Player Matchup

Janus
Janus
Dracokickback
Janus
Level 66
God Stats
4W - 27L
1,206 SR
Queue Stats
22W - 49L
1,333 Elo+
Solo
Cerberus
Cerberus
FatherCoppa
Cerberus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 138L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
WhiteTrashWolf
Danzaburou
Level 102
God Stats
30W - 36L
1,416 SR
Queue Stats
76W - 84L
1,393 Elo+
Party 2
Team Averages
Level 99
1,374 SR
1,431 Elo+

VS

Team Averages
Level 58
1,503 SR
1,418 Elo+
Cthulhu
Cthulhu
SocialPrejudice
Cthulhu
Level 67
God Stats
8W - 5L
1,534 SR
Queue Stats
66W - 87L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
UnauditedBowl3
Baron Samedi
Level 64
God Stats
22W - 23L
1,582 SR
Queue Stats
112W - 129L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
sitonit2263
Sun Wukong
Level 42
God Stats
3W - 2L
1,394 SR
Queue Stats
59W - 71L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 4
11,240
624
12,262
13,348
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
FatherCoppa
Cerberus
13
5 / 6 / 5
11,670
648
9,899
24,546
27,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
WhiteTrashWolf
Danzaburou
13
3 / 6 / 5
10,861
603
8,943
13,103
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 9
13,093
727
14,628
15,435
16,396
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
UnauditedBowl3
Baron Samedi
14
2 / 5 / 12
11,071
615
13,360
12,712
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
sitonit2263
Sun Wukong
16
10 / 4 / 5
13,039
724
15,254
15,731
10,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
11
Kills
21
21
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Cerberus
FatherCoppa
Cerberus
5
6
5
1.25
W
9
2
9
6.75
W
Baron Samedi
UnauditedBowl3
Baron Samedi
2
5
12
1.6
L
Danzaburou
WhiteTrashWolf
Danzaburou
3
6
5
0.92
W
Sun Wukong
sitonit2263
Sun Wukong
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,104
Damage
43,242
50,997
Taken
43,878
36,450
Mitigated
30,511
9,085
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,262
155
0
300
13,348
4,741
0
7,838
5,201
56,626
0
L
Cerberus
FatherCoppa
Cerberus
9,899
938
0
4,882
24,546
27,310
29
14,006
9,914
30,590
0
W
14,628
652
613
1,065
15,435
16,396
487
6,411
8,732
37,668
0
W
Baron Samedi
UnauditedBowl3
Baron Samedi
13,360
969
1,513
3,527
12,712
3,832
1,359
8,698
3,678
47,176
0
L
Danzaburou
WhiteTrashWolf
Danzaburou
8,943
2,739
0
3,903
13,103
4,399
260
5,148
7,767
0
41,943
W
Sun Wukong
sitonit2263
Sun Wukong
15,254
5,673
839
1,718
15,731
10,283
502
6,209
9,274
0
46,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
37,203
209
Minions Killed
167
0
Camps Cleared
0
809,089
Distance Traveled
968,675
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,240
624
101
6
0
265,664
2
L
Cerberus
11,670
648
53
3
0
286,962
0
W
Cthulhu
13,093
727
48
3
0
373,462
0
W
Baron Samedi
11,071
615
56
3
0
290,278
2
L
Danzaburou
10,861
603
55
3
0
256,463
1
W
Sun Wukong
13,039
724
63
4
0
304,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role