Player Matchup

Jormungandr
Jormungandr
Dynamicmuffin85
Jormungandr
Level 21
God Stats
17W - 13L
1,338 SR
Queue Stats
36W - 28L
1,393 Elo+
Solo
Tiamat
Tiamat
FishtailRogue
Tiamat
Level 40
God Stats
12W - 7L
1,609 SR
Queue Stats
281W - 271L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
StephyD712
Danzaburou
Level 24
God Stats
16W - 10L
1,582 SR
Queue Stats
99W - 113L
1,393 Elo+
Party 2
Heimdallr
Heimdallr
TOXIC_KIDDxJAYY
Heimdallr
Level 21
God Stats
21W - 26L
1,412 SR
Queue Stats
77W - 87L
1,325 Elo+
Party 2
Bakasura
Bakasura
mr_hill_billy_
Bakasura
Level 17
God Stats
9W - 7L
1,622 SR
Queue Stats
229W - 241L
1,401 Elo+
Party 2
Team Averages
Level 25
1,513 SR
1,375 Elo+

VS

Team Averages
Level 38
1,593 SR
1,465 Elo+
Odin
Odin
Dr_Kap420
Odin
Level 19
God Stats
1W - 2L
1,862 SR
Queue Stats
284W - 327L
1,494 Elo+
Party 3
Hel
Hel
Dr_neptune365
Hel
Level 35
God Stats
22W - 22L
1,589 SR
Queue Stats
455W - 493L
1,343 Elo+
Party 3
Ymir
Ymir
Extinkkt
Ymir
Level 6
God Stats
4W - 3L
1,550 SR
Queue Stats
14W - 12L
1,444 Elo+
Party 1
Arachne
Arachne
Leenguinie
Arachne
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,602 Elo+
Party 1
Thoth
Thoth
WorldMedic
Thoth
Level 101
God Stats
6W - 8L
1,466 SR
Queue Stats
208W - 245L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dynamicmuffin85
Jormungandr
19
17 / 2 / 10
13,558
542
23,038
15,962
13,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 2 / 7
14,384
575
21,392
16,197
12,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
StephyD712
Danzaburou
17
8 / 3 / 12
12,170
487
17,303
11,592
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
TOXIC_KIDDxJAYY
Heimdallr
19
3 / 3 / 9
12,412
496
11,166
13,221
4,841
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
17
9 / 4 / 2
11,951
478
11,022
17,562
7,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 12 / 3
8,636
345
5,446
23,287
8,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 11 / 2
10,611
424
12,673
20,515
6,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
18
6 / 7 / 4
12,260
490
13,948
23,465
12,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Leenguinie
Arachne
15
1 / 8 / 2
10,039
402
3,304
24,897
8,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
16
2 / 8 / 2
10,159
406
12,784
17,962
4,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
46
Kills
13
14
Deaths
46
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
1
12
3
0.21
L
3
11
2
0.36
W
Jormungandr
Dynamicmuffin85
Jormungandr
17
2
10
11
L
Ymir
6
7
4
1.14
W
9
2
7
6.25
L
Arachne
Leenguinie
Arachne
1
8
2
0.25
W
Danzaburou
StephyD712
Danzaburou
8
3
12
4.67
W
Heimdallr
TOXIC_KIDDxJAYY
Heimdallr
3
3
9
2.5
L
Thoth
2
8
2
0.38
W
Bakasura
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,921
Damage
48,155
74,534
Taken
110,126
42,047
Mitigated
41,014
20,876
Healing
29,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
5,446
831
0
29
23,287
8,124
78
9,304
13,941
0
26,396
L
12,673
200
5,289
8,421
20,515
6,798
93
8,477
11,768
60,260
0
W
Jormungandr
Dynamicmuffin85
Jormungandr
23,038
4,992
0
554
15,962
13,509
1,054
6,537
9,295
64,615
0
L
Ymir
13,948
1,196
0
3,715
23,465
12,946
529
8,551
14,549
52,340
0
W
21,392
4,356
0
8,964
16,197
12,024
4,685
9,413
6,067
105,488
0
L
Arachne
Leenguinie
Arachne
3,304
2,233
255
6,731
24,897
8,192
0
6,727
17,432
0
65,739
W
Danzaburou
StephyD712
Danzaburou
17,303
10,743
0
2,587
11,592
4,410
3,283
6,370
5,222
0
58,564
W
Heimdallr
TOXIC_KIDDxJAYY
Heimdallr
11,166
5,299
0
4,426
13,221
4,841
1,966
9,554
3,565
139
62,196
L
Thoth
12,784
1,906
0
4,778
17,962
4,954
247
10,308
6,900
59,384
0
W
Bakasura
11,022
8,265
0
4,345
17,562
7,263
1,137
6,462
10,980
0
63,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,475
Gold Earned
51,705
597
Minions Killed
467
0
Camps Cleared
0
2,251,878
Distance Traveled
2,080,515
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,636
345
43
2
0
438,645
0
L
Hel
10,611
424
105
4
0
410,896
2
W
Jormungandr
13,558
542
95
4
0
448,289
0
L
Ymir
12,260
490
103
4
0
430,876
0
W
Tiamat
14,384
575
195
8
0
442,373
2
L
Arachne
10,039
402
102
4
0
426,498
0
W
Danzaburou
12,170
487
95
4
0
400,101
0
W
Heimdallr
12,412
496
125
5
0
447,601
0
L
Thoth
10,159
406
114
5
0
373,600
0
W
Bakasura
11,951
478
87
3
0
513,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role