Player Matchup

Serqet
Serqet
HeMoScRiB
Serqet
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,682 Elo+
Party 2
Terra
Terra
UberedToast
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,738 Elo+
Party 2
Tiamat
Tiamat
ebuttonsdude
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,202 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,540 Elo+

VS

Team Averages
Level 131
1,681 SR
1,600 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChickenSuper
Ah Muzen Cab
Level 126
God Stats
135W - 93L
1,692 SR
Queue Stats
416W - 346L
1,620 Elo+
Party 1
Sylvanus
Sylvanus
coldayze
Sylvanus
Level 118
God Stats
43W - 27L
1,617 SR
Queue Stats
524W - 416L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
l Jahde l
Nu Wa
Level 148
God Stats
9W - 5L
1,735 SR
Queue Stats
543W - 453L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HeMoScRiB
Serqet
20
13 / 8 / 8
17,039
710
26,224
31,889
15,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 2 / 22
16,920
705
15,366
32,231
43,366
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
20
10 / 6 / 12
16,896
704
21,902
22,693
20,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChickenSuper
Ah Muzen Cab
18
5 / 10 / 7
15,043
627
17,298
23,833
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
coldayze
Sylvanus
17
3 / 8 / 5
15,440
643
18,878
32,213
28,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
l Jahde l
Nu Wa
18
8 / 8 / 5
16,661
694
23,964
17,873
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
26
Kills
16
16
Deaths
26
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ChickenSuper
Ah Muzen Cab
5
10
7
0.85
W
Serqet
HeMoScRiB
Serqet
13
8
8
2.13
W
3
2
22
7
L
Sylvanus
coldayze
Sylvanus
3
8
5
0.69
W
Tiamat
10
6
12
2.67
L
Nu Wa
l Jahde l
Nu Wa
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,492
Damage
60,140
86,813
Taken
73,919
80,009
Mitigated
41,752
34,415
Healing
25,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ChickenSuper
Ah Muzen Cab
17,298
3,510
0
4,775
23,833
8,108
2,574
10,507
12,515
0
81,786
W
Serqet
HeMoScRiB
Serqet
26,224
11,719
0
9,107
31,889
15,756
1,847
15,470
16,419
0
93,225
W
15,366
1,578
4,181
12,302
32,231
43,366
259
15,347
16,884
49,573
0
L
Sylvanus
coldayze
Sylvanus
18,878
2,638
4,412
13,546
32,213
28,312
952
15,603
15,329
51,964
0
W
Tiamat
21,902
2,709
0
8,825
22,693
20,887
1,454
12,143
10,550
128,722
0
L
Nu Wa
l Jahde l
Nu Wa
23,964
6,187
0
2,714
17,873
5,332
1,556
11,306
6,249
65,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,855
Gold Earned
47,144
304
Minions Killed
228
0
Camps Cleared
0
1,274,282
Distance Traveled
1,097,898
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,043
627
109
5
0
369,605
0
W
Serqet
17,039
710
84
4
0
425,136
1
W
Terra
16,920
705
44
2
0
474,665
1
L
Sylvanus
15,440
643
55
2
0
378,890
2
W
Tiamat
16,896
704
176
7
0
374,481
0
L
Nu Wa
16,661
694
64
3
0
349,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role