Player Matchup

Merlin
Merlin
HLucifer
Merlin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Kaldry
Chiron
Level 63
God Stats
1W - 2L
1,437 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 2
Sylvanus
Sylvanus
Untotten
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
YuFy
Nike
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 2
Chaac
Chaac
muadremiawilly
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 112
1,487 SR
1,476 Elo+

VS

Team Averages
Level 128
1,500 SR
1,490 Elo+
Horus
Horus
De3Roh
Horus
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 198L
1,523 Elo+
Solo
Hera
Hera
Kaiokaique13
Hera
Level 85
God Stats
7W - 2L
1,500 SR
Queue Stats
351W - 329L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Novesfora
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ThePhoenix157
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
xxXXLEOXXxx
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HLucifer
Merlin
17
4 / 1 / 17
10,499
808
19,968
9,167
5,174
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Kaldry
Chiron
19
13 / 3 / 11
11,545
888
16,701
12,450
6,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
Untotten
Sylvanus
16
2 / 3 / 17
10,572
813
6,762
19,373
24,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
YuFy
Nike
17
3 / 0 / 20
9,972
767
7,651
12,505
12,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
5 / 2 / 14
10,226
787
13,595
15,683
19,217
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
De3Roh
Horus
14
2 / 6 / 3
9,030
695
6,190
15,417
17,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 8 / 3
8,739
672
10,706
11,523
4,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Novesfora
Cthulhu
13
0 / 5 / 3
8,357
643
8,499
13,594
11,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 4 / 5
9,823
756
10,070
20,001
23,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 4 / 4
9,876
760
12,706
10,892
4,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
27
Kills
9
9
Deaths
27
79
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
De3Roh
Horus
2
6
3
0.58
W
Merlin
HLucifer
Merlin
4
1
17
12.5
L
2
8
3
0.44
W
Chiron
Kaldry
Chiron
13
3
11
6.17
L
Cthulhu
Novesfora
Cthulhu
0
5
3
0.3
L
3
4
5
1.38
W
Sylvanus
Untotten
Sylvanus
2
3
17
3.5
W
Nike
YuFy
Nike
3
0
20
13
W
5
2
14
6
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,677
Damage
48,171
69,178
Taken
71,427
68,462
Mitigated
61,034
43,050
Healing
22,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
De3Roh
Horus
6,190
2,219
4,871
3,766
15,417
17,418
17
4,159
10,950
511
9,133
W
Merlin
HLucifer
Merlin
19,968
386
7,154
2,532
9,167
5,174
932
6,462
2,705
36,697
0
L
10,706
2,518
454
701
11,523
4,565
0
4,795
6,274
22,469
0
W
Chiron
Kaldry
Chiron
16,701
7,787
1,926
2,678
12,450
6,957
2,034
8,475
3,975
0
41,787
L
Cthulhu
Novesfora
Cthulhu
8,499
646
1,608
1,189
13,594
11,695
0
5,436
7,863
15,183
0
L
10,070
744
1,158
4,755
20,001
23,103
0
7,281
12,385
21,882
0
W
Sylvanus
Untotten
Sylvanus
6,762
1,386
12,284
7,284
19,373
24,748
269
10,341
9,032
12,894
0
W
Nike
YuFy
Nike
7,651
754
1,586
843
12,505
12,366
786
7,665
4,840
0
22,800
W
13,595
1,331
2,129
4,634
15,683
19,217
822
9,498
6,185
0
22,478
L
12,706
776
1,201
3,009
10,892
4,253
0
3,407
7,225
33,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
45,825
139
Minions Killed
126
0
Camps Cleared
0
1,252,122
Distance Traveled
1,087,982
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,030
695
13
1
0
199,590
1
W
Merlin
10,499
808
49
4
0
252,671
4
L
Hera
8,739
672
34
3
0
221,800
3
W
Chiron
11,545
888
47
4
0
238,544
0
L
Cthulhu
8,357
643
19
1
0
216,672
0
L
Sobek
9,823
756
6
0
0
229,367
1
W
Sylvanus
10,572
813
8
1
0
228,540
0
W
Nike
9,972
767
24
2
0
296,587
0
W
Chaac
10,226
787
11
1
0
235,780
1
L
Agni
9,876
760
54
4
0
220,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role