Player Matchup

Hera
Hera
Achaigua
Hera
Level 18
God Stats
1W - 1L
1,238 SR
Queue Stats
145W - 152L
1,348 Elo+
Party 2
Ymir
Ymir
Boxup_cash214
Ymir
Level 16
God Stats
28W - 28L
1,547 SR
Queue Stats
41W - 61L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
Cooooorbin
Danzaburou
Level 23
God Stats
1W - 1L
1,271 SR
Queue Stats
115W - 119L
1,405 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EEl_mata_gringos
Tsukuyomi
Level 23
God Stats
1W - 0L
1,720 SR
Queue Stats
4W - 0L
1,848 Elo+
Solo
Cerberus
Cerberus
NemoHead9137
Cerberus
Level 41
God Stats
79W - 60L
1,507 SR
Queue Stats
170W - 168L
1,472 Elo+
Party 1
Team Averages
Level 24
1,456 SR
1,497 Elo+

VS

Team Averages
Level 25
1,533 SR
1,440 Elo+
Cerberus
Cerberus
Deltafyre
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,266 Elo+
Solo
Baron Samedi
Baron Samedi
Missing_Child1
Baron Samedi
Level 27
God Stats
2W - 1L
1,567 SR
Queue Stats
87W - 72L
1,461 Elo+
Solo
Neith
Neith
SI3MPR3
Neith
Level 29
God Stats
97W - 99L
1,498 SR
Queue Stats
266W - 289L
1,435 Elo+
Solo
Zeus
Zeus
bwjdfef
Zeus
Level 24
God Stats
6W - 8L
1,550 SR
Queue Stats
55W - 46L
1,535 Elo+
Solo
Bellona
Bellona
melted9411
Bellona
Level 27
God Stats
37W - 35L
1,551 SR
Queue Stats
228W - 239L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
3 / 3 / 18
11,965
997
18,600
11,583
3,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
0 / 5 / 29
12,978
1,082
8,065
23,221
19,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Cooooorbin
Danzaburou
18
6 / 7 / 17
12,452
1,038
21,245
18,643
5,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
20
23 / 4 / 12
17,339
1,445
44,449
16,911
11,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
NemoHead9137
Cerberus
20
9 / 7 / 24
13,514
1,126
16,923
26,058
26,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

108

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deltafyre
Cerberus
20
7 / 7 / 18
13,733
1,144
18,249
28,345
30,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Missing_Child1
Baron Samedi
19
9 / 7 / 7
14,011
1,168
24,958
19,349
9,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
SI3MPR3
Neith
19
3 / 8 / 14
12,228
1,019
15,239
18,822
7,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
bwjdfef
Zeus
19
6 / 12 / 11
12,732
1,061
20,941
19,783
7,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
melted9411
Bellona
19
1 / 7 / 16
12,058
1,005
10,745
30,745
24,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
92
41
Kills
26
26
Deaths
41
100
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hera
3
3
18
4
W
0
5
29
2.9
W
Danzaburou
Cooooorbin
Danzaburou
6
7
17
2.07
L
Cerberus
Deltafyre
Cerberus
7
7
18
2.29
W
Tsukuyomi
23
4
12
7.25
L
Baron Samedi
Missing_Child1
Baron Samedi
9
7
7
1.79
W
Cerberus
NemoHead9137
Cerberus
9
7
24
3
L
Neith
SI3MPR3
Neith
3
8
14
1.25
L
Zeus
bwjdfef
Zeus
6
12
11
0.96
L
Bellona
melted9411
Bellona
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,282
Damage
90,132
96,416
Taken
117,044
67,304
Mitigated
80,095
14,735
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
18,600
4,482
175
454
11,583
3,691
0
7,900
3,683
30,218
0
W
8,065
458
0
1,530
23,221
19,700
0
17,339
5,882
22,114
0
W
Danzaburou
Cooooorbin
Danzaburou
21,245
10,363
751
2,793
18,643
5,482
0
13,897
4,746
0
46,561
L
Cerberus
Deltafyre
Cerberus
18,249
694
0
3,483
28,345
30,592
0
12,576
15,769
36,005
0
W
Tsukuyomi
44,449
14,514
0
2,179
16,911
11,698
0
9,084
7,827
0
74,679
L
Baron Samedi
Missing_Child1
Baron Samedi
24,958
2,497
5,800
5,943
19,349
9,189
0
6,407
12,942
60,649
0
W
Cerberus
NemoHead9137
Cerberus
16,923
1,660
1,196
5,657
26,058
26,733
0
15,928
10,130
30,464
0
L
Neith
SI3MPR3
Neith
15,239
5,320
0
2,000
18,822
7,938
0
6,254
12,568
0
41,786
L
Zeus
bwjdfef
Zeus
20,941
1,555
0
0
19,783
7,704
0
7,665
12,118
34,920
0
L
Bellona
melted9411
Bellona
10,745
3,123
1,206
3,258
30,745
24,672
0
10,686
20,059
0
28,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,248
Gold Earned
64,762
222
Minions Killed
256
6
Camps Cleared
3
1,026,725
Distance Traveled
1,102,039
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,965
997
29
2
1
196,075
0
W
Ymir
12,978
1,082
37
3
1
222,854
2
W
Danzaburou
12,452
1,038
49
4
0
148,022
1
L
Cerberus
13,733
1,144
65
5
1
235,490
0
W
Tsukuyomi
17,339
1,445
70
6
4
236,903
0
L
Baron Samedi
14,011
1,168
89
7
0
211,124
0
W
Cerberus
13,514
1,126
37
3
0
222,871
0
L
Neith
12,228
1,019
49
4
1
231,829
1
L
Zeus
12,732
1,061
23
2
1
209,475
0
L
Bellona
12,058
1,005
30
3
0
214,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role