Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AN-The-Ghost
Heimdallr
Level 62
God Stats
35W - 41L
1,453 SR
Queue Stats
367W - 382L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
FALCON30600
Cernunnos
Level 71
God Stats
10W - 7L
1,809 SR
Queue Stats
193W - 191L
1,491 Elo+
Solo
Zeus
Zeus
Rasta_Jonny
Zeus
Level 125
God Stats
12W - 7L
1,527 SR
Queue Stats
1,450W - 1,525L
1,419 Elo+
Party 1
Khepri
Khepri
Zenad3147
Khepri
Level 44
God Stats
33W - 38L
1,403 SR
Queue Stats
332W - 363L
1,339 Elo+
Solo
Team Averages
Level 91
1,538 SR
1,434 Elo+

VS

Team Averages
Level 53
1,420 SR
1,286 Elo+
Horus
Horus
FLUBBi 4K
Horus
Level 80
God Stats
1W - 2L
1,387 SR
Queue Stats
20W - 53L
1,202 Elo+
Party 2
Danzaburou
Danzaburou
HappyKitten6540
Danzaburou
Level 29
God Stats
2W - 5L
1,322 SR
Queue Stats
22W - 56L
1,202 Elo+
Party 2
Ra
Ra
Hasnaweed
Ra
Level 85
God Stats
4W - 2L
1,590 SR
Queue Stats
40W - 31L
1,490 Elo+
Solo
Nemesis
Nemesis
MWE Freak
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,218 Elo+
Party 2
Cernunnos
Cernunnos
xxSteakkummer
Cernunnos
Level 45
God Stats
10W - 25L
1,303 SR
Queue Stats
67W - 106L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 2 / 2
8,550
611
3,510
7,781
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
AN-The-Ghost
Heimdallr
13
4 / 1 / 2
7,722
552
9,915
6,714
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
FALCON30600
Cernunnos
13
1 / 2 / 3
7,715
551
5,483
8,705
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 1
8,999
643
11,236
6,790
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Zenad3147
Khepri
12
0 / 1 / 5
7,574
541
2,585
9,513
6,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FLUBBi 4K
Horus
10
0 / 2 / 4
6,652
475
2,828
13,516
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
HappyKitten6540
Danzaburou
9
1 / 2 / 1
5,735
410
3,392
7,909
2,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
1 / 4 / 2
7,391
528
6,129
8,055
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MWE Freak
Nemesis
12
6 / 4 / 1
8,011
572
7,181
12,102
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
xxSteakkummer
Cernunnos
12
0 / 2 / 1
6,750
482
4,653
7,292
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
13
Kills
8
8
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
2
1.5
W
Heimdallr
AN-The-Ghost
Heimdallr
4
1
2
5
W
Cernunnos
FALCON30600
Cernunnos
1
2
3
1.25
L
Horus
FLUBBi 4K
Horus
0
2
4
1
L
Danzaburou
HappyKitten6540
Danzaburou
1
2
1
0.75
L
1
4
2
0.5
L
Nemesis
MWE Freak
Nemesis
6
4
1
1.63
W
6
2
1
3.25
W
Khepri
Zenad3147
Khepri
0
1
5
2.5
L
Cernunnos
xxSteakkummer
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,729
Damage
24,183
39,503
Taken
48,874
19,088
Mitigated
22,571
13,917
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,510
422
0
3,207
7,781
5,219
1,871
0
7,781
37,539
6,027
W
Heimdallr
AN-The-Ghost
Heimdallr
9,915
4,321
0
2,969
6,714
2,704
1,540
855
5,809
0
48,639
W
Cernunnos
FALCON30600
Cernunnos
5,483
2,000
0
3,346
8,705
2,960
0
1,917
6,700
0
46,521
L
Horus
FLUBBi 4K
Horus
2,828
1,481
3,057
4,322
13,516
10,192
32
4,438
8,918
0
14,271
L
Danzaburou
HappyKitten6540
Danzaburou
3,392
1,323
393
1,575
7,909
2,312
0
2,650
5,141
0
27,049
L
6,129
445
795
1,999
8,055
2,819
0
2,909
4,982
50,475
0
L
Nemesis
MWE Freak
Nemesis
7,181
3,688
0
3,336
12,102
4,626
24
2,978
8,960
197
28,033
W
11,236
1,442
0
1,435
6,790
2,185
678
1,606
5,020
57,586
0
W
Khepri
Zenad3147
Khepri
2,585
335
0
2,960
9,513
6,020
684
1,553
7,892
17,593
0
L
Cernunnos
xxSteakkummer
Cernunnos
4,653
936
414
2,099
7,292
2,622
0
3,555
3,647
0
33,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
34,539
428
Minions Killed
308
0
Camps Cleared
0
1,270,052
Distance Traveled
1,420,719
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,550
611
95
7
0
198,172
1
W
Heimdallr
7,722
552
90
6
0
238,800
1
W
Cernunnos
7,715
551
85
6
0
281,032
4
L
Horus
6,652
475
19
1
0
282,329
2
L
Danzaburou
5,735
410
61
4
0
295,439
3
L
Ra
7,391
528
108
8
0
302,895
4
L
Nemesis
8,011
572
50
4
0
298,582
5
W
Zeus
8,999
643
118
8
0
264,510
5
W
Khepri
7,574
541
40
3
0
287,538
2
L
Cernunnos
6,750
482
70
5
0
241,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role