Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
GoldMemphis22
Sobek
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
322W - 304L
1,565 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
STP PapaBob
Ah Muzen Cab
Level 121
God Stats
6W - 4L
1,799 SR
Queue Stats
78W - 73L
1,606 Elo+
Party 3
Baron Samedi
Baron Samedi
SkizzsterTV
Baron Samedi
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 150L
1,651 Elo+
Party 3
Zhong Kui
Zhong Kui
X4nX
Zhong Kui
Level 155
God Stats
17W - 14L
1,540 SR
Queue Stats
309W - 336L
1,627 Elo+
Party 3
Team Averages
Level 108
1,568 SR
1,590 Elo+

VS

Team Averages
Level 58
1,630 SR
1,529 Elo+
Cerberus
Cerberus
Alcaicedo
Cerberus
Level 51
God Stats
30W - 22L
1,741 SR
Queue Stats
652W - 629L
1,437 Elo+
Party 1
Artemis
Artemis
Andreslc88
Artemis
Level 24
God Stats
32W - 15L
1,747 SR
Queue Stats
215W - 189L
1,470 Elo+
Party 1
Raijin
Raijin
DFCW_GRIMMJOW_
Raijin
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 204L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
ItzYourBoyTony
Sun Wukong
Level 16
God Stats
4W - 3L
1,598 SR
Queue Stats
21W - 13L
1,536 Elo+
Party 2
Ullr
Ullr
TTV_CHECKMEOUT
Ullr
Level 89
God Stats
14W - 17L
1,562 SR
Queue Stats
190W - 171L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 0 / 6
5,199
520
1,676
5,280
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

10
2 / 0 / 7
6,335
634
3,236
5,781
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
STP PapaBob
Ah Muzen Cab
10
7 / 0 / 3
6,358
636
5,477
4,028
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
SkizzsterTV
Baron Samedi
11
4 / 0 / 0
6,463
646
3,950
3,603
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
X4nX
Zhong Kui
11
3 / 0 / 2
5,893
589
2,912
4,448
2,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alcaicedo
Cerberus
8
0 / 3 / 0
4,801
480
1,325
5,571
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Andreslc88
Artemis
6
0 / 4 / 0
4,014
401
1,676
3,695
559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 0
4,942
494
3,030
5,174
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
ItzYourBoyTony
Sun Wukong
8
0 / 4 / 0
4,846
485
1,698
7,233
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

6
0 / 2 / 0
4,372
437
1,203
4,275
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
16
Kills
0
0
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
6
3
L
Cerberus
Alcaicedo
Cerberus
0
3
0
0
L
Artemis
Andreslc88
Artemis
0
4
0
0
L
0
3
0
0
W
2
0
7
5.5
L
Sun Wukong
ItzYourBoyTony
Sun Wukong
0
4
0
0
W
Ah Muzen Cab
STP PapaBob
Ah Muzen Cab
7
0
3
8.5
W
Baron Samedi
SkizzsterTV
Baron Samedi
4
0
0
4
L
0
2
0
0
W
Zhong Kui
X4nX
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,251
Damage
8,932
23,140
Taken
25,948
10,283
Mitigated
9,723
13,180
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,676
298
0
1,886
5,280
2,058
200
703
4,495
0
20,357
L
Cerberus
Alcaicedo
Cerberus
1,325
246
210
2,138
5,571
1,829
0
1,479
4,092
17,683
0
L
Artemis
Andreslc88
Artemis
1,676
844
0
134
3,695
559
0
1,757
1,938
0
8,689
L
3,030
579
0
630
5,174
1,552
0
2,454
2,720
26,696
0
W
3,236
611
0
4,037
5,781
3,035
0
1,163
4,618
22,459
0
L
Sun Wukong
ItzYourBoyTony
Sun Wukong
1,698
127
0
290
7,233
4,671
0
3,796
3,437
0
21,366
W
Ah Muzen Cab
STP PapaBob
Ah Muzen Cab
5,477
2,966
127
2,800
4,028
1,208
890
162
3,841
0
26,968
W
Baron Samedi
SkizzsterTV
Baron Samedi
3,950
550
0
2,016
3,603
1,320
522
0
3,421
31,427
0
L
1,203
457
0
1,446
4,275
1,112
0
612
3,663
0
15,313
W
Zhong Kui
X4nX
Zhong Kui
2,912
493
0
2,314
4,448
2,662
464
2,003
2,203
28,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
22,975
262
Minions Killed
215
0
Camps Cleared
0
877,334
Distance Traveled
769,785
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,199
520
47
5
0
179,586
3
L
Cerberus
4,801
480
39
4
0
187,803
0
L
Artemis
4,014
401
22
2
0
147,923
2
L
Raijin
4,942
494
58
6
0
156,654
1
W
Sobek
6,335
634
40
4
0
176,759
4
L
Sun Wukong
4,846
485
54
5
0
168,864
1
W
Ah Muzen Cab
6,358
636
63
6
0
182,074
3
W
Baron Samedi
6,463
646
64
6
0
171,971
2
L
Ullr
4,372
437
42
4
0
108,541
0
W
Zhong Kui
5,893
589
48
5
0
166,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role