Player Matchup

Geb
Geb
ChrisJCameron
Geb
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
176W - 166L
1,614 Elo+
Solo
Neith
Neith
MrGabbo
Neith
Level 129
God Stats
1W - 2L
1,374 SR
Queue Stats
28W - 32L
1,510 Elo+
Solo
Sol
Sol
Noamus
Sol
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,478 Elo+
Solo
Ares
Ares
Sïndra
Ares
Level 129
God Stats
10W - 7L
1,695 SR
Queue Stats
386W - 370L
1,554 Elo+
Solo
Ne Zha
Ne Zha
tercsab
Ne Zha
Level 128
God Stats
3W - 0L
1,793 SR
Queue Stats
163W - 137L
1,568 Elo+
Solo
Team Averages
Level 132
1,572 SR
1,545 Elo+

VS

Team Averages
Level 138
1,462 SR
1,526 Elo+
Xbalanque
Xbalanque
MirrorMP
Xbalanque
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
Skullamal
Baba Yaga
Level 107
God Stats
12W - 13L
1,471 SR
Queue Stats
1,101W - 1,115L
1,547 Elo+
Solo
Merlin
Merlin
THEAP9
Merlin
Level 142
God Stats
0W - 4L
1,493 SR
Queue Stats
118W - 121L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
nopexx
Sun Wukong
Level 154
God Stats
19W - 7L
1,345 SR
Queue Stats
628W - 677L
1,541 Elo+
Solo
Achilles
Achilles
Μurtukov
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 14
15,699
714
20,818
37,589
42,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
MrGabbo
Neith
20
10 / 3 / 19
16,395
745
35,248
22,681
13,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Noamus
Sol
20
5 / 3 / 14
13,725
624
20,644
19,002
10,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
Sïndra
Ares
20
4 / 8 / 16
15,310
696
20,215
34,084
39,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
tercsab
Ne Zha
20
9 / 5 / 20
15,630
710
26,457
27,418
18,777
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MirrorMP
Xbalanque
20
6 / 11 / 9
14,084
640
22,857
24,691
10,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Skullamal
Baba Yaga
20
2 / 10 / 14
13,686
622
27,444
22,653
11,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
THEAP9
Merlin
20
2 / 7 / 9
14,410
655
23,698
18,003
8,400
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
nopexx
Sun Wukong
20
2 / 5 / 16
14,101
641
16,725
41,252
45,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
Μurtukov
Achilles
20
15 / 7 / 7
16,313
742
31,071
32,095
44,833
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
82
40
Kills
27
27
Deaths
40
83
Assists
55
Player
Kills
Deaths
Assists
KDA
W
12
8
14
2.38
L
Xbalanque
MirrorMP
Xbalanque
6
11
9
0.95
W
Neith
MrGabbo
Neith
10
3
19
6.5
W
Sol
Noamus
Sol
5
3
14
4
L
Baba Yaga
Skullamal
Baba Yaga
2
10
14
0.9
W
Ares
Sïndra
Ares
4
8
16
1.5
L
Merlin
THEAP9
Merlin
2
7
9
0.93
L
Sun Wukong
nopexx
Sun Wukong
2
5
16
2
W
Ne Zha
tercsab
Ne Zha
9
5
20
3.8
L
Achilles
Μurtukov
Achilles
15
7
7
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,382
Damage
121,795
140,774
Taken
138,694
124,654
Mitigated
121,465
49,024
Healing
55,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,818
2,057
2,700
5,840
37,589
42,894
87
13,214
22,701
41,025
0
L
Xbalanque
MirrorMP
Xbalanque
22,857
12,892
4,245
5,122
24,691
10,695
2,044
14,817
9,874
0
44,420
W
Neith
MrGabbo
Neith
35,248
15,780
5,277
7,977
22,681
13,648
3,055
10,355
11,897
0
78,485
W
Sol
Noamus
Sol
20,644
4,188
2,633
8,231
19,002
10,030
1,827
7,363
11,041
44,891
0
L
Baba Yaga
Skullamal
Baba Yaga
27,444
774
2,006
6,215
22,653
11,672
674
7,500
15,153
52,422
0
W
Ares
Sïndra
Ares
20,215
165
43
2,921
34,084
39,305
113
8,621
25,017
28,244
0
L
Merlin
THEAP9
Merlin
23,698
220
1,214
4,318
18,003
8,400
520
7,671
10,332
64,955
0
L
Sun Wukong
nopexx
Sun Wukong
16,725
1,389
2,144
19,217
41,252
45,865
542
16,796
24,456
69
26,857
W
Ne Zha
tercsab
Ne Zha
26,457
6,661
3,224
10,178
27,418
18,777
703
11,658
15,510
156
58,853
L
Achilles
Μurtukov
Achilles
31,071
5,095
1,100
9,904
32,095
44,833
1,023
14,893
17,202
0
37,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,759
Gold Earned
72,594
228
Minions Killed
219
0
Camps Cleared
0
1,901,839
Distance Traveled
1,817,560
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,699
714
23
1
0
360,371
0
L
Xbalanque
14,084
640
51
2
0
281,869
3
W
Neith
16,395
745
103
5
0
373,766
1
W
Sol
13,725
624
37
2
0
337,855
0
L
Baba Yaga
13,686
622
49
2
0
367,478
0
W
Ares
15,310
696
16
1
0
375,815
2
L
Merlin
14,410
655
77
4
0
360,136
4
L
Sun Wukong
14,101
641
26
1
0
401,138
1
W
Ne Zha
15,630
710
49
2
0
454,032
0
L
Achilles
16,313
742
16
1
0
406,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role