Player Matchup

Bellona
Bellona
Alkalex
Bellona
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Arachne
Arachne
JordanDanieltw
Arachne
Level 17
God Stats
5W - 8L
1,424 SR
Queue Stats
6W - 8L
1,284 Elo+
Party 2
Hades
Hades
TerereLoverPY
Hades
Level 23
God Stats
13W - 14L
1,533 SR
Queue Stats
20W - 26L
1,327 Elo+
Party 2
Ares
Ares
Thonynho2008
Ares
Level 18
God Stats
2W - 0L
1,694 SR
Queue Stats
26W - 44L
1,294 Elo+
Solo
Fenrir
Fenrir
chapado666
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,290 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,339 Elo+

VS

Team Averages
Level 21
1,381 SR
1,364 Elo+
Loki
Loki
Destroier_09
Loki
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 81L
1,447 Elo+
Party 3
Yemoja
Yemoja
MissRound3
Yemoja
Level 27
God Stats
9W - 12L
1,210 SR
Queue Stats
101W - 137L
1,275 Elo+
Party 1
Jing Wei
Jing Wei
The_Dark_Candy
Jing Wei
Level 14
God Stats
6W - 8L
1,323 SR
Queue Stats
33W - 44L
1,369 Elo+
Party 3
Mulan
Mulan
Vacilator
Mulan
Level 23
God Stats
15W - 16L
1,374 SR
Queue Stats
85W - 117L
1,257 Elo+
Party 1
Zhong Kui
Zhong Kui
ianxdll1
Zhong Kui
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alkalex
Bellona
20
5 / 7 / 2
15,177
506
13,800
23,911
20,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 7 / 6
12,930
431
13,504
19,811
13,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 6 / 3
14,800
493
24,094
17,148
11,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
1 / 3 / 3
13,056
435
5,882
25,175
29,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
chapado666
Fenrir
19
2 / 6 / 7
13,241
441
10,351
26,580
12,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 3
16,611
554
17,268
28,418
11,571
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
MissRound3
Yemoja
18
1 / 2 / 9
13,310
444
13,045
20,005
13,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
19
3 / 5 / 4
12,575
419
10,274
23,024
8,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Vacilator
Mulan
20
10 / 2 / 11
15,180
506
28,938
29,391
25,148
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
ianxdll1
Zhong Kui
8
0 / 7 / 0
8,978
299
1,267
5,699
1,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
18
Kills
28
29
Deaths
21
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alkalex
Bellona
5
7
2
0.86
L
14
5
3
3.1
W
3
7
6
0.86
L
Yemoja
MissRound3
Yemoja
1
2
9
2.75
W
7
6
3
1.42
L
Jing Wei
3
5
4
1
W
1
3
3
0.83
L
Mulan
Vacilator
Mulan
10
2
11
7.75
W
Fenrir
chapado666
Fenrir
2
6
7
0.92
L
Zhong Kui
ianxdll1
Zhong Kui
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,631
Damage
70,792
112,625
Taken
106,537
86,658
Mitigated
60,042
24,591
Healing
33,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alkalex
Bellona
13,800
7,952
0
4,922
23,911
20,219
4,057
821
22,323
0
91,687
L
17,268
6,007
0
9,026
28,418
11,571
2,655
6,593
21,825
0
141,049
W
13,504
10,538
0
5,668
19,811
13,304
4,022
3,468
16,088
0
64,389
L
Yemoja
MissRound3
Yemoja
13,045
4,043
4,650
6,276
20,005
13,623
1,093
9,145
10,860
52,543
0
W
24,094
1,739
256
4,074
17,148
11,255
3,049
1,851
14,992
75,211
0
L
Jing Wei
10,274
9,313
0
7,596
23,024
8,016
1,510
9,984
13,040
0
81,520
W
5,882
652
0
747
25,175
29,425
85
6,927
18,148
62,756
0
L
Mulan
Vacilator
Mulan
28,938
7,347
0
5,751
29,391
25,148
1,100
6,488
22,903
0
86,255
W
Fenrir
chapado666
Fenrir
10,351
2,526
0
8,924
26,580
12,455
609
1,245
25,210
0
90,666
L
Zhong Kui
ianxdll1
Zhong Kui
1,267
295
0
451
5,699
1,684
0
512
5,187
8,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,204
Gold Earned
66,654
562
Minions Killed
550
0
Camps Cleared
0
2,488,704
Distance Traveled
2,281,505
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,177
506
174
6
0
413,069
0
L
Loki
16,611
554
209
7
0
548,491
12
W
Arachne
12,930
431
89
3
0
545,631
1
L
Yemoja
13,310
444
83
3
0
456,379
5
W
Hades
14,800
493
119
4
0
502,219
0
L
Jing Wei
12,575
419
113
4
0
513,698
0
W
Ares
13,056
435
67
2
0
496,811
0
L
Mulan
15,180
506
132
4
0
560,294
2
W
Fenrir
13,241
441
113
4
0
530,974
0
L
Zhong Kui
8,978
299
13
0
0
202,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role