Player Matchup

Cthulhu
Cthulhu
BestInThisLobby
Cthulhu
Level 18
God Stats
6W - 5L
1,231 SR
Queue Stats
6W - 6L
1,251 Elo+
Solo
Yemoja
Yemoja
GRandallAF
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LeeXYT
Kukulkan
Level 7
God Stats
1W - 2L
1,408 SR
Queue Stats
3W - 10L
1,199 Elo+
Party 1
Nemesis
Nemesis
Phastphonix
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
XxAK47xX9637
Apollo
Level 10
God Stats
3W - 5L
1,388 SR
Queue Stats
9W - 21L
1,252 Elo+
Party 1
Team Averages
Level 8
1,405 SR
1,340 Elo+

VS

Team Averages
Level 14
1,594 SR
1,469 Elo+
Artemis
Artemis
Cynicl
Artemis
Level 1
God Stats
2W - 2L
1,705 SR
Queue Stats
24W - 38L
1,500 Elo+
Party 2
Ymir
Ymir
GapingLove
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Pele
Pele
SaurianTrack218
Pele
Level 27
God Stats
24W - 16L
1,562 SR
Queue Stats
58W - 83L
1,549 Elo+
Party 2
Ra
Ra
TheFrostiest
Ra
Level 28
God Stats
3W - 5L
1,705 SR
Queue Stats
49W - 64L
1,556 Elo+
Party 2
Odin
Odin
TraptimusPrime
Odin
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 37L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,904
432
3,191
8,875
4,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
GRandallAF
Yemoja
8
0 / 1 / 4
6,130
383
2,272
3,316
1,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
LeeXYT
Kukulkan
10
0 / 10 / 1
5,961
373
3,228
9,300
2,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Phastphonix
Nemesis
13
1 / 2 / 0
7,608
476
3,721
10,868
4,008
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
10 / 2 / 0
7,945
497
7,868
10,270
2,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cynicl
Artemis
10
0 / 6 / 0
6,473
405
2,333
7,391
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 1
6,475
405
4,045
9,283
5,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 0 / 0
8,641
540
6,861
7,928
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 1 / 2
9,779
611
7,354
7,356
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 1
7,356
460
5,836
7,524
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
11
Kills
18
18
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Artemis
Cynicl
Artemis
0
6
0
0
L
Yemoja
GRandallAF
Yemoja
0
1
4
2
W
1
4
1
0.38
L
Kukulkan
LeeXYT
Kukulkan
0
10
1
0.05
L
Nemesis
Phastphonix
Nemesis
1
2
0
0.5
W
5
0
0
5
W
9
1
2
10
W
3
0
1
3.5
L
Apollo
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
26,429
42,629
Taken
39,482
15,260
Mitigated
18,863
9,350
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,191
380
0
1,745
8,875
4,133
222
0
8,625
32,846
0
W
Artemis
Cynicl
Artemis
2,333
1,084
0
743
7,391
2,250
334
1,019
6,372
0
19,717
L
Yemoja
GRandallAF
Yemoja
2,272
1,238
650
673
3,316
1,362
120
957
2,329
8,218
0
W
4,045
1,970
0
572
9,283
5,850
264
923
8,360
19,395
0
L
Kukulkan
LeeXYT
Kukulkan
3,228
807
0
790
9,300
2,798
0
5,730
3,208
19,505
0
L
Nemesis
Phastphonix
Nemesis
3,721
858
0
4,468
10,868
4,008
0
1,027
9,655
0
46,112
W
6,861
1,817
0
1,525
7,928
2,758
803
529
7,377
0
57,952
W
7,354
1,548
123
2,805
7,356
2,766
2,170
2,559
4,721
55,379
0
W
5,836
1,949
0
3,123
7,524
5,239
440
3,523
3,961
0
25,281
L
Apollo
7,868
5,688
0
1,024
10,270
2,959
470
3,223
7,008
0
30,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
38,724
242
Minions Killed
321
0
Camps Cleared
0
1,308,522
Distance Traveled
1,455,391
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,904
432
65
4
0
302,661
0
W
Artemis
6,473
405
39
2
0
228,737
0
L
Yemoja
6,130
383
15
1
0
153,998
0
W
Ymir
6,475
405
31
2
0
293,325
2
L
Kukulkan
5,961
373
28
2
0
198,619
6
L
Nemesis
7,608
476
84
5
0
337,042
3
W
Pele
8,641
540
102
6
0
353,371
3
W
Ra
9,779
611
117
7
0
309,333
4
W
Odin
7,356
460
32
2
0
270,625
1
L
Apollo
7,945
497
50
3
0
316,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role