Player Matchup

Tyr
Tyr
Bronze III
BLS Bacon
Tyr
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,379 MMR
Party 1
Merlin
Merlin
Bronze IV
ShadowVeil75
Merlin
Bronze IV
Level 135
God Stats
0W - 1L
1,383 SR
Queue Stats
3W - 17L
1,089 MMR
Party 1
Bellona
Bellona
Bronze IV
Siva Reborn
Bellona
Bronze IV
Level 85
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 10L
1,249 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 95
1,447 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,622 SR
1,192 MMR
Sobek
Sobek
Silver I
DizzyDotz
Sobek
Silver I
Level 125
God Stats
18W - 10L
1,633 SR
Queue Stats
219W - 254L
1,222 MMR
Solo
Chiron
Chiron
Silver I
NEWYORKGIANTz
Chiron
Silver I
Level 127
God Stats
181W - 153L
1,549 SR
Queue Stats
835W - 845L
1,248 MMR
Solo
Khepri
Khepri
Silver V
Z3R0 TANK YT
Khepri
Silver V
Level 46
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 14L
1,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,405
617
3,346
12,996
8,150
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
11
2 / 7 / 2
8,044
670
7,107
8,875
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Siva Reborn
Bellona
9
2 / 7 / 2
8,028
669
7,165
13,442
7,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeDanzaburouAnubisPersephoneChaac

VS

Bans
ZeusYmirHeraBakasuraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DizzyDotz
Sobek
13
5 / 2 / 11
9,181
765
7,526
12,244
12,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
14 / 2 / 5
10,671
889
14,374
8,831
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
12
1 / 1 / 16
9,412
784
3,769
9,453
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
20
20
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Sobek
DizzyDotz
Sobek
5
2
11
5.25
W
14
2
5
8.25
L
Merlin
2
7
2
0.43
L
Bellona
Siva Reborn
Bellona
2
7
2
0.43
W
Khepri
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
25,669
35,313
Taken
30,528
18,368
Mitigated
22,829
3,993
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,346
345
290
1,693
12,996
8,150
0
3,399
9,597
0
14,456
W
Sobek
DizzyDotz
Sobek
7,526
808
1,068
4,513
12,244
12,740
744
1,956
9,958
20,024
0
W
14,374
6,448
665
3,150
8,831
3,880
1,456
1,921
6,716
0
44,371
L
Merlin
7,107
198
209
656
8,875
3,105
0
3,172
5,703
24,938
0
L
Bellona
Siva Reborn
Bellona
7,165
3,171
490
655
13,442
7,113
0
4,809
8,633
0
18,250
W
Khepri
3,769
486
0
1,949
9,453
6,209
605
2,363
6,747
20,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
29,264
79
Minions Killed
108
0
Camps Cleared
0
558,089
Distance Traveled
645,073
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,405
617
25
2
0
205,589
1
W
Sobek
9,181
765
28
2
0
218,403
0
W
Chiron
10,671
889
55
5
0
218,571
4
L
Merlin
8,044
670
41
3
0
158,417
0
L
Bellona
8,028
669
13
1
0
194,083
0
W
Khepri
9,412
784
25
2
0
208,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role