Player Matchup

Chaac
Chaac
Boost67nubz
Chaac
Level 4
God Stats
6W - 2L
1,735 SR
Queue Stats
6W - 2L
1,638 Elo+
Party 1
Susano
Susano
Da-L1NK
Susano
Level 18
God Stats
1W - 0L
1,263 SR
Queue Stats
66W - 54L
1,648 Elo+
Solo
Merlin
Merlin
RevenantScar
Merlin
Level 29
God Stats
1W - 0L
1,279 SR
Queue Stats
60W - 62L
1,589 Elo+
Solo
Sol
Sol
SAYLEE0020
Sol
Level 5
God Stats
1W - 0L
1,721 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 1
Ravana
Ravana
Triggavel1427
Ravana
Level 28
God Stats
54W - 46L
1,569 SR
Queue Stats
279W - 251L
1,585 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,599 Elo+

VS

Team Averages
Level 19
1,644 SR
1,669 Elo+
Nox
Nox
Da ji luv me
Nox
Level 6
God Stats
1W - 1L
1,860 SR
Queue Stats
19W - 11L
1,979 Elo+
Solo
Yemoja
Yemoja
Draconic--Dragon
Yemoja
Level 28
God Stats
1W - 7L
1,576 SR
Queue Stats
53W - 65L
1,582 Elo+
Solo
Bellona
Bellona
PhognaBolony
Bellona
Level 29
God Stats
3W - 3L
1,785 SR
Queue Stats
32W - 46L
1,571 Elo+
Solo
Artemis
Artemis
WidowThoo
Artemis
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
84W - 70L
1,637 Elo+
Solo
Nemesis
Nemesis
YT_ENVY_ME
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 1
7,087
709
9,943
6,346
2,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
Da-L1NK
Susano
10
4 / 1 / 1
6,026
603
2,132
6,214
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
12
4 / 1 / 0
6,601
660
2,460
4,304
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 3
6,276
628
3,008
4,092
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 2 / 7
5,671
567
3,966
6,306
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,888
489
2,697
4,082
1,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 5 / 2
5,354
535
1,401
7,290
2,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
PhognaBolony
Bellona
7
1 / 3 / 0
4,629
463
1,393
3,955
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
WidowThoo
Artemis
7
2 / 5 / 0
4,774
477
3,275
6,936
1,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
YT_ENVY_ME
Nemesis
7
0 / 5 / 0
4,154
415
2,066
6,915
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
21
Kills
4
5
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
0
3
0
0
W
Susano
Da-L1NK
Susano
4
1
1
4.5
L
1
5
2
0.4
L
Bellona
PhognaBolony
Bellona
1
3
0
0.33
W
Merlin
4
1
0
4
W
2
0
3
3.5
W
2
2
7
2.75
L
Artemis
WidowThoo
Artemis
2
5
0
0.4
L
Nemesis
YT_ENVY_ME
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,509
Damage
10,832
27,262
Taken
29,178
8,545
Mitigated
10,434
12,078
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,943
1,875
0
2,879
6,346
2,056
208
804
5,542
0
44,593
L
2,697
506
0
250
4,082
1,394
0
1,407
2,675
25,005
0
W
Susano
Da-L1NK
Susano
2,132
587
0
2,400
6,214
2,065
0
1,544
4,670
0
23,210
L
1,401
463
744
1,399
7,290
2,930
0
0
7,290
10,274
0
L
Bellona
PhognaBolony
Bellona
1,393
395
0
545
3,955
2,746
0
1,960
1,823
0
17,143
W
Merlin
2,460
487
0
1,234
4,304
1,371
588
0
4,304
33,806
0
W
3,008
612
0
2,785
4,092
1,236
1,255
1,153
2,939
32,497
0
W
3,966
2,126
0
2,780
6,306
1,817
0
597
5,709
0
25,754
L
Artemis
WidowThoo
Artemis
3,275
1,889
0
1,479
6,936
1,575
0
0
6,936
0
19,594
L
Nemesis
YT_ENVY_ME
Nemesis
2,066
1,029
0
850
6,915
1,789
200
1,871
4,986
0
12,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
23,799
328
Minions Killed
173
0
Camps Cleared
0
915,831
Distance Traveled
825,938
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,087
709
74
7
0
197,567
0
L
Nox
4,888
489
51
5
0
142,708
0
W
Susano
6,026
603
53
5
0
205,259
1
L
Yemoja
5,354
535
20
2
0
178,678
2
L
Bellona
4,629
463
43
4
0
121,497
0
W
Merlin
6,601
660
87
9
0
159,641
1
W
Sol
6,276
628
74
7
0
180,707
3
W
Ravana
5,671
567
40
4
0
172,657
0
L
Artemis
4,774
477
40
4
0
155,293
3
L
Nemesis
4,154
415
19
2
0
227,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role