Player Matchup

Bellona
Bellona
Divine_beastmen
Bellona
Level 29
God Stats
3W - 4L
1,300 SR
Queue Stats
65W - 66L
1,456 Elo+
Party 1
Mercury
Mercury
DrewBoy216
Mercury
Level 17
God Stats
4W - 4L
1,413 SR
Queue Stats
33W - 35L
1,441 Elo+
Party 1
Persephone
Persephone
Marco604YT
Persephone
Level 34
God Stats
8W - 13L
1,446 SR
Queue Stats
109W - 121L
1,401 Elo+
Party 1
Yemoja
Yemoja
Xertrexian
Yemoja
Level 21
God Stats
1W - 3L
1,735 SR
Queue Stats
39W - 36L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
Zackrom3029
Hou Yi
Level 29
God Stats
0W - 1L
1,299 SR
Queue Stats
65W - 57L
1,482 Elo+
Party 1
Team Averages
Level 26
1,439 SR
1,452 Elo+

VS

Team Averages
Level 30
1,557 SR
1,504 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FaZe JJFish
Baron Samedi
Level 39
God Stats
20W - 19L
1,809 SR
Queue Stats
525W - 483L
1,529 Elo+
Party 2
Cerberus
Cerberus
FlankinFrank
Cerberus
Level 26
God Stats
3W - 3L
1,262 SR
Queue Stats
58W - 64L
1,469 Elo+
Party 2
Skadi
Skadi
LimpBiscuit03
Skadi
Level 20
God Stats
21W - 27L
1,599 SR
Queue Stats
43W - 71L
1,522 Elo+
Party 2
Ymir
Ymir
NextSphere76575
Ymir
Level 35
God Stats
15W - 11L
1,616 SR
Queue Stats
540W - 535L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,593
457
9,670
15,264
9,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
DrewBoy216
Mercury
15
3 / 4 / 1
9,150
436
6,536
19,473
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Marco604YT
Persephone
15
1 / 4 / 1
9,554
455
13,624
10,525
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Xertrexian
Yemoja
14
0 / 7 / 4
8,714
415
7,837
17,978
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
14
2 / 3 / 1
8,298
395
10,003
9,964
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
2 / 1 / 4
10,701
510
9,894
19,654
23,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
FaZe JJFish
Baron Samedi
19
5 / 1 / 5
11,452
545
13,787
11,614
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
FlankinFrank
Cerberus
18
6 / 0 / 2
10,758
512
8,334
12,521
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 7
11,039
526
13,919
12,117
5,108
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 2 / 8
10,771
513
8,112
20,168
21,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
21
21
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
4
4
L
1
3
0
0.33
L
Mercury
DrewBoy216
Mercury
3
4
1
0.88
W
Baron Samedi
FaZe JJFish
Baron Samedi
5
1
5
7.5
W
Cerberus
FlankinFrank
Cerberus
6
0
2
7
W
3
3
7
2.17
L
Persephone
Marco604YT
Persephone
1
4
1
0.38
W
5
2
8
4.5
L
Yemoja
Xertrexian
Yemoja
0
7
4
0.29
L
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,670
Damage
54,046
73,204
Taken
76,074
32,476
Mitigated
57,385
18,349
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,894
1,982
128
7,107
19,654
23,772
189
2,233
17,381
0
57,539
L
9,670
3,817
0
3,789
15,264
9,506
0
3,534
11,129
10,002
42,073
L
Mercury
DrewBoy216
Mercury
6,536
2,713
255
7,192
19,473
6,439
0
7,787
11,273
0
57,474
W
Baron Samedi
FaZe JJFish
Baron Samedi
13,787
786
1,588
4,766
11,614
4,472
1,294
6,600
4,605
70,892
0
W
Cerberus
FlankinFrank
Cerberus
8,334
277
0
2,969
12,521
2,849
0
4,901
7,433
72,621
0
W
13,919
8,773
0
2,445
12,117
5,108
3,040
3,142
8,904
0
73,173
L
Persephone
Marco604YT
Persephone
13,624
618
0
852
10,525
3,014
798
5,141
5,198
61,239
0
W
8,112
987
0
3,824
20,168
21,184
402
5,906
14,053
38,604
0
L
Yemoja
Xertrexian
Yemoja
7,837
2,225
1,544
1,850
17,978
10,235
566
10,189
7,670
38,765
0
L
Hou Yi
10,003
3,628
0
2,867
9,964
3,282
27
2,965
6,954
0
41,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
54,721
462
Minions Killed
584
0
Camps Cleared
0
1,927,321
Distance Traveled
1,917,130
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,701
510
117
6
0
382,700
0
L
Bellona
9,593
457
110
5
0
415,402
5
L
Mercury
9,150
436
101
5
0
460,434
2
W
Baron Samedi
11,452
545
141
7
0
401,411
5
W
Cerberus
10,758
512
151
7
0
427,100
1
W
Skadi
11,039
526
134
6
0
324,252
0
L
Persephone
9,554
455
109
5
0
346,683
3
W
Ymir
10,771
513
41
2
0
381,667
0
L
Yemoja
8,714
415
71
3
0
339,475
1
L
Hou Yi
8,298
395
71
3
0
365,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role