Player Matchup

Fenrir
Fenrir
LordDyrex
Fenrir
Level 27
God Stats
4W - 0L
1,532 SR
Queue Stats
5W - 3L
1,487 Elo+
Party 2
Ares
Ares
Von_the_Don_529
Ares
Level 18
God Stats
23W - 12L
1,623 SR
Queue Stats
81W - 51L
1,521 Elo+
Party 2
Ullr
Ullr
Zabujo
Ullr
Level 124
God Stats
4W - 2L
1,675 SR
Queue Stats
75W - 30L
1,756 Elo+
Party 2
Team Averages
Level 56
1,610 SR
1,588 Elo+

VS

Team Averages
Level 25
1,489 SR
1,414 Elo+
Danzaburou
Danzaburou
BigBossPops
Danzaburou
Level 41
God Stats
68W - 59L
1,557 SR
Queue Stats
180W - 201L
1,459 Elo+
Party 1
Ah Puch
Ah Puch
TurboJay24
Ah Puch
Level 27
God Stats
38W - 33L
1,602 SR
Queue Stats
109W - 122L
1,441 Elo+
Party 1
Fenrir
Fenrir
thepeicemaker
Fenrir
Level 8
God Stats
0W - 5L
1,309 SR
Queue Stats
2W - 7L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LordDyrex
Fenrir
12
5 / 3 / 10
9,688
745
4,875
10,301
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 19
10,316
794
2,497
9,576
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Zabujo
Ullr
15
14 / 3 / 6
11,454
881
16,074
11,379
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBossPops
Danzaburou
12
6 / 6 / 4
9,868
759
7,693
8,284
3,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
TurboJay24
Ah Puch
12
3 / 3 / 5
8,960
689
8,412
6,502
3,404
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 12 / 6
8,098
623
3,640
14,313
5,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
20
Kills
10
10
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigBossPops
Danzaburou
6
6
4
1.33
W
Fenrir
LordDyrex
Fenrir
5
3
10
3.33
L
Ah Puch
TurboJay24
Ah Puch
3
3
5
1.83
W
1
4
19
2.63
W
Ullr
Zabujo
Ullr
14
3
6
5.67
L
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
19,745
31,256
Taken
29,099
18,838
Mitigated
11,850
8,136
Healing
2,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigBossPops
Danzaburou
7,693
3,533
0
384
8,284
3,419
0
1,347
6,862
0
34,657
W
Fenrir
LordDyrex
Fenrir
4,875
1,633
0
1,706
10,301
7,788
494
3,058
7,243
0
14,504
L
Ah Puch
TurboJay24
Ah Puch
8,412
173
0
1,915
6,502
3,404
408
298
6,129
36,981
0
W
2,497
75
0
2,727
9,576
6,133
499
3,372
6,204
11,965
0
W
Ullr
Zabujo
Ullr
16,074
7,115
0
3,703
11,379
4,917
2,383
2,352
9,027
0
81,474
L
3,640
911
0
124
14,313
5,027
246
1,507
12,656
0
7,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
26,926
145
Minions Killed
123
0
Camps Cleared
0
700,104
Distance Traveled
619,504
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,868
759
45
3
0
208,487
1
W
Fenrir
9,688
745
28
2
0
223,831
0
L
Ah Puch
8,960
689
72
6
0
202,527
2
W
Ares
10,316
794
16
1
0
248,149
0
W
Ullr
11,454
881
101
8
0
228,124
3
L
Fenrir
8,098
623
6
0
0
208,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role