Player Matchup

Fenrir
Fenrir
MeowMeowPowWow
Fenrir
Level 16
God Stats
5W - 4L
1,861 SR
Queue Stats
35W - 32L
1,594 Elo+
Solo
Sylvanus
Sylvanus
Ruthv1n
Sylvanus
Level 22
God Stats
24W - 8L
2,103 SR
Queue Stats
232W - 194L
1,725 Elo+
Solo
Nu Wa
Nu Wa
Vekir25
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
joshua2009
Rama
Level 28
God Stats
45W - 36L
1,614 SR
Queue Stats
171W - 169L
1,613 Elo+
Solo
Cthulhu
Cthulhu
m1dg3txman
Cthulhu
Level 19
God Stats
3W - 4L
1,369 SR
Queue Stats
99W - 107L
1,564 Elo+
Solo
Team Averages
Level 20
1,689 SR
1,599 Elo+

VS

Team Averages
Level 38
1,451 SR
1,674 Elo+
Apollo
Apollo
BUILDTHEWALLXD
Apollo
Level 88
God Stats
25W - 13L
1,655 SR
Queue Stats
47W - 30L
1,688 Elo+
Party 1
Cthulhu
Cthulhu
Korsack
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Nike
Nike
TheFartGuy
Nike
Level 60
God Stats
1W - 0L
1,528 SR
Queue Stats
20W - 19L
1,495 Elo+
Party 1
Chronos
Chronos
ZippyTom
Chronos
Level 8
God Stats
1W - 2L
1,226 SR
Queue Stats
67W - 28L
1,800 Elo+
Party 1
Ymir
Ymir
peepeefartboy
Ymir
Level 12
God Stats
3W - 1L
1,345 SR
Queue Stats
57W - 14L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,413
530
7,517
11,811
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Ruthv1n
Sylvanus
11
1 / 6 / 1
7,098
507
7,645
12,539
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Vekir25
Nu Wa
12
1 / 4 / 1
7,341
524
8,208
8,714
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 3 / 2
9,127
652
11,228
10,828
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
m1dg3txman
Cthulhu
10
1 / 2 / 5
6,527
466
5,143
7,843
2,332
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,084
506
4,137
13,134
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Korsack
Cthulhu
11
1 / 5 / 5
6,605
472
3,474
8,443
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 1 / 5
8,718
623
8,232
8,945
3,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
ZippyTom
Chronos
15
6 / 0 / 8
8,845
632
8,156
9,808
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 2 / 5
8,486
606
11,630
15,837
8,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
14
Kills
19
19
Deaths
14
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
6
1
0.25
W
Cthulhu
Korsack
Cthulhu
1
5
5
0.7
L
3
4
2
1
L
Sylvanus
Ruthv1n
Sylvanus
1
6
1
0.25
W
5
1
5
7.5
L
Nu Wa
Vekir25
Nu Wa
1
4
1
0.38
W
Chronos
ZippyTom
Chronos
6
0
8
10
L
8
3
2
3
L
Cthulhu
m1dg3txman
Cthulhu
1
2
5
1.75
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,741
Damage
35,629
51,735
Taken
56,167
19,750
Mitigated
23,716
13,769
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,137
2,886
0
3,612
13,134
3,629
1,040
2,142
10,926
0
43,380
W
Cthulhu
Korsack
Cthulhu
3,474
527
0
710
8,443
5,137
740
2,567
5,780
20,078
0
L
7,517
1,924
0
2,570
11,811
4,153
231
4,714
7,097
0
39,254
L
Sylvanus
Ruthv1n
Sylvanus
7,645
2,397
609
4,092
12,539
7,757
0
9,603
2,861
32,392
7,558
W
8,232
2,708
0
711
8,945
3,398
0
3,255
5,528
0
65,785
L
Nu Wa
Vekir25
Nu Wa
8,208
954
0
1,770
8,714
2,216
0
2,193
6,496
46,793
0
W
Chronos
ZippyTom
Chronos
8,156
3,740
0
4,397
9,808
3,320
46
4,608
4,946
56,347
0
L
11,228
8,699
0
2,731
10,828
3,292
0
3,266
7,119
0
64,280
L
Cthulhu
m1dg3txman
Cthulhu
5,143
442
667
1,330
7,843
2,332
0
2,841
4,902
23,175
0
W
11,630
3,911
0
5,391
15,837
8,232
0
7,149
8,590
45,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
39,738
382
Minions Killed
424
0
Camps Cleared
0
1,279,411
Distance Traveled
1,458,512
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,084
506
83
6
0
250,174
3
W
Cthulhu
6,605
472
30
2
0
279,610
1
L
Fenrir
7,413
530
76
5
0
283,534
3
L
Sylvanus
7,098
507
70
5
0
191,027
2
W
Nike
8,718
623
120
9
0
312,153
4
L
Nu Wa
7,341
524
82
6
0
273,576
6
W
Chronos
8,845
632
103
7
0
332,067
5
L
Rama
9,127
652
111
8
0
251,772
1
L
Cthulhu
6,527
466
43
3
0
279,502
5
W
Ymir
8,486
606
88
6
0
284,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role