Player Matchup

Athena
Athena
BTactics
Athena
Level 20
God Stats
47W - 30L
1,789 SR
Queue Stats
81W - 66L
1,730 Elo+
Solo
Osiris
Osiris
Cr4zY X m4sTeR
Osiris
Level 29
God Stats
6W - 6L
1,740 SR
Queue Stats
45W - 41L
1,618 Elo+
Solo
Ra
Ra
Dzaster33
Ra
Level 5
God Stats
3W - 2L
1,682 SR
Queue Stats
10W - 13L
1,647 Elo+
Solo
Neith
Neith
Emoreland
Neith
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
148W - 148L
1,520 Elo+
Solo
Thor
Thor
pridethelionsin
Thor
Level 7
God Stats
1W - 2L
1,379 SR
Queue Stats
5W - 8L
1,589 Elo+
Solo
Team Averages
Level 18
1,618 SR
1,621 Elo+

VS

Team Averages
Level 19
1,503 SR
1,622 Elo+
Tiamat
Tiamat
ConscriptG24
Tiamat
Level 29
God Stats
18W - 19L
1,565 SR
Queue Stats
128W - 127L
1,533 Elo+
Solo
King Arthur
King Arthur
MooyRoosete
King Arthur
Level 24
God Stats
28W - 12L
1,657 SR
Queue Stats
57W - 36L
1,631 Elo+
Solo
Mulan
Mulan
The_Reaper_V01
Mulan
Level 7
God Stats
5W - 11L
1,165 SR
Queue Stats
178W - 198L
1,462 Elo+
Solo
Ymir
Ymir
Tripari
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,776 Elo+
Solo
Sol
Sol
iheartjakeee
Sol
Level 29
God Stats
4W - 3L
1,629 SR
Queue Stats
122W - 81L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BTactics
Athena
14
2 / 3 / 3
8,635
454
6,795
18,447
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 6 / 1
9,834
518
9,522
19,920
14,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 9 / 3
7,390
389
5,952
13,960
5,146
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Emoreland
Neith
13
1 / 3 / 1
7,581
399
6,893
11,291
4,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 9 / 0
6,154
324
1,774
12,772
3,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 0 / 5
10,282
541
12,348
12,569
7,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
MooyRoosete
King Arthur
18
6 / 2 / 2
11,444
602
13,309
17,218
13,793
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 3
10,630
559
7,708
12,310
9,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Tripari
Ymir
14
7 / 4 / 6
10,095
531
11,475
18,850
13,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 0 / 1
13,769
725
13,186
12,849
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
29
30
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
BTactics
Athena
2
3
3
1.17
W
Tiamat
4
0
5
6.5
L
4
6
1
0.75
L
0
9
3
0.17
L
Neith
Emoreland
Neith
1
3
1
0.5
W
King Arthur
MooyRoosete
King Arthur
6
2
2
3.5
W
5
1
3
6.5
W
Ymir
Tripari
Ymir
7
4
6
2.5
W
7
0
1
7.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,936
Damage
58,026
76,390
Taken
73,796
40,854
Mitigated
49,764
17,307
Healing
34,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BTactics
Athena
6,795
2,897
0
5,272
18,447
13,349
0
9,139
9,308
31,425
0
W
Tiamat
12,348
1,106
862
8,713
12,569
7,329
2,738
3,242
9,327
64,929
0
L
9,522
4,280
0
6,756
19,920
14,562
0
5,949
13,779
0
58,500
L
5,952
1,346
108
443
13,960
5,146
0
9,424
4,536
41,951
0
L
Neith
Emoreland
Neith
6,893
3,896
0
4,006
11,291
4,011
0
6,969
4,322
0
36,998
W
King Arthur
MooyRoosete
King Arthur
13,309
2,241
0
5,415
17,218
13,793
621
1,926
15,292
0
74,720
W
7,708
2,370
0
2,266
12,310
9,485
1,348
1,223
11,087
0
71,654
W
Ymir
Tripari
Ymir
11,475
1,305
171
5,699
18,850
13,860
0
5,397
13,453
43,227
0
W
13,186
5,731
0
11,590
12,849
5,297
8,319
959
11,890
128,866
0
L
1,774
561
0
722
12,772
3,786
26
5,528
7,244
0
19,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
56,220
366
Minions Killed
661
0
Camps Cleared
0
1,519,600
Distance Traveled
1,778,841
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,635
454
66
3
0
331,106
4
W
Tiamat
10,282
541
112
6
0
344,274
2
L
Osiris
9,834
518
125
7
0
311,418
3
L
Ra
7,390
389
77
4
0
252,650
0
L
Neith
7,581
399
69
4
0
330,694
0
W
King Arthur
11,444
602
150
8
0
386,245
3
W
Mulan
10,630
559
113
6
0
368,564
0
W
Ymir
10,095
531
69
4
0
345,262
3
W
Sol
13,769
725
217
11
0
334,496
2
L
Thor
6,154
324
29
2
0
293,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role