Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AgentDoofus
Cthulhu
Level 108
God Stats
1W - 5L
1,386 SR
Queue Stats
76W - 57L
1,582 Elo+
Party 1
Set
Set
Concealed1987
Set
Level 120
God Stats
4W - 6L
1,396 SR
Queue Stats
155W - 156L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
fxrco
Nu Wa
Level 88
God Stats
46W - 28L
1,693 SR
Queue Stats
130W - 109L
1,595 Elo+
Solo
Team Averages
Level 119
1,495 SR
1,548 Elo+

VS

Team Averages
Level 123
1,596 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
Haristotle
Tsukuyomi
Level 104
God Stats
50W - 26L
1,709 SR
Queue Stats
132W - 118L
1,580 Elo+
Solo
Merlin
Merlin
KingClint
Merlin
Level 104
God Stats
15W - 11L
1,618 SR
Queue Stats
101W - 86L
1,522 Elo+
Solo
Sobek
Sobek
SpenceFather
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,460 Elo+
Solo
Achilles
Achilles
St0nedEskim0
Achilles
Level 135
God Stats
2W - 1L
1,660 SR
Queue Stats
66W - 68L
1,529 Elo+
Solo
Janus
Janus
WESTKRSTVZ
Janus
Level 145
God Stats
1W - 0L
1,492 SR
Queue Stats
51W - 67L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 2 / 0
6,409
641
2,758
5,511
2,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
 
Chaac
12
0 / 5 / 1
6,278
628
6,385
12,007
9,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
AgentDoofus
Cthulhu
12
0 / 5 / 3
6,922
692
7,586
12,831
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 1
7,405
741
4,297
8,813
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
fxrco
Nu Wa
14
0 / 4 / 2
7,034
703
5,316
7,955
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Haristotle
Tsukuyomi
15
5 / 0 / 9
8,813
881
12,478
8,266
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
KingClint
Merlin
15
5 / 0 / 7
8,832
883
7,875
3,416
1,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 13
8,366
837
5,000
9,560
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
St0nedEskim0
Achilles
14
6 / 1 / 10
8,853
885
8,555
7,679
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
14
2 / 1 / 5
7,563
756
6,193
6,616
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
2
Kills
20
20
Deaths
3
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
L
Chaac
 
Chaac
0
5
1
0.1
L
Cthulhu
AgentDoofus
Cthulhu
0
5
3
0.3
L
2
4
1
0.63
W
Tsukuyomi
Haristotle
Tsukuyomi
5
0
9
9.5
W
Merlin
KingClint
Merlin
5
0
7
8.5
W
2
1
13
8.5
W
Achilles
St0nedEskim0
Achilles
6
1
10
11
W
Janus
2
1
5
4.5
L
Nu Wa
fxrco
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
40,101
47,117
Taken
35,537
26,126
Mitigated
22,623
8,471
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,758
1,037
0
1,002
5,511
2,100
0
1,594
3,795
0
20,416
L
Chaac
 
Chaac
6,385
428
0
2,203
12,007
9,539
1
3,924
7,597
0
16,716
L
Cthulhu
AgentDoofus
Cthulhu
7,586
530
1,279
1,244
12,831
8,164
0
5,287
7,126
19,666
0
L
4,297
1,778
0
927
8,813
3,611
0
3,530
5,048
0
22,439
W
Tsukuyomi
Haristotle
Tsukuyomi
12,478
3,029
0
1,364
8,266
4,647
364
3,349
4,659
0
30,031
W
Merlin
KingClint
Merlin
7,875
366
0
327
3,416
1,227
540
1,673
1,613
32,161
0
W
5,000
187
570
4,909
9,560
7,239
124
2,638
6,619
14,910
0
W
Achilles
St0nedEskim0
Achilles
8,555
2,074
1,404
1,947
7,679
7,162
0
2,120
5,331
0
19,334
W
Janus
6,193
417
0
1,256
6,616
2,348
370
3,134
3,233
31,867
0
L
Nu Wa
fxrco
Nu Wa
5,316
805
0
1,816
7,955
2,712
1
4,552
3,202
30,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
42,427
233
Minions Killed
242
6
Camps Cleared
9
944,054
Distance Traveled
1,010,810
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,409
641
52
5
1
181,924
1
L
Chaac
6,278
628
31
3
0
195,368
3
L
Cthulhu
6,922
692
36
4
0
196,830
0
L
Set
7,405
741
44
4
3
181,424
0
W
Tsukuyomi
8,813
881
49
5
1
233,068
0
W
Merlin
8,832
883
56
6
3
190,609
1
W
Sobek
8,366
837
32
3
1
210,881
3
W
Achilles
8,853
885
19
2
0
172,785
2
W
Janus
7,563
756
86
9
4
203,467
5
L
Nu Wa
7,034
703
70
7
2
188,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role