Player Matchup

Thanatos
Thanatos
LnWHydra
Thanatos
Level 24
God Stats
16W - 13L
1,546 SR
Queue Stats
42W - 57L
1,398 Elo+
Party 1
Tiamat
Tiamat
MrsMeowster
Tiamat
Level 6
God Stats
4W - 3L
1,691 SR
Queue Stats
21W - 19L
1,457 Elo+
Solo
King Arthur
King Arthur
NeeCheese
King Arthur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,533 Elo+
Party 1
Cerberus
Cerberus
SlipsIncome
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
nicklamen
Cernunnos
Level 108
God Stats
17W - 15L
1,599 SR
Queue Stats
332W - 336L
1,469 Elo+
Party 1
Team Averages
Level 35
1,567 SR
1,489 Elo+

VS

Team Averages
Level 21
1,527 SR
1,484 Elo+
Nemesis
Nemesis
ALJ6125
Nemesis
Level 26
God Stats
9W - 8L
1,538 SR
Queue Stats
71W - 104L
1,420 Elo+
Party 2
Anhur
Anhur
LeSxpreme
Anhur
Level 21
God Stats
8W - 10L
1,362 SR
Queue Stats
279W - 275L
1,514 Elo+
Solo
Raijin
Raijin
Scion7
Raijin
Level 29
God Stats
4W - 2L
1,476 SR
Queue Stats
167W - 180L
1,471 Elo+
Party 2
Ganesha
Ganesha
bigdaddytime
Ganesha
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 123L
1,497 Elo+
Party 3
Guan Yu
Guan Yu
theghostoftime95
Guan Yu
Level 17
God Stats
3W - 0L
1,757 SR
Queue Stats
137W - 140L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LnWHydra
Thanatos
13
2 / 7 / 2
8,382
441
6,780
14,029
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
15
1 / 6 / 1
9,461
498
7,187
9,855
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
NeeCheese
King Arthur
13
0 / 6 / 0
7,458
393
5,163
18,259
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
SlipsIncome
Cerberus
12
3 / 5 / 0
8,030
423
3,466
10,801
6,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
nicklamen
Cernunnos
13
0 / 3 / 2
7,452
392
8,540
9,681
1,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALJ6125
Nemesis
15
2 / 2 / 4
8,994
473
4,726
9,186
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
LeSxpreme
Anhur
16
7 / 1 / 1
10,220
538
10,238
11,005
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Scion7
Raijin
17
6 / 0 / 2
10,202
537
8,770
10,700
4,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
bigdaddytime
Ganesha
14
1 / 2 / 6
9,026
475
5,275
12,381
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 1 / 3
10,833
570
17,226
14,517
14,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
26
27
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ALJ6125
Nemesis
2
2
4
2
W
Anhur
LeSxpreme
Anhur
7
1
1
7.5
L
Thanatos
LnWHydra
Thanatos
2
7
2
0.43
L
Tiamat
1
6
1
0.25
L
King Arthur
NeeCheese
King Arthur
0
6
0
0
W
Raijin
Scion7
Raijin
6
0
2
7
L
Cerberus
SlipsIncome
Cerberus
3
5
0
0.6
W
Ganesha
bigdaddytime
Ganesha
1
2
6
2
L
Cernunnos
nicklamen
Cernunnos
0
3
2
0.33
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,136
Damage
46,235
62,625
Taken
57,789
27,782
Mitigated
35,644
21,782
Healing
24,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ALJ6125
Nemesis
4,726
2,139
0
408
9,186
3,662
310
2,055
6,953
42
56,129
W
Anhur
LeSxpreme
Anhur
10,238
3,815
0
5,899
11,005
3,819
534
1,461
9,544
0
76,164
L
Thanatos
LnWHydra
Thanatos
6,780
2,494
0
7,580
14,029
4,651
0
2,279
11,675
0
52,578
L
Tiamat
7,187
1,113
0
2,026
9,855
5,892
0
5,910
3,910
54,018
0
L
King Arthur
NeeCheese
King Arthur
5,163
864
0
5,734
18,259
9,298
0
618
17,052
0
34,682
W
Raijin
Scion7
Raijin
8,770
743
243
6,639
10,700
4,105
853
4,162
6,185
60,689
0
L
Cerberus
SlipsIncome
Cerberus
3,466
134
0
1,949
10,801
6,039
0
2,395
8,381
22,499
0
W
Ganesha
bigdaddytime
Ganesha
5,275
269
0
3,527
12,381
9,333
10
1,676
10,705
34,282
0
L
Cernunnos
nicklamen
Cernunnos
8,540
3,607
0
4,493
9,681
1,902
0
2,880
6,801
0
49,762
W
17,226
2,292
194
7,108
14,517
14,725
332
855
13,099
0
62,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,783
Gold Earned
49,275
410
Minions Killed
559
0
Camps Cleared
0
1,665,239
Distance Traveled
1,749,031
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,994
473
102
5
0
416,226
0
W
Anhur
10,220
538
182
10
0
322,928
2
L
Thanatos
8,382
441
85
4
0
340,111
2
L
Tiamat
9,461
498
130
7
0
328,458
0
L
King Arthur
7,458
393
65
3
0
321,922
1
W
Raijin
10,202
537
140
7
0
331,957
0
L
Cerberus
8,030
423
45
2
0
347,638
1
W
Ganesha
9,026
475
8
0
0
325,874
1
L
Cernunnos
7,452
392
85
4
0
327,110
6
W
Guan Yu
10,833
570
127
7
0
352,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role