Player Matchup

Ymir
Ymir
Ghostiahaha
Ymir
Level 3
God Stats
2W - 0L
1,779 SR
Queue Stats
3W - 0L
1,825 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KillinqArtist
Ah Muzen Cab
Level 83
God Stats
3W - 0L
1,865 SR
Queue Stats
5W - 0L
1,907 Elo+
Party 1
Yemoja
Yemoja
LadyLockheart
Yemoja
Level 31
God Stats
19W - 23L
1,527 SR
Queue Stats
52W - 62L
1,641 Elo+
Party 1
Mulan
Mulan
SnowninjaXZ
Mulan
Level 147
God Stats
3W - 3L
1,509 SR
Queue Stats
214W - 195L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
TheLastCaprisun
Cthulhu
Level 16
God Stats
5W - 2L
1,738 SR
Queue Stats
11W - 14L
1,571 Elo+
Party 1
Team Averages
Level 56
1,684 SR
1,717 Elo+

VS

Team Averages
Level 14
1,470 SR
1,467 Elo+
Set
Set
Dokkalfur
Set
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Party 2
Skadi
Skadi
Newsii
Skadi
Level 8
God Stats
0W - 2L
1,734 SR
Queue Stats
2W - 5L
1,644 Elo+
Party 3
Osiris
Osiris
QUICKRABBIT48
Osiris
Level 46
God Stats
0W - 3L
1,333 SR
Queue Stats
5W - 9L
1,224 Elo+
Party 2
Olorun
Olorun
lkimer
Olorun
Level 12
God Stats
0W - 2L
1,284 SR
Queue Stats
30W - 17L
1,263 Elo+
Solo
Khepri
Khepri
wallysea
Khepri
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 3
7,135
595
5,684
7,277
3,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
KillinqArtist
Ah Muzen Cab
12
6 / 0 / 6
7,454
621
7,385
7,158
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 9
6,873
573
2,994
4,262
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 5 / 2
6,591
549
4,959
10,510
4,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 2 / 0
6,859
572
6,935
8,391
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 1
7,606
634
6,644
8,568
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Newsii
Skadi
8
1 / 4 / 0
5,311
443
3,586
6,024
1,585
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 3 / 1
6,311
526
6,065
9,527
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
lkimer
Olorun
10
0 / 7 / 3
6,105
509
3,486
8,044
2,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
wallysea
Khepri
6
0 / 6 / 0
4,947
412
865
6,481
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
21
Kills
9
10
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
7
1
1
7.5
W
6
3
3
2.5
W
Ah Muzen Cab
KillinqArtist
Ah Muzen Cab
6
0
6
9
W
2
0
9
6.5
L
Skadi
Newsii
Skadi
1
4
0
0.25
L
1
3
1
0.5
W
4
5
2
1
W
3
2
0
1.5
L
Olorun
lkimer
Olorun
0
7
3
0.21
L
Khepri
wallysea
Khepri
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,957
Damage
20,646
37,598
Taken
38,644
19,742
Mitigated
15,469
14,894
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,644
3,784
0
354
8,568
4,082
47
3,029
5,439
0
40,908
W
5,684
1,940
0
2,419
7,277
3,032
0
2,746
4,531
23,364
0
W
Ah Muzen Cab
KillinqArtist
Ah Muzen Cab
7,385
4,704
0
4,520
7,158
2,414
3,086
830
6,328
0
37,271
W
2,994
1,170
1,095
1,404
4,262
2,917
916
572
3,690
16,816
0
L
Skadi
Newsii
Skadi
3,586
1,783
0
885
6,024
1,585
0
1,205
4,819
0
26,226
L
6,065
2,913
0
3,525
9,527
4,169
360
4,629
4,502
0
29,863
W
4,959
1,106
0
3,871
10,510
4,323
0
203
10,307
0
32,893
W
6,935
1,563
0
1,585
8,391
7,056
123
0
8,391
31,368
0
L
Olorun
lkimer
Olorun
3,486
2,034
0
753
8,044
2,711
905
3,949
4,095
26,030
0
L
Khepri
wallysea
Khepri
865
63
0
689
6,481
2,922
0
2,305
4,176
4,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,912
Gold Earned
30,280
242
Minions Killed
243
0
Camps Cleared
0
1,094,480
Distance Traveled
1,108,938
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,606
634
75
6
0
265,256
2
W
Ymir
7,135
595
50
4
0
251,690
2
W
Ah Muzen Cab
7,454
621
63
5
0
215,818
0
W
Yemoja
6,873
573
26
2
0
213,569
8
L
Skadi
5,311
443
51
4
0
210,556
3
L
Osiris
6,311
526
51
4
0
214,537
5
W
Mulan
6,591
549
47
4
0
174,402
1
W
Cthulhu
6,859
572
56
5
0
239,001
1
L
Olorun
6,105
509
53
4
0
187,814
0
L
Khepri
4,947
412
13
1
0
230,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role