Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Manucadeff
Danzaburou
Level 84
God Stats
47W - 35L
1,546 SR
Queue Stats
226W - 190L
1,544 Elo+
Party 2
Arachne
Arachne
blackturr
Arachne
Level 77
God Stats
2W - 0L
1,681 SR
Queue Stats
326W - 310L
1,382 Elo+
Solo
Izanami
Izanami
felipeMene
Izanami
Level 68
God Stats
1W - 4L
1,394 SR
Queue Stats
146W - 155L
1,487 Elo+
Party 2
Medusa
Medusa
serpelson
Medusa
Level 48
God Stats
49W - 52L
1,526 SR
Queue Stats
322W - 290L
1,537 Elo+
Party 2
Team Averages
Level 76
1,529 SR
1,490 Elo+

VS

Team Averages
Level 44
1,504 SR
1,431 Elo+
Tiamat
Tiamat
IJ0K3Rl
Tiamat
Level 27
God Stats
21W - 21L
1,520 SR
Queue Stats
164W - 180L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
arcaDL
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
matute1415
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
thiagoOF55
Janus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,242 Elo+
Party 1
Arachne
Arachne
zNeMeSis-666
Arachne
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
2 / 0 / 2
4,139
828
1,895
2,448
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Manucadeff
Danzaburou
7
1 / 1 / 1
4,383
877
964
3,140
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
blackturr
Arachne
7
4 / 0 / 2
4,373
875
1,328
2,049
488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
felipeMene
Izanami
6
0 / 0 / 3
3,674
735
403
1,342
331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
serpelson
Medusa
7
4 / 0 / 0
4,024
805
2,067
2,110
533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IJ0K3Rl
Tiamat
6
1 / 2 / 0
3,717
743
791
1,567
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
arcaDL
Tsukuyomi
4
0 / 3 / 0
2,955
591
1,147
2,615
642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
matute1415
Anubis
4
0 / 3 / 0
2,942
588
160
2,159
498
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Janus
3
0 / 2 / 0
2,705
541
673
1,263
116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
zNeMeSis-666
Arachne
1
0 / 1 / 0
2,552
510
190
671
241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
2
3
L
Tiamat
IJ0K3Rl
Tiamat
1
2
0
0.5
W
Danzaburou
Manucadeff
Danzaburou
1
1
1
1.5
L
Tsukuyomi
arcaDL
Tsukuyomi
0
3
0
0
W
Arachne
blackturr
Arachne
4
0
2
5
W
Izanami
felipeMene
Izanami
0
0
3
1.5
L
Anubis
matute1415
Anubis
0
3
0
0
W
Medusa
serpelson
Medusa
4
0
0
4
L
Janus
0
2
0
0
L
Arachne
zNeMeSis-666
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,657
Damage
2,961
11,089
Taken
8,275
2,756
Mitigated
2,142
5,820
Healing
381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,895
236
49
1,692
2,448
577
133
0
2,448
14,522
0
L
Tiamat
IJ0K3Rl
Tiamat
791
64
0
94
1,567
645
0
0
1,567
11,684
0
W
Danzaburou
Manucadeff
Danzaburou
964
626
0
822
3,140
827
46
575
2,413
0
22,460
L
Tsukuyomi
arcaDL
Tsukuyomi
1,147
364
0
17
2,615
642
36
1,258
1,152
0
6,870
W
Arachne
blackturr
Arachne
1,328
1,103
0
1,583
2,049
488
119
64
1,985
0
10,786
W
Izanami
felipeMene
Izanami
403
136
0
677
1,342
331
262
297
1,045
0
10,992
L
Anubis
matute1415
Anubis
160
0
0
159
2,159
498
0
0
2,159
7,052
0
W
Medusa
serpelson
Medusa
2,067
668
0
997
2,110
533
615
536
1,574
0
16,059
L
Janus
673
0
0
0
1,263
116
0
0
1,263
1,735
0
L
Arachne
zNeMeSis-666
Arachne
190
79
0
111
671
241
0
396
239
0
730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,593
Gold Earned
14,871
175
Minions Killed
60
0
Camps Cleared
0
515,041
Distance Traveled
394,719
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,139
828
27
5
0
94,300
2
L
Tiamat
3,717
743
29
6
0
96,078
2
W
Danzaburou
4,383
877
55
11
0
101,583
1
L
Tsukuyomi
2,955
591
12
2
0
105,078
0
W
Arachne
4,373
875
34
7
0
115,666
0
W
Izanami
3,674
735
26
5
0
94,286
1
L
Anubis
2,942
588
17
3
0
96,893
0
W
Medusa
4,024
805
33
7
0
109,206
0
L
Janus
2,705
541
0
0
0
79,438
1
L
Arachne
2,552
510
2
0
0
17,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role