1
Izanami
Izanami
TwistedTurns108
Izanami
Level 14
God Stats
0W - 2L
1,352 SR
Queue Stats
4W - 11L
1,210 Elo+
Party 1
Team Averages
Level 39
1,386 SR
1,257 Elo+

VS

Team Averages
Level 51
1,288 SR
1,290 Elo+
Merlin
Merlin
Kinglemon420768
Merlin
Level 67
God Stats
19W - 20L
1,193 SR
Queue Stats
84W - 108L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
LGICoffee
Cthulhu
Level 20
God Stats
19W - 16L
1,399 SR
Queue Stats
343W - 325L
1,279 Elo+
Party 2
Achilles
Achilles
NextHuntergod
Achilles
Level 67
God Stats
8W - 14L
1,273 SR
Queue Stats
45W - 71L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
11,839
623
16,409
13,995
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 5 / 4
11,061
582
10,636
23,596
12,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
4 / 6 / 7
11,863
624
9,195
17,020
5,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
12,908
679
15,520
12,415
5,047
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LGICoffee
Cthulhu
17
4 / 2 / 11
12,661
666
12,801
22,124
24,224
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
NextHuntergod
Achilles
16
8 / 6 / 9
13,589
715
17,511
20,226
11,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
12
Kills
18
18
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
6
4
8
2.5
W
Cthulhu
LGICoffee
Cthulhu
4
2
11
4.75
L
4
5
4
1.2
W
Achilles
NextHuntergod
Achilles
8
6
9
2.08
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
45,832
54,611
Taken
54,765
22,382
Mitigated
40,545
6,333
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,409
778
0
1,739
13,995
4,399
285
7,571
6,424
48,589
0
W
15,520
0
2,130
2,985
12,415
5,047
203
5,374
6,507
71,411
0
W
Cthulhu
LGICoffee
Cthulhu
12,801
373
1,911
2,848
22,124
24,224
26
6,025
15,504
36,026
0
L
10,636
2,916
0
2,879
23,596
12,484
0
12,486
11,110
0
39,171
W
Achilles
NextHuntergod
Achilles
17,511
8,670
1,002
6,522
20,226
11,274
2,874
3,665
16,269
0
74,212
L
9,195
6,792
0
1,715
17,020
5,499
618
8,268
8,752
0
43,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
39,158
173
Minions Killed
219
0
Camps Cleared
0
951,360
Distance Traveled
932,663
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,839
623
60
3
0
295,253
6
W
Merlin
12,908
679
126
7
0
283,976
2
W
Cthulhu
12,661
666
36
2
0
365,985
3
L
Chaac
11,061
582
53
3
0
340,127
1
W
Achilles
13,589
715
57
3
0
282,702
0
L
Izanami
11,863
624
60
3
0
315,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role