Player Matchup

Osiris
Osiris
Corgistomp
Osiris
Level 149
God Stats
25W - 21L
1,545 SR
Queue Stats
343W - 398L
1,614 Elo+
Party 1
Thoth
Thoth
GfuelIsLead
Thoth
Level 63
God Stats
21W - 21L
1,671 SR
Queue Stats
130W - 158L
1,543 Elo+
Party 1
Fenrir
Fenrir
Papagino10
Fenrir
Level 102
God Stats
8W - 3L
1,625 SR
Queue Stats
996W - 976L
1,629 Elo+
Party 1
Medusa
Medusa
Rancit0
Medusa
Level 137
God Stats
7W - 22L
1,356 SR
Queue Stats
225W - 273L
1,599 Elo+
Party 1
Yemoja
Yemoja
Xbox360Tractor1
Yemoja
Level 127
God Stats
25W - 24L
1,582 SR
Queue Stats
273W - 317L
1,551 Elo+
Party 1
Team Averages
Level 116
1,556 SR
1,587 Elo+

VS

Team Averages
Level 99
1,458 SR
1,645 Elo+
Ne Zha
Ne Zha
Dfm2234
Ne Zha
Level 135
God Stats
6W - 8L
1,445 SR
Queue Stats
181W - 191L
1,678 Elo+
Party 2
Kuzenbo
Kuzenbo
Feratue
Kuzenbo
Level 129
God Stats
4W - 4L
1,568 SR
Queue Stats
46W - 39L
1,621 Elo+
Party 3
Nike
Nike
Kvothaniel
Nike
Level 69
God Stats
1W - 5L
1,275 SR
Queue Stats
34W - 45L
1,588 Elo+
Party 2
Chernobog
Chernobog
Mcfffins
Chernobog
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,633 Elo+
Party 3
Scylla
Scylla
OniRune
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Corgistomp
Osiris
11
2 / 1 / 1
6,108
611
5,238
5,626
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 0 / 1
6,732
673
3,172
2,330
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Papagino10
Fenrir
11
3 / 0 / 2
6,255
626
3,336
5,594
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Rancit0
Medusa
10
2 / 1 / 0
5,413
541
2,333
3,905
979
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 2
5,296
530
1,312
3,885
1,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dfm2234
Ne Zha
9
1 / 3 / 2
5,111
511
3,631
7,186
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Feratue
Kuzenbo
8
0 / 0 / 2
4,961
496
2,241
3,713
1,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,269
527
2,188
5,695
2,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Mcfffins
Chernobog
8
1 / 2 / 1
4,786
479
1,253
4,417
1,129
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Scylla
OniRune
Scylla
9
0 / 4 / 0
4,567
457
1,108
4,417
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
3
3
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Corgistomp
Osiris
2
1
1
2.5
L
Ne Zha
Dfm2234
Ne Zha
1
3
2
0.67
L
Kuzenbo
Feratue
Kuzenbo
0
0
2
1
W
4
0
1
4.5
L
1
2
0
0.5
L
Chernobog
Mcfffins
Chernobog
1
2
1
0.75
L
Scylla
OniRune
Scylla
0
4
0
0
W
Fenrir
Papagino10
Fenrir
3
0
2
4
W
Medusa
Rancit0
Medusa
2
1
0
2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,391
Damage
10,421
21,340
Taken
25,428
7,875
Mitigated
9,068
10,587
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Corgistomp
Osiris
5,238
1,470
0
2,735
5,626
2,950
0
0
5,384
0
32,549
L
Ne Zha
Dfm2234
Ne Zha
3,631
1,381
0
2,397
7,186
2,173
0
712
6,474
0
24,657
L
Kuzenbo
Feratue
Kuzenbo
2,241
917
0
881
3,713
1,844
0
318
3,395
15,144
0
W
3,172
76
0
1,210
2,330
605
0
485
1,759
36,273
0
L
2,188
387
0
1,953
5,695
2,747
0
0
5,695
0
22,467
L
Chernobog
Mcfffins
Chernobog
1,253
540
0
1,570
4,417
1,129
0
949
3,468
0
22,542
L
Scylla
OniRune
Scylla
1,108
0
0
752
4,417
1,175
0
2,505
1,912
21,400
0
W
Fenrir
Papagino10
Fenrir
3,336
1,637
0
4,170
5,594
1,819
0
811
4,701
0
31,236
W
Medusa
Rancit0
Medusa
2,333
747
0
1,141
3,905
979
0
1,162
2,743
0
35,360
W
1,312
86
883
448
3,885
1,522
23
723
3,162
9,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
24,694
313
Minions Killed
227
0
Camps Cleared
0
978,275
Distance Traveled
875,580
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,108
611
65
7
0
196,263
3
L
Ne Zha
5,111
511
58
6
0
210,755
3
L
Kuzenbo
4,961
496
25
3
0
181,287
2
W
Thoth
6,732
673
86
9
0
205,510
3
L
Nike
5,269
527
58
6
0
164,903
1
L
Chernobog
4,786
479
43
4
0
151,141
3
L
Scylla
4,567
457
43
4
0
167,494
2
W
Fenrir
6,255
626
69
7
0
227,368
2
W
Medusa
5,413
541
75
8
0
170,192
2
W
Yemoja
5,296
530
18
2
0
178,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role