Player Matchup

Merlin
Merlin
Gold III
AstralArchitect
Merlin
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Glamp
Bacchus
Bronze III
Level 127
God Stats
1W - 0L
1,775 SR
Queue Stats
3W - 4L
1,416 MMR
Solo
Medusa
Medusa
Gold II
ScarletXD
Medusa
Gold II
Level 156
God Stats
7W - 1L
1,500 SR
Queue Stats
95W - 85L
1,424 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,592 SR
1,447 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,645 SR
1,366 MMR
Discordia
Discordia
Bronze III
BuffGenji
Discordia
Bronze III
Level 123
God Stats
2W - 3L
1,617 SR
Queue Stats
8W - 5L
1,317 MMR
Party 1
Skadi
Skadi
Bronze III
Christopherr3
Skadi
Bronze III
Level 116
God Stats
1W - 1L
1,698 SR
Queue Stats
8W - 3L
1,463 MMR
Party 1
Hercules
Hercules
Bronze III
xBigChaac
Hercules
Bronze III
Level 104
God Stats
1W - 2L
1,619 SR
Queue Stats
8W - 5L
1,317 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 4
11,957
598
19,535
9,406
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Glamp
Bacchus
14
0 / 1 / 6
10,878
544
4,413
8,143
9,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
ScarletXD
Medusa
16
4 / 4 / 2
12,133
607
9,769
13,127
5,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneZeusTiamatThothAchilles

VS

Bans
AphroditeArtioCthulhuSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BuffGenji
Discordia
15
2 / 1 / 3
11,263
563
11,735
7,447
2,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 1
11,554
578
7,570
13,034
4,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
xBigChaac
Hercules
13
0 / 2 / 5
10,479
524
5,876
18,048
16,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
5
5
Deaths
6
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Discordia
BuffGenji
Discordia
2
1
3
3.5
L
3
3
1
1.17
W
Bacchus
Glamp
Bacchus
0
1
6
3
W
Medusa
ScarletXD
Medusa
4
4
2
1.25
L
Hercules
xBigChaac
Hercules
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,717
Damage
25,181
30,676
Taken
38,529
18,736
Mitigated
23,436
11,299
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,535
719
496
5,677
9,406
3,849
689
3,411
5,845
93,386
0
L
Discordia
BuffGenji
Discordia
11,735
195
0
1,164
7,447
2,487
25
4,936
2,511
68,634
0
L
7,570
2,454
0
3,694
13,034
4,470
151
8,906
4,128
0
57,962
W
Bacchus
Glamp
Bacchus
4,413
236
0
477
8,143
9,853
0
3,157
4,825
12,247
0
W
Medusa
ScarletXD
Medusa
9,769
4,556
0
4,649
13,127
5,034
730
5,259
7,768
0
84,828
L
Hercules
xBigChaac
Hercules
5,876
1,011
0
5,246
18,048
16,479
0
10,441
7,607
0
16,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,968
Gold Earned
33,296
264
Minions Killed
233
0
Camps Cleared
0
1,127,344
Distance Traveled
1,206,198
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,957
598
139
7
0
392,160
3
L
Discordia
11,263
563
105
5
0
389,314
4
L
Skadi
11,554
578
113
6
0
368,132
3
W
Bacchus
10,878
544
13
1
0
326,181
7
W
Medusa
12,133
607
112
6
0
409,003
2
L
Hercules
10,479
524
15
1
0
448,752
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role