Player Matchup

Jing Wei
Jing Wei
Anubis_hungria
Jing Wei
Level 13
God Stats
12W - 21L
1,508 SR
Queue Stats
13W - 25L
1,295 Elo+
Party 1
Odin
Odin
Dr_Kap420
Odin
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 327L
1,465 Elo+
Solo
Danzaburou
Danzaburou
PulseEvample578
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Strike_of_fear
Baron Samedi
Level 26
God Stats
10W - 5L
1,673 SR
Queue Stats
35W - 52L
1,362 Elo+
Party 1
Nemesis
Nemesis
random_neptune
Nemesis
Level 26
God Stats
2W - 4L
1,196 SR
Queue Stats
56W - 61L
1,375 Elo+
Party 1
Team Averages
Level 20
1,475 SR
1,406 Elo+

VS

Team Averages
Level 18
1,694 SR
1,496 Elo+
Ymir
Ymir
CaptainBocc
Ymir
Level 27
God Stats
6W - 3L
1,670 SR
Queue Stats
42W - 35L
1,646 Elo+
Solo
Danzaburou
Danzaburou
Coo Glock
Danzaburou
Level 5
God Stats
1W - 2L
1,717 SR
Queue Stats
2W - 6L
1,408 Elo+
Solo
Ah Puch
Ah Puch
JoDav_01
Ah Puch
Level 14
God Stats
2W - 2L
1,859 SR
Queue Stats
160W - 126L
1,457 Elo+
Solo
Mercury
Mercury
QUEEZY8390
Mercury
Level 29
God Stats
32W - 17L
1,603 SR
Queue Stats
83W - 49L
1,505 Elo+
Solo
Tiamat
Tiamat
Valeterasu7
Tiamat
Level 16
God Stats
35W - 36L
1,621 SR
Queue Stats
148W - 161L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
7
0 / 3 / 0
4,267
533
1,385
3,311
823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
7
1 / 1 / 0
4,285
536
1,001
2,270
642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
PulseEvample578
Danzaburou
9
2 / 1 / 2
5,729
716
3,522
4,956
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Strike_of_fear
Baron Samedi
8
1 / 5 / 0
4,618
577
2,052
5,363
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 0
4,849
606
1,622
3,804
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,416
552
1,310
4,708
1,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Coo Glock
Danzaburou
1
0 / 1 / 0
3,038
380
234
556
45
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Ah Puch
JoDav_01
Ah Puch
9
5 / 3 / 0
5,230
654
5,517
4,459
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
QUEEZY8390
Mercury
3
1 / 0 / 0
3,630
454
429
1,261
219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
7
2 / 0 / 1
4,508
564
1,129
3,576
1,808
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
9
10
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
3
0
0
L
1
1
2
2
L
Danzaburou
Coo Glock
Danzaburou
0
1
0
0
W
Odin
1
1
0
1
L
Ah Puch
JoDav_01
Ah Puch
5
3
0
1.67
W
Danzaburou
PulseEvample578
Danzaburou
2
1
2
3
L
Mercury
QUEEZY8390
Mercury
1
0
0
1
W
Baron Samedi
Strike_of_fear
Baron Samedi
1
5
0
0.2
L
Tiamat
2
0
1
2.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,582
Damage
8,619
19,704
Taken
14,560
5,995
Mitigated
4,901
4,232
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
1,385
778
0
0
3,311
823
367
758
2,553
0
17,769
L
1,310
695
0
330
4,708
1,791
0
562
4,099
10,367
0
L
Danzaburou
Coo Glock
Danzaburou
234
34
0
0
556
45
0
0
556
0
923
W
Odin
1,001
204
0
0
2,270
642
22
464
1,806
0
10,246
L
Ah Puch
JoDav_01
Ah Puch
5,517
0
0
837
4,459
1,038
210
1,217
3,016
24,550
0
W
Danzaburou
PulseEvample578
Danzaburou
3,522
1,271
0
2,232
4,956
1,608
1,060
2,176
2,780
0
24,630
L
Mercury
QUEEZY8390
Mercury
429
221
0
1,042
1,261
219
0
0
1,261
0
2,665
W
Baron Samedi
Strike_of_fear
Baron Samedi
2,052
163
0
956
5,363
1,974
614
4,187
1,176
16,420
0
L
Tiamat
1,129
317
0
1,504
3,576
1,808
46
0
3,576
12,422
488
W
1,622
848
0
1,044
3,804
948
0
333
3,471
0
26,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
20,822
193
Minions Killed
89
0
Camps Cleared
0
762,038
Distance Traveled
461,441
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,267
533
27
3
0
165,729
0
L
Ymir
4,416
552
18
2
0
134,362
1
L
Danzaburou
3,038
380
2
0
0
20,070
0
W
Odin
4,285
536
17
2
0
155,023
0
L
Ah Puch
5,230
654
39
5
0
130,820
0
W
Danzaburou
5,729
716
49
6
0
127,465
2
L
Mercury
3,630
454
7
1
0
40,435
0
W
Baron Samedi
4,618
577
33
4
0
146,099
0
L
Tiamat
4,508
564
23
3
0
135,754
4
W
Nemesis
4,849
606
67
8
0
167,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role