Player Matchup

Sun Wukong
Sun Wukong
Bonesmohr
Sun Wukong
Level 29
God Stats
70W - 49L
1,557 SR
Queue Stats
171W - 133L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Friedchacken
Danzaburou
Level 53
God Stats
22W - 22L
1,536 SR
Queue Stats
168W - 121L
1,539 Elo+
Party 1
Hel
Hel
xKuFi
Hel
Level 66
God Stats
14W - 8L
1,600 SR
Queue Stats
222W - 190L
1,494 Elo+
Party 1
Team Averages
Level 49
1,565 SR
1,513 Elo+

VS

Team Averages
Level 18
1,515 SR
1,301 Elo+
Thoth
Thoth
SorryKyle9543
Thoth
Level 30
God Stats
8W - 9L
1,524 SR
Queue Stats
252W - 240L
1,324 Elo+
Party 2
Kali
Kali
Yung Togo
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
bff999
Cthulhu
Level 17
God Stats
45W - 39L
1,522 SR
Queue Stats
150W - 111L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bonesmohr
Sun Wukong
10
2 / 1 / 10
7,173
717
4,055
8,542
3,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Friedchacken
Danzaburou
11
6 / 1 / 6
8,125
813
11,913
8,877
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
xKuFi
Hel
11
4 / 0 / 7
7,473
747
2,242
5,335
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,184
618
6,382
5,352
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
8
0 / 8 / 1
5,994
599
1,328
7,770
2,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
bff999
Cthulhu
9
1 / 3 / 0
6,719
672
5,631
9,041
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bonesmohr
Sun Wukong
2
1
10
7
W
Danzaburou
Friedchacken
Danzaburou
6
1
6
9
L
0
1
1
0.5
L
Kali
0
8
1
0.06
L
Cthulhu
bff999
Cthulhu
1
3
0
0.33
W
Hel
xKuFi
Hel
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
13,341
22,754
Taken
22,163
8,639
Mitigated
8,737
15,323
Healing
2,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bonesmohr
Sun Wukong
4,055
138
788
1,995
8,542
3,750
105
2,613
5,769
0
17,170
W
Danzaburou
Friedchacken
Danzaburou
11,913
4,487
0
3,049
8,877
2,943
901
5,135
3,444
0
37,870
L
6,382
609
0
613
5,352
1,417
0
228
5,124
27,334
0
L
Kali
1,328
425
0
165
7,770
2,652
0
1,476
6,294
0
3,979
L
Cthulhu
bff999
Cthulhu
5,631
115
159
1,147
9,041
4,668
0
554
8,487
17,236
0
W
Hel
xKuFi
Hel
2,242
102
5,226
4,265
5,335
1,946
442
3,583
1,492
19,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
18,897
130
Minions Killed
77
0
Camps Cleared
0
572,213
Distance Traveled
518,136
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,173
717
26
3
0
209,056
1
W
Danzaburou
8,125
813
61
6
0
170,293
2
L
Thoth
6,184
618
54
5
0
170,799
0
L
Kali
5,994
599
6
1
0
168,956
0
L
Cthulhu
6,719
672
17
2
0
178,381
2
W
Hel
7,473
747
43
4
0
192,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role